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Rumour: Here’s Sales Data For A Number Of Key Nintendo Titles In The US

Once we have the NPD results through Nintendo usually gives us an update on how their software is doing in the United States. We usually get sales data for key Nintendo titles. A member on the NeoGAF forums who is apparently privy to NPD data has revealed how many units certain games have sold in the United States. Captain Toad: Treasure Tracker has sold 326,000, ZombiU has sold 204,000 units, Bayonetta 2 has sold 157,000 copies and finally, The Wonderful 101 has sold 104,000 units. These numbers haven’t been confirmed by Nintendo so you’ll just have to trust the NeoGAF poster who published the US sales data.

Thanks, Michelle

87 thoughts on “Rumour: Here’s Sales Data For A Number Of Key Nintendo Titles In The US”

      1. I blame Nintendo’s lack of marketing, but only partially. (I was surprised when I saw an Amiibo commercial on Crackle, & when watching Comedians In Cars Getting Coffee, no less).

        Anyway, Nintendo should’ve marketed for the mainstream sales, w/ out spending too much. However, looking in the eShop & playing the demo is relatively easy, especially for Wii U’s UI & userbase. I certainly hope the mainstream isn’t so easily swayed by commercials & banner/pop-up ads. Even if a commercial or banner/pop-up ad simply alerted someone to a game they previously didn’t know about or forgot, they’d still likely research a game online (& more places than just Metacritic). By now, I’d think that most gamers, 1 way or another, already proactively/pre-emptively just research games online, especially when gaming mags are kind of dead. Even newbies would learn fairly quickly, IF they really cared about gaming. But W101 is more for those who take gaming as a passion seriously anyway (in this era), so those who solely rely on commercials &/or banner/pop-up ads would likely not care, especially when color & Japanese philosophy is condemned by the masses.

        So, the game isn’t exactly casual, bit it’s also not every serious gamer’s bag, either. I was intrigued by the game when I saw it @ a Wii U event before launch (didn’t want to wait in the long line for the game). I eventually played the demo, but the controls got in my way, & there was too much chaos on the screen for what I was trying to accomplish. To me, it’s an example of the touchscreen being used improperly. As intrigued as I was, it just wasn’t the game for me, & I refuse to buy a product just because it would help someone else.

        1. *I eventually played the demo ON THE eSHOP…

          In the current industry climate, titles like W101 have trouble competing. W101 has the “wrong” aesthetic, the “wrong” graphical execution, the “wrong” content rating, no online multiplayer, & not enough/too short of cutscenes. Even if Wii U was selling as good, if not better, as @ launch as 360 did its launch, W101 still isn’t for everyone, & some of those early adopters only wanted Mario & the new era of 3rd party titles.

    1. They did a dedicated Direct. Sure they could’ve promoted it more on TV and so on but in the end, the game itself just wasn’t that easy to promote and that was actually Platinum’s fault. I bought it day 1, but for instance the demo was pretty bad and didn’t really give a proper impression of what to expect from the game. It took me actually a while to realise that this game is actually not so different to a game like Bayonetta and that’s something they totally failed to explein in first place. Sad as it really is one of the greatest actiongames in years with so much details, charm and scale.

  1. well well well, we have all those people from US criticising the UK about the chart, but US is the same as UK in term of gaming taste and those number if true are ridiculous for the US market. NO wonder why in Europe we go better deal

          1. Replace FIFA (which I believe do very good in US) by madden and that the same shit. The thing is that it’s alright to criticise (UK spelling by the way) a country which is no pro-nintendo. But when those who criticise this country not doing better in they own country and have a chart which similar to the country they criticise then I have an issue with that. The number tend to prove my point on that occasion.

            But the most important is no the taste but the low figure of the Wii U games sold in US. There are very bad, those numbers are what I see in one country in Europe. I just hope those number are for the current month not the lifetime numbers.

            I don’t have the number and don’t quote me on it, but I have the feeling that a country like France or Germany doing the same numbers if not better… When I read some comment here, I read a lot of people saying: yeah gonna buy that game on day one, it will be a supa duppa success but the numbers state otherwise.

      1. LOL LOL really!!!!!!! like you guys never make an opinion with less than half a state or number??? honestly are you so blind/deluded??? those numbers are more real than next COD or Guitar heroes coming to wii U. When there is the UK chart report by a third party are you refrain to make a comment…. something tell me know, so why should have I refrain myself.

        1. The numbers are not real at all. They have “rumor” written right next to their introductory title. Honestly, I wouldn’t believe these at all.

          Also, Guitar Hero IS coming to Wii U (like, it is confirmed)

          The UK numbers are also official, they are not rumored… So, you should refrain yourself.

          1. As I said like you guys never refrain yourself to make an opinion even when it’s rumoured (especially you when it come to UK chart) , so why should I? For me they seems real (those numbers are unpublish data from NPD if I am not mistaken) and as a gentle reminder in US, PS4 and Xbox1 are kings, Wii U is way behind. Whereas in some part of Europe Wii U is doing very good. Please note some part of Europe which is a region/continent made of 60+ countries (it’s not just UK).

    1. I love Bayonetta & Bayo 2. Sad thing is…

      “…Nintendo ha[d] the only original AAA title of 2014; Bayonetta 2, a game that does not meet the modern standard.”
      http://www.technobuffalo.com/2014/11/17/traditional-aaa-gaming-is-not-traditional-gaming/

      A real shame that Bayonetta’s debut (as a multiplat on both PS3 & X360) faired no better (@ least compared to Bayo 2’s exclusivity). Was it the genre, the aesthetics, its Japanese elements, or all of the above that that made the masses pass on Bayo? Seems like a niche title now, yet before the Western scourge, there’s a chance it would’ve sold very well, or @ least fit in w/ past libraries.

      1. Platinum themselves said most fans didn’t even like bayonetta and preferred Jeanne over her. I’d say, if a game that doesn’t really appeal that much to the masses can’t even satisfy their its own fanbase, something’s fishy. I personally agree though. I love the game’s design, the degree of insanely epic fights and the whole creativity. But I don’t really like Bayonetta herself. I don’t like how she looks, jhow she talks and her being more a bitch than a witch doesn’t make it better. It’s ok if other people are into this, but I understand that it isn’t the best working thing to come up with.

    1. I am. It’s not a failure. A failure doesn’t have year over year increasing sales. A failure peaks in sales after one year, then drops dramatically the following months/year. The Wii U sales are actually increasing every year. Thats is not the sign of failure.

      1. Your reasoning fail as you don’t take XOne and PS4 cases into account.

        I won’t even take my time to present the numbers and mindshare of the 3 home consoles here because you can easily find them elsewhere.

        Also, when compared side by side, the Wii U is performing even worse than GCN over time.

          1. How do you figure that? What did you just repeat a rumor you heard someone else say? Thats seems to be the trend when it comes to the Wii U…

            Just so you don’t make that mistake again………… Dreamcast only sold 8 million units. The Dreamcast peaked after the first year on the market, and was quickly abandoned by Sega. The Wii U already has 9.5 million units sold, and is still fully supported by Nintendo. Not to mention the increase in Wii U sales with each passing year…

            Try harder.

        1. Just because the Wii U’s competition is doing better doesn’t mean the Wii U is a failure. Using that logic you could say Sony is a failure since Microsoft brings in ten times more money then they do. Nintendo is making a profit. The Wii U is increasing in sales. Thats not a failure, doesn’t matter how you spin it.

          And it’s not selling worse than the Gamcube. Not yet anyways. The Gamecube sold 20 million units in 5 1/2 years. The Wii U could easily match those numbers given the same period, especially since it has sold more with each year it has been out.

          1. It seems that the Wii U lifespan won’t last that long.

            GCN sold almost 22 mil units (which is more than 20 mil as you pointed out). Surpassing the GCN would require roughly 13 mil units to be sold. I would be really surprised if that happened.

            Also, the Wii U symbolizes the absolute lack of 3rd party support and Nintendo’s loss of credibility. The damage is done, my friend.

            1. Considering the performance of recent Triple a games and the fact that most of the best selling games recently are Freaking Remake i don’t see what the Wii U is missing

              1. Dont you love fanboys. In one breath bitch about 3rd party not supporting wiiu, an then say its a good thing they are not on wiiu now.

                The fact is no matter what is happening, they have an excuse how its good.

                Its not supported by nintendo. releasing 3 or 4 games a year when no 3rd party releasing anything is horrid. Its ok when you have 3rd party releases to fill the gap.

                Once E3 hits and they talk baout NX, the poor sales of wiiu will be even worse. They are alreaddying going to focus on mobile games, and the new NX device. They will not start any new WIIU games from this point forward. Not saying some are in the works now, but they will not start anything new.

              2. 1 should also consider that PlayStation (post 6th gen), & 3rd parties (outside of Wii & mostly Western), have left the gaming industry’s core to dabble on the fringes of both the gaming industry & the movie industry. It’s all according to Microsoft’s PC/multimedia philosophy, embodied by the Xbox brand & emmulated by Sony & 3rd parties (both West & East).

                Raw tech specs, unfinished products, photorealism, multiplats, an overemphasis on multiplayer (usually online), FPSes/Open Worlds/Sports SIMs, QTEs, an overemphasis on story & cutscenes, microtransactions, & blockbusters (or what’s now considered “AAA”)…that’s what the majority seems to want, or put up w/ (& will continie to put up w/ until they close their wallets).

                Meanwhile, Nintendo, indies, PSN, & Xbox LIVE Arcade are left to uphold the core. SEGA has fallen (mostly by their own hand). PlayStation jumped on MS’s wagon. Wii U’s comparative sales & the sales of some games like Bayonetta w/ classic gameplay & stylized aesthetics, are the canaries in the coal mine: the core is dying, or not as popular as it used to be.

                1 should also consider which gaming era those that game on PS4 & X1 started, whether those from up to 6th gen or Wii in 7th gen (depending on their taste of 3rd parties there) still game, & the overall population growth.

                Gaming used to be a niche industry, & healthy, too. Japanese philosophy & the creativity & variety therewithin was strong. Not so much anymore. & because Wii U still sticks to the core principles, it’s popularity suffers. Of course, Nintendo’s mass appeal started declining w/ N64, even if it was more “powerful” AND less expensive than the original PlayStation. GameCube’s improvements still weren’t enough to garner mass appeal, & it too was more “powerful” than PS2 (which btw was harder to dev for than 64) & less expensive. Wii found mass appeal again, but there still weren’t enough who bought games like MadWorld, No More Heroes, & Muramasa. Guess Nintendo will never be as mainstream as they were w/ NES & Super NES, just w/ handhelds, which have suffered, too. Guess ol’ Ninty will just have to settle on profitability & stand by those who still value industry’s core. Hmm, what if the passion, skills, & integrity of an artist were able to coexist w/ a commercial model?

          2. Keep in mind that cellphone games take away a lot of potential buyers. I wouldn’t be surprised if it doesn’t pass gamecube, it would just be how the world is now compared to when the gamecube was selling.

        2. The Wii u’s success or failure is aside from the success or failure of the PS4 and Xbox One.

          Or in other words, how the competing consoles fare is IRRELEVENT to the Wii U’s success.

      2. You are in denial. 9 million units in 3 years. Wii was selling 20+ million units per year. PS4 is at 20 million and Xbox One is at 14 million. At this rate Wii U will not reach the sales of Gamecube (21 million total), especially since Nintendo is probably retiring Wii U next year.

    2. It’s not a failure, it’s just not recognized by average consumer.

      // If Apple was to market it, it will sell a ton.

      1. GTAV is the epitome of what everybody wants to do in a video game. It’s like the music that makes up top 40 on the radio. Same old garbage, just clearer and more brutal.

  2. Wonderful 101 deserves more love, Bayonetta I though sold more …. All these games should be in More Wii U owners hands :\ Mario Kart and Smash aren’t the only gems the Wii U has to offer . I hope Splatoon doesn’t get overlooked too …

    1. Ever since they announced the game won’t have any voice chat, it seems the popularity of it has died down significantly. I hope it sells well also, but I’m not counting on it.

      1. Voice chat is not the reason it sold bad. Nintendo decided not to advertise the game on TV. Youtube commercials are not necessarily visible as far as target audiences is concerned.

    2. I picked up Bayonetta. Here in EU the two games came in their own cases so they look good on the shelve too. People are scared away from it because reviewers call it “sexist”. But hell, I’m a woman and I think Bayo’s really cool.

  3. and this is why they need to move on from the Wii U by 2016. No matter how many quality games they make there aren’t enough Wii U owners out there buying games. The NX can’t get here soon enough

    1. I disagree. As long as the Wii U is increasing, and not decrasing in sales, Nintendo will be somewhat satisfied. For example, The Wii U sold more in 2013 than it did in 2012. The Wii U sold more in 2014 than it did in 2013. The Wii U is already selling more in 2015 than it did in 2014. I thought maybe 2016 would be the Wii U’s last year, but now 2017 sounds more realistic to me.. The Wii U should hit about 20 million lifetime.

    2. Who says people will buy the NX? I’m sure Wii U owners will be salty if they release the NX too early and will refuse to buy it out of spite.

      Then Nintendo will lose out on sales again and will have ANOTHER Wii U on their hands.. two in a freaking row.

      They HAVE to see the Wii U through til the end to be succesful in the future.

      1. Not to mention that the NX (if it’s actually N’s next home console) will be too late to the PS4/X1/Steam party. Are there enough PS4/X1/Steam holdouts who’d buy enough NXes to directly compete w/ PS4/X1/Steam sales? Plus, that demographic never really cared for Nintendo to begin w/, or forgot the concept of exclusivity.

        & obviously, a lot of current Wii U owners would be disenfranchised. Doubt SEGA’s strategy would work, even for Nintendo.

        Also, if NX were to directly compete, it would of course need multiplats. To get multiplats, it @ least needs x86, which means no backwards compatibility w/ Wii U games. NX would cost a lot at just x86 (would Ninty really debase themselves?), since Nintendo has no hardware sectors of their own (guess they could just pull stuff off the shelves @ a computer store). But add Power PC (basically a Wii U) to appease Wii U owners & bolster the library (which worked so well having Wii backwards compatibility), & that price would skyrocket. Only Sony can get away w/ not only selling @ a loss, but selling @ a premium (PS1 was over a $100 more than N64, but less powerful & sold far better).

        Nintendo would need to seriously reband itself for the PlayStation/Xbox/PC subculture, like, in gen 7; too late now.

        Probably way too early for 9th gen.

        Wii U is increasing in sales, so why abandon ship just on that point alone?

        Likely, NX is their next handheld. It was mentioned during their mobile announcement, & would be in-step w/ their next-gen handheld releases. & last year, it was reported that Nintendo was looking to invest in free-form LCD. & again, Wii U sales are up & up. Then again, NX could be a “3rd pillar” (never know or how that might go), or Hel, their next home console. Ultimately, the vetdict’s still out, & there’s enough evidence to suggest either possibility.

  4. Toad’s Treasure Tracker was fun while it lasted. Bayonetta…never finished it and didn’t even open Bayonetta 2, but maybe I’ll play it again when I get out for summer. W101 I never got around to purchase and seemed pretty different. I don’t like Zombie/horror titles so I skipped Zombie U. Regardless IMO I feel these sales are awful. I don’t think it’s because the games were bad but because the games lacked in advertisement, most people who buy Nintendo consoles don’t stray from first parties, and because the Wii U user base is so small. I want more third parties as much as anyone else, but they won’t do well. Regardless of third-parties, first party and second parties need to pick up the pace as well. Perhaps e3 will shower us with Wii U games, but I’m sure the 3DS will take the spotlight as usual.

  5. These comments got it all. Europe vs America, Nintendo vs XB/PS, people fanboying out or pretending they’re the experts on it all. Classic mynintendonews.

  6. Any know how much money sony has lost on ps4 yet?

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    Haha hahahahahahahahahahaha hahahahahahahahahahaha

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    A lot its sony they going bankrupt trying to beat Microsoft and they can win that battle no matter how many ps4s they sell

  7. Not sure how old this data is but compared to the information provided by VG Charts most of these numbers don’t match up. They are all close but they are all different from the information available at vgcharts.com. Here a couple of examples Zombie U according to VG charts sold 430,000 in the US alone and Bayonetta 2 sold 360,000 compared to 204,000 and 157000 respectively. A bit of skepticism is needed when seeing anything on the internet these days.

    1. VGChartz is just estimates. It isn’t accurate.

      No one said this was 100% accurate either, hence the title. But, people are saying the Neogaf member is known for being legit, and if they did indeed pull this from NPD, it is more accurate than VGChartz.

      If anything you should be paying attention to NPD and Media Create, those are both legitimate sources with accurate information. VGChartz pulls its data from retail stores, obviously not every single one, to be accurate enough.

      That is why VGChartz is always changing their data once the NPD results release.

  8. no offense i dont like captain toad treasure tracker i dont recommend it but i do very highly recommend super mario 3d world

  9. I’m really disappointed in our fellow Nintendo fans on “Bayonetta”. “Wonderful 101” had it’s share of flaws (despite being devastatingly awesome), but “Bayonetta 2” is perhaps the strongest contender for best game on the platform. It’s shameful to act like we really want quality Mature titles on our Nintendo consoles and then not support them (with the only vote that matters) when they do get a release.

    1. Well, the original Bayo on PS3 & 360 didn’t fair much better, & it was a multiplat. Thankfully, Bayo 2 sold comparatively well for an exclusive. Sadly, it’s not so much the fault of Wii U’s userbase, but rather a sign of the times.

    2. There are only a few Wii U owners who were clamoring for quality mature titles on the console.

      Don’t you remember the petitions that were being signed to try and get mature titles to come to Wii U? They would max out at like 500-800 signatures… Only a very small percentage of Wii U owners even care about mature games.

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