Intended only for a Mac, PC and Linux release, the original Wii U stretch goal was in line with the big leagues at $150,000, but soon after Nintendo approved the sugar sweet space title, Schmold lowered the stretch goal to a more realistic $25,000. Yesterday, the developer provided an update for backers and divulged details regarding the Wii U version.
“A lot of work still has to happen to the game to get it completed in the time I was planning on doing so, but the good news is once the desktop version is complete, the very same code base will already be ‘buildable’ as a Wii U version and I can begin focussing on Wii U specific controls and features to get it ready for release on Nintendo’s newest baby. I’ll keep everyone closely up-to-date with the development progress, as I’ll likely begin experimenting with stuff as early as June, so the ideas can percolate while I’m finishing the core game.”
Currently, you can play a demo of the game in alpha mode, here, where you must revive a dying planet following the footsteps of a naked cosmonaut armed with a jet pack and laser blaster.

Clearly everybody, including the corrupted ones cannot create a game without being inspired by our sacred games…
I wonder why crap like this get backed, yet games that look promising or actually uses the console’s potential doesn’t like https://www.kickstarter.com/projects/2029149553/cult-county-by-renegade-kid?ref=discovery (Cult County) or even Shadow of the Eternals which was the spiritual sucessor to Eternal Darkness. It’s just sad PC and Nintendo people just want to spend money on simple 2d crap games.
Cult Country is coming for both Wii U and the 3DS so I don’t know wht you bring those up…
And our empire doesn’t fund games that also comes to Xboxes…
I brought it up because it didn’t reach it’s kickstarter goal unlike this piece of trash.
But like I said, our empire only funds games that are made exclusively for our machines…