Nintendo

Xenoblade Developer Would Like Next Xenoblade To Be More Like First

Tetsuya Takahashi, the developer behind the recently released Xenoblade Chronicles X, has revealed in an interview with GameReactor that he would like the third Xenoblade game to be more like Xenoblade Chronicles that was originally released on the Wii in 2010. Here’s what he told the publication.

GR: After two big releases and the New Nintendo 3DS remake, Xenoblade has become a major Nintendo franchise. Where would you like to take the series next, and are there already plans to move it forward?

TT: While Xenoblade Chronicles was a true story-driven JRPG, we took a rather different approach with Xenoblade Chronicles X. You could say it doesn’t really feel like a typical JRPG: what really sets it apart from other JRPGs is that the game world – the planet Mira – is really vast. I’ve heard that some Japanese users who played Xenoblade Chronicles X said they enjoyed a more story-driven type of game. So if we have the opportunity to make another game in the series, I’d like to made another typical JRPG-style game like Xenoblade Chronicles again.

Source / Via

23 comments

    1. So you have already played through X? Surely you have to make such a bold statement.

      The original Xenoblade was the best jrpg to come along in the last ten years. However it is yet to be seen if it’s better than X. Give me two weeks and I will have a full, unbiased report ready. So far at least in the opening three hours, X has the slight advantage. Although to be fair the original had a slow start…

  1. While I have yet to get xcx, I feel like I would prefer the adventuring, exploring, and go at your own pace gameplay instead of a more stricter game like the original Xenoblade. It’s their game though and they’ll go in whatever direction gets them more sales.

  2. Jaded Ridley X3 {I'm not whining, you suckers... *cough* ..poor souls! I've just been driven insane by Nintendo failing me one too many times this gen!} says:

    Just bring Shulk & crew back and I’ll be happy. With how Xenoblade Chronicles ended, you can easily create a new threat to justify going back to the characters if you want to continue with using them.

    1. I doubt it. The first Xenoblade wrapped up everything it needed to. There is no story left for them to do with Shulk, especially since he gave up the Monado in the end.

      1. Jaded Ridley X3 {I'm not whining, you suckers... *cough* ..poor souls! I've just been driven insane by Nintendo failing me one too many times this gen!} says:

        So? I can name a number of things that wrapped up nicely yet we got some awesome sequels, and prequels, for it, Metroid being the biggest one that sticks to my mind. Like I said, they created a new world so there is an endless supply of things they could come up with to threaten them. I’ll even take a prequel to Xenoblade Chronicles that shows us what happened to Colonies 1-5 & 7-8 that even sets up a new villain for a sequel. Maybe Mumkhar somehow survived his fall as it wouldn’t be the first time a villain previously thought dead somehow survived a fatal incident in a Nintendo game. *cough*Ridley/Bowser/Ganon*cough* So many possibilities for a sequel. As for the Monado, who says Shulk can’t create a new one? He is technically a god after all. And well then there is Alvis who is pretty much a Monado himself.

  3. I have not yet play X but the xenoblade was not a typical JRPG. The first game was not scripted and the story was just great. I don’t understand the actual trend in Japan where developers think that big open world means good games. If the story and the quests are crap, does not matter how big is the world.

  4. >>>No, this is better, I’ve barely seen 1% of the world in 7 hours and there is so much to explore>>>

      1. >>>Indeed, IGN – Too much white humans>>>

        >>>My character is darkness itself>>>

  5. As long as it’s good, I don’t mind what they go with.

    Granted, I hope they avoid some of the more cliche tropes if they go more story-driven again. I loved Xenoblade Chronicles’ gameplay, but the characters annoyed me and the story was predictable.

      1. >>>Cliches are boring and predictable and that’s why humans are stuck in the same primitive ways over and over again, you need something new>>>

  6. If they do go back to being more like the original, I doubt they will be able to top its story and the thoughts and questions it provokes you with.

    I don’t have X yet (but it’s VERY high on my christmas wishlist), but I bet it will match the original in its own way.

    1. Have you seen the map when they showed it off at the game awards last year? It’s HUGE!! And I think they said that it wasn’t even the whole map!

  7. I’ll prefer it simply because our character doesn’t speak in X, unlike Chronicles (I’m only a few hours in, but I don’t expect custom characters to speak). I can’t say one is better than the other yet because I’m balancing playing both.

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