Skip to content

Sega Trailer Looks At Sonic The Hedgehog Themes For Nintendo 3DS

Sega has released a new trailer that highlights the Sonic the Hedgehog themes for the Nintendo 3DS HOME Menu. The 3DS Theme Shop offers themes based on the new Sonic Boom franchise and several characters from the Sonic universe, including Shadow, Amy and the Chao species. Sonic Boom: Shattered Crystal is also available exclusively on Nintendo 3DS. Developed by Sanzaru Games, the action-adventure title focuses on Sonic, Tails, Knuckles and newcomer Sticks as they work as a team to save Amy and locate the Crystal before it’s too late.

44 thoughts on “Sega Trailer Looks At Sonic The Hedgehog Themes For Nintendo 3DS”

    1. Kim Jong cUNt is a fat piece of shit. Faggot with a bitch ass haircut. Someone needs to kick his ass. KJU can suck 10 dicks while getting gutted like a fish in the VIP section of hell. Fat bitch. You deserve to choke on the platters of food your fatass eats. Hope the next time you get a haircut your barber sneezes and pokes your FUCKING eye out. Fat bitch Kim Jong bitch Dictator BITCH.

      1. So we are taking North Korea seriously? Their only computer is a calculator strapped to an NES with 6 speak-and-spells linked to it.

      2. This reminds me of the south park episode on Islam and family guy. Fuck you, Sony! Chicken shit cowards! You don’t stand for shit. Fuck your mothers.

      3. Well its all over folks. Sony being a Major movie studio have given in to a “terrorist group”. Why do I call them that? Because the successfully hacked and affected a major studio’s Email system..oh and said this “The threat, written in broken English, was posted on file-sharing services that have been used to circulate internal Sony emails stolen in the cyber attack.– We will clearly show it to you at the very time and places ‘The Interview’ be shown, including the premiere, how bitter fate those who seek fun in terror should be doomed to,” the threat reads. “Soon all the world will see what an awful movie Sony Pictures Entertainment has made. The world will be full of fear. Remember the 11th of September 2001” this is not the first movie to poke fun at or show in an “Un-perfect light” a major country, or its leader but it may be the last. If a movie studio or music studio or even publishers “pulled” their product because someone doesn’t like it the would would be a much duller place to live. Its not just about free speech or being an American..obviously America is not the only country that can make movies..but we sure do praise ourselves on those rights and the ability to help other countries achieve that goal…so when I come home to read that a major studio has pulled a film due to threats….what does that say about the state of the world. No I dont think we should take these threats and throw them out the window..obviously we need to take them seriously. Me however…give me a ticket to this film…I will park my #$%$ in any seat you or they want me to…bring it on!

      4. Sony are cowards for canceling The Interview. They’re giving way to one of the easiest bullying tactics.

        But at the same time if they didn’t cancel it the threats could turn out to be real and Sony’ll get shit for not canceling the movie. They can’t win I guess…

          1. I hate is the Wii U Pro Controller.

            You might be saying, “Well, you hate the Wii U Pro Controller because it looks like the Xbox controller.” No. Rather, what I don’t like about the Wii U Pro Controller is that it’s too light. It feels like the first PS3 controller, the SixAxis, which was also too light. There’s no heft to it—and the Wii U controller feels as though it’s going to float out of your hand.

            Worse yet, the game’s force feedback seems somewhat weak. Earlier this week, I played Ninja Gaiden using the Pro Controller. I didn’t even realize the game had force feedback (I actually went back and double checked—there was feedback). That might be a good thing if you hate the rumble—but bad if you like it. I like the rumble!

            The Wii U Controller also feels, well, cheap. There’s a nice gloss coating, but in the hand, it’s as though you can snap the Wii U Pro Controller in half. I don’t think you can snap it (obviously), but it hardly feels like a Nintendo-made, prime controller for the Wii U. The buttons are not clicky, but mushy, and the whole affair feels, well, uninspired. It’s not a premium product. They can call it the pro controller, but it feels amateurish to me.

            That’s fine and dandy—that is, until you realize games like Bayonetta 2 are for the Wii U.

                1. And yet, I have no issue using it because I actually have it and use it. So its bad because its “light”? Then I guess it has to put on some weight, have a shitty D-Pad, awkward sticks and use fucking changeable AA battery just like Xbox DOne to be “good”? Fuck that and 80hrs of gameplay battery life of Pro Controller isn’t cheap and in fact, $40-50>$60-65 controller that still uses the same dated design from last gen (Xbox)

                    1. I have more uncomfortibility using the Dualshock 3 controller which used the SAME DESIGN FOR 18 YEARS and its far lighter than Pro Controller and its dual sticks are too loose.

                    2. @Stranga There are arguments that are subjective, and arguments that are objective, based on facts.

                      The only arguments I ever hear concerning the supposed advantages of the 360 controller are subjective, take for example the notion that the controller is more comfortable than the DualShock 3. That’s in the eye of the beholder, no facts to back it up.

                      Take me for example, I think the DualShock 3 controller is more comfortable to hold than the 360 controller. There’s a common misconception that the DualShock 3 is designed for small hands. I have larger than average hands. I can grip an NBA sized basketball without issue using one hand, and the average male can’t do that based on what I’ve seen at the gym. Despite having larger than average hands, I find the DualShock 3 to be the more comfortable controller to hold, but I realize that is a subjective argument, and it holds absolutely no weight. It’s merely an opinion takingplace within the mind which is modified by individual bias.

                      Now that we have that factual part of the argument out of the way, lets focus on the objective differences between the controller, taking every component into consideration. These are the real differences that matter, the differences based on actual facts, undistorted by emotion or personal bias.

                      The DualShock 3 comes standard with a Lithium Ion battery, which provides up to 30 hours of continuous gaming on a full charge. The charging cable is a standard universal USB cable, not proprietary.
                      The 360 controller does not come standard with a rechargable battery. You can purchase a nickel metal hydride Rechargable Battery Pack, which provides up to 25 hours of continuous gaming for the wireless controller. The charging cable is proprietary.

                      A major feature of the Sixaxis controller, and from where its name is derived, is the ability to sense both rotational orientation and translational acceleration along all three dimensional axes, providing six degrees of freedom.

                      This feature is absent in the 360 controller, and it doesn’t offer any alternative.

                      Face Buttons:
                      There are 8 pressure sensitive buttons on the DualShock 3. Triangle, Circle, X, Square, L1, R1, Select and Start. The D-pad is also pressure sensitive.

                      The Xbox 360 controller does not have pressure sensitive buttons.

                      Analog Sticks:
                      The DualShock 3 features finer analog sensitivity than the DualShock 2, increased to 10-bit precision from the 8-bit precision of the DualShock 2. The controller also uses both analog and digital signals simultaneously at all times during gameplay.

                      The Xbox 360 controller uses 8-bit precision, the same used in last generation controllers, such as the DualShock 2, Gamecube and original Xbox controllers.

                      Wireless Connectivity:
                      DualShock 3 uses Bluetooth connectivity.

                      The 360 controller uses a proprietary wireless 2.4GHz protocol for connectivity, which is of less quality than Bluetooth. The differences are minor, but I have about a 10 to 1 ratio in use of my PS3 over my 360, and I have experienced many more controller syncing problems on the 360 in a fraction of the time.

                      I don’t think this one really needs an explanation. The DualShock 3 has a fully functional D-Pad while the 360 controller doesn’t.

                      When it comes down to facts and funtionality, the PS3 DualShock 3 wipes the floor with the 360 controller in every department. How could a controller be considered so great when it lacks something as significant as a D-Pad? All things considered, the 360 controller is basically a last generation controller. Last generation analog stick precision, last generation digital face buttons that lack analog pressure sensitivity, disfunctional D-Pad which is the same design from last generation, old wireless technology, no Sixaxis support or anything even similar, AA batteries as the standard which is what the Wavebird used last generation….
                      You can argue comfort and go around in circles all day about it. It’s an argument you can’t win, because it’s purely subjective. These things I just listed however, aren’t subjective, they’re objective, they’re facts.




                      Yeah, totally the same huh? Those convex analogue sticks vs the concave ones on DS4, the touchpad on DS4, how about that light bar? Then there’s those start/select/share/options that are TOTALLY the same layout, and the headphone jack which sure is on the DS1 right?

                    1. Except they stupidly changed the sticks which Xbox 360 controller was best for and still use AA batteries…like WTF? Its 2013 and they still use fucking AA batteries? Nintendo has stepped up on their own and made a new controller with sticks being close to each other making 2nd stick access easier and an integrated battery which has the most impressive battery life capacity out of all current controllers..80hrs of use. Besides, if Microsoft has any brains left, instead of trying to fuck everyone with DRM, they should’ve kept the 360 design, improve the D-Pad, slightly change the hardware design to make it look a bit different and have an INTEGRATED CHARGABLE BATTERY as well as not making Xbox “One” (still a stupid ass name) an ugly, bulky fire hazard that still has issues to run even 850p/30-60FPS at best or worst.

                    2. Well those AA batteries can last me for 30+ hours.

                      The D-pad has already been improved, y’know?

                      Make what look different? The thing is much better to hold than the 360’s

                      They DO have a chargeable battery. It’s called the fucking Play & Charge Kit.

                      Sticks being close to each other??

                      Why are you going on a rant about the console when this has to do with controllers? And you’re still avoiding talk about the Pro’s flaws

          2. George Martin: It’s a good thing these guys weren’t around when Charlie Chaplin made The Great Dictator. If Kim Jong-Un scares them, Adolf Hitler would have had them shitting in their smallclothes.

    1. These themes dont have variety or even do much. Give me a retro sonic the hedgehog one man.. make that shit animated with some classic sounds. And im set.

  1. Pingback: SEGA ci mostra il tema 3DS dedicato a Sonic The Hedgehog |

  2. Pingback: SEGA ci mostra il tema 3DS dedicato a Sonic The Hedgehog - scheda R4

Leave a Reply

%d bloggers like this: