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Video: Twilight Princess HD Amiibo Trailer Shows The Cave Of Shadows

In case you’re more of a watcher than a reader, you can skip over yesterdays article and take a look at Nintendo’s newly released overview trailer of the Twilight Princess HD’s amiibo functionality. Both have the same information for the most part. However, the video does show new footage of the Cave of Shadows and details the Wolf Link amiibo’s heart-saving functionality that will count as your score in the dungeon –so we can’t blame you. Enjoy!

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28 thoughts on “Video: Twilight Princess HD Amiibo Trailer Shows The Cave Of Shadows”

  1. 💃I'm a Boss Ass Bitch💯

    I was right. The new dungeon is just like the great fairy dungeon that’s located in the desert area. Now one of you bitches throw me a cookie.

    1. 💃I'm a Boss Ass Bitch💯

      Oh and to add on. Those stupid fucking bitches could have at least showed some new Zelda U footage. Cheap bastards.

      1. 💃I'm a Boss Bass Beach💯

        Wait, that seriously wasn’t new footage? I don’t remember seeing that shot before *tosses cookie*

  2. I was hoping for a challenging dungeon like in ww or something extremely difficult, ill just wait and see..

  3. Jaded Professor Ridley Bowie X3 {R.I.P. David Bowie, the One & Only Goblin King! R.I.P. Alan Rickman, the Awesome Professor Snape!}

    That was the dungeon? lol Looked more like the Cave of Ordeals. The only thing “new” about it is the name. I was expecting a dungeon more along the lines of the temples that involve keys, compasses, dungeon maps, & a boss key. Oh & I was hoping for an entirely new design, not just reused stuff. *shrug* Oh well. It’s a good thing I’m not getting the amiibo just for a cheaply done dungeon.

  4. For those that missed Twilight Princess on Wii: it is still available new, & @ a lower price. Also, Wii U is still backwards compatible.

    For those that still have their Wii version & want to play it again, Wii U is backwards compatible w/ Wii games. Of course, you might still have your Wii, in which case your covered there, too.

    No need to support the trend of last gen HD retreads. Especially when some of the mechanics were watered down (arguably they were initially flawed), & the additions are trivial & just cosmetic. Oh, & Wii U is backwards compatible w/ Wii!

    Rather, demand GCN games & even Dreamcast games on VC (too late). Hel, demand more N64 games on VC. Better yet, demand new games & new entries from Nintendo’s franchises (Wave Race, F-Zero, 1080°, Shadow of the Eternals, Sin & Punishment). How about a physical release of Wii U’s Fatal Frame, & a U.S. release of Wii’s Fatal Frames? Yeah, too late, & Nintendo will prolly continue the trend of HD retreads on NX if there’s a market. Seems the ones complaining about Nintendo’s other mistakes will forgive these mistakes as long as HD & Amiibo are involved.

    Collect the Amiibo if you want, but its exclusivity, even timed, creates a division w/ in Wii U’s own userbase (digital buyers are locked out, @ least initially). Your choice to buy either version. Yet Amiibo are still basically on-disc DLC, & their sporadic availability only compounds the issues. Sure, you can choose to simply collect them, but you’re unable to directly pay for the DLC they unlock. & if they’re scarce, you’ll either have to pay a high price, wait, or pass on certain DLC (which is usually on-disc!).

    1. Oh, & Nintendo should have used the resources spent on this retread to fix Devil’s 3rd.

      Wishful thinking, but a new Okami &/or a 3D Murasame Castle would’ve been ideal pacifiers until Zelda Wii U released. Alternating between those, having a combination of those every gen…now that’s a good trend imo.

      1. That would never happen as those are separate teams. Let Devil’s Third die in its bleak history of an overzealous head.

        Niche titles once again which the collective market doesn’t wish for. So the minority lose out.

        1. Seperare teams, but still under 1 umbrella. Surely there’s someone @ Nintendo that sees the bigger picture & has clout to intervene & redirect.

          Why would I want Devil’s 3rd to die? Surely it’s better to nourish a new game w/ a fresh take on console genres & of the increasingly rare Japanese & gonzo style than it is to remaster a game from last gen for a backwards compatible console.

          The collective market doesn’t even want console-gaming, so yeah, all hail budget PCs & PC games (FPS, Open World, RTS, & photorealism is the only way to go). & while I doubt Devil’s 3rd would have reached rhe popularity of Splatoon, nobody could’ve accurately predicted Splatoon’s populariry, especially since it excluded voice chat & was an exclusive for an underperforming platform. A 3rd-Person Paint-Shooter, where painting turf is the main objective, squid people the main characters, collect clothes, a sparse single-player, & all in a Dreamcast-style aesthetic, even VCU-like Gamepad functions. Yep, no reason to back a product like Devil’s 3rd; just pretend to do so & let it die. No Wii U owner wants an M-rated 3rd-Person, Hybridized Shooter, in the style of 3D Ninja Gaiden, right? Gamers no longer want abstract, gonzo games that exude Japanese flare. That’s like trying to make a well-polished sequel to Bayonetta: too niche so why bother? Good thing B2 was left to die. Glad Nintendo swooped in only to kill it.

          Yes, only the mainstream should get attention. & when the new mainstream comes along, let the old 1 drown.

          1. You know they don’t, just look at the multiple development mistakes ranging from hardware to software. Nintendo doesn’t shift well.

            I agree it’s what should happen, but it’s too logical for it to happen.

            If you’re so delusional to ignore that the Nintendo primary market doesn’t buy these titles you haven’t seen the sales figures.
            Nintendo hardware buyers don’t buy second or third party, and they don’t fully support a title if it doesn’t have Mario in the title. Splatoon thankfully did well, but it’s an outlier. As much as we both want all the obscure titles to be successful, it’s a false sense of hope.

            We’re a dying breed of gamers that are being overtaken by casuals and ‘dude bros’ (I hate using that term) that settle for rehashed crap. We value quality, but that doesn’t sell in the current market on its own.

            1. ~*Let the shackles be released!*~ Chains of Lucifer X3 ~*Or fall forever!*~

              ~*Actually, if Nintendo would help market 3rd & 2nd party titles like Sony & Microsoft do today & like Nintendo use to do back in the day, they would do a lot better. As much as some of us like to put all the blame on 3rd parties, we have to stop doing that & put some of the blame on Nintendo as well. It’s their console so they should be helping to sell not just their own 1st party games but 2nd & 3rd party games as well. I remember watching a few montage videos from Nintendo themselves back in the day that not only featured their 1st party games but 2nd & 3rd party titles mixed in, as well. We all need Nintendo to go back to those days.*~

            2. ~*Let the shackles be released!*~ Chains of Lucifer X3 ~*Or fall forever!*~

              ~*The problem is Nintendo just doesn’t want to these days because many 2nd & 3rd party games aren’t child or family friendly enough. They are so concerned with children & soccer moms these days that they don’t try to help anything ranging from T for Teen or M for Mature sell unless those said games censor everything that makes them T for Teen or M for Mature. We can pretend it’s 3rd parties’ fault all we want but the fact is Nintendo is just as much to blame for why anything but E for Everyone sales on their consoles.*~

              1. I still think Nintendo would need to garner 3rd-party games that fit the Ninty subculture. Whether that’s T or M-rated, they’d need the “right” aesthetics & genres.

                Alas, that would mean 3rd parties would have to make way more exclusives, & nowadays they are set on multiplats, & the industry is focused on different gaming experiences.

            3. “If you’re so delusional to ignore that the Nintendo primary market doesn’t buy these titles you haven’t seen the sales figures.
              Nintendo hardware buyers don’t buy second or third party, and they don’t fully support a title if it doesn’t have Mario in the title.”

              Sadly, I know that all too well. But it can be difficult for me to remember that sometimes: since N64 I happened to rely on 3rd parties & have always had trouble accepting the line that “Nintendo gamers only buy Nintendo games”. My N64 & GCN libraries both lacked mainline Mario. Even my Wii U library has more 3rd-party games in it. My SNES, ironically, has an even split, being I was young, lived in a small town, & internet might has well have been non-existent.

              “Splatoon thankfully did well, but it’s an outlier. As much as we both want all the obscure titles to be successful, it’s a false sense of hope.”

              😭

    2. There’s absolutely no reason for anyone to skip on the always superior HD remakes of a title over the original. Suggesting as such is ridiculous. They all have something additional vs prior releases.

      Nintendo consumers don’t have a good collective voice. I’m tired of remakes, but I’m also tires of no third party support, but alas their consumers don’t fit with that thinking as they live in the past.

      Fatal Frame was a niche title, and it proved that with being swept under the rug since release, no one wanted it and those that tried the demo weren’t sold (myself included).

      This is the only title to exclude digitial buyers, by the same token physical buyers were excluded with Fatal Frame and Pikmin for the most part. No one is stopping anyone from buying physical.

      The only title that locked DLC is Splatoon, and that only required waiting. It’s quite similar to this dungeon as it’s just a challenge that isn’t necessary.
      All other titles have Amiibo for cosmetic additions, not really worth it.

      1. “There’s absolutely no reason for anyone to skip on the always superior HD remakes of a title over the original. Suggesting as such is ridiculous. They all have something additional vs prior releases.”

        I beg to differ. I already 100%-completed TP (Wii) w/ in a month or so of its launch. Also, I still have it (& the memories), my launch Wii (I could buy & play the GCN TP there & I even still have my GCN), & I have a Wii U (which is backwards compatible w/ Wii).

        “Superior HD remakes”? Superior by how much & by what metric? HD graphics, a few additions even subtractions, slightly improved framerate, an on-disc DLC dungeon (which is too similar to the original bonus dungeon), & amiibo support? TP U offers me little insentive to double-dip, & it’s more a remaster than a remake, of a game from last gen that’s still playable in it’s already great state on Nintendo’s current gen console. Plus, getting OCD over 1 title hinders one’s ability to expand into new experiences.

        I guess for consumers who never played the original release & are okay w/ the subtractions & extra price (however small), then the HD remaster (slightly so) is for them; everything’s new to them. But to place such importance on a mere remaster of a last gen game reeks of desperation imo, both from Nintendo & from Wii U owners who’ve already played the original, last gen release. Maybe if it were an actual remake, rebuilt utilizing Wii U’s specs & w/ bigger additions (entire dungeons & towns, new characters & possibly abilities), I’d be more inclined to spend my money & time on TP U. But even the 5th gen Wind Waker is only on my Wii U because of the MK8 free-game promo, & because it was the best choice for me. I’ve yet to replay WW in any version, but I could still play it on my GCN & Wii. Also, I enjoyed it the 1st time, so spending more money just for a few bells & whistles is ridiculous. WW’s graphics & framerates aged well enough for me; again, someone who can still play the original, & on last gen hardware (of course, newer Wiis lacked GCN compatibility, & Wii U is 2 gens ahead, so WW is different).

        “Nintendo consumers don’t have a good collective voice. I’m tired of remakes, but I’m also tires of no third party support, but alas their consumers don’t fit with that thinking as they live in the past.”

        Hm, what does 3rd-party support have to do w/ 1st-party “remakes”? Will Capcom give us Okami U (a new entry) if TP HD does well?

        & if our demand for new titles (both Wii U & NX) is to be heard, then gamers should refrain from double-dipping w/ these remasters. The better they do, the more they’ll be made, & the less new we’ll get. Anyway, I remember when something like OoT GCN (ooh, progressive scan) & Master Quest were freebies (which I still have & can still play).

        “…they live in the past.” Who exactly is living in the past? To restore natural order, the industry should look back to 6th gen & Wii (games like MadWorld, No More Heroes, Red Steel 2, Tenchu: SA, Sin & Punishment: SS, Fire Emblem: RD, NiGHTS: JoD, etc), to return to the optimal track. Backwards compatibility is a good way to relive a previous gen, but the current gen shouldn’t rely on last-gen remasters. I for 1 want new games in old franchises, new franchises, tried-but-true genres, & particular franchises (Tomb Raider, Resident Evil…) to return to their true selves (instead of their current entries being shells using their names). When the industry returns focus to AA, we should be getting more variety & fewer stop-gap games like HD remasters from last gen. Add a Wii U sticker on Wii rereleases as a sequel draws near & move on to the future.

        “Fatal Frame was a niche title, and it proved that with being swept under the rug since release, no one wanted it and those that tried the demo weren’t sold (myself included).”

        I wanted FF U (& the FF Wiis). I’m a niche gamer, @ least since 7th gen changed the rules. Hel, I remember when gaming itself was niche. Most of a core audience is niche, increasingly so as things change around them. So for Nintendo to throttle the release of a niche game is to not only doom the game from the onset, but to quickly hurt their core audience. When the microchips are down, when the fickle gamers pass, who carries them? Gamers who thrive deep inside the core. Damage the heart, & they’re relying on thin blood. New titles w/ improved mechanics, not semi-old titles w/ minor tweaks.

        “This is the only title to exclude digitial buyers, by the same token physical buyers were excluded with Fatal Frame and Pikmin for the most part. No one is stopping anyone from buying physical.”

        Except publishers that release AA games or above only digitally. Fatal Frame U is a good example. & it can take just 1 title, 1 that had every opportunity for fairness, to further weaken an already jaded fanbase. But even if the TP amiibo was sold seperately, chances are, it’d be hard to come by, so excluding content is an in-built flaw of amiibo. When amiibo offer substance, they still create avoidable issues.

        “The only title that locked DLC is Splatoon, and that only required waiting. It’s quite similar to this dungeon as it’s just a challenge that isn’t necessary.
        All other titles have Amiibo for cosmetic additions, not really worth it.”

        But TP HD has an amiibo-exclusive dungeon. & yes, Splatoon also has amiibo-exclusive content. But it “only required waiting”? Uh, there’s the amiibo-locked single-player challenges (which in turn unlock exclusive outfits), & the Gamepad mini-games. Splatoon is the only amiibo-compatible game I have (aside from MK8). So w/ the price & scarcity of Splatoon’s amiibo, & the exclusivity of the Squid in a 3 pack, I’m locked out of on-disc DLC that I could’ve just paid for. & I have zero interest in the Splatoon amiibos themselves. Nintendo designed it that way. Sure, it’s on me for only liking 1 amiibo game that locks substantive content, but Nintendo lost points there from me, & the loss keeps mounting.

        1. *But even Wind Waker HD (a 5th gen game) is only on my Wii U because of the MK8 free-game promo…

          *To restore natural order, the industry should look back to 6th gen & Wii or any games that maintained the fundamentals of console-gaming, NOT PC-gaming (@ least not as the rule) & Hollywood.

          *When amiibo offer substance, they still create issues which could’ve been avoided. But I guess that would undermine amiibo, so it’s better to just undermine the games & the customers willing to pay for DLC, even if it’s on-disc.g

          *…but Nintendo lost points there from me, & the losses keep mounting. HD remasters of last gen games & amiibo issues are but 2 lacerations on my Nintendo fandom. Oh, they’ll undoubtedly survive, in some form or another, but I’ll likely still view Nintendo as I do SEGA: a tragedy who lost their spirit.

        2. I meant it for newcomers to the title. Obviously for us that played the old releases I agree. I didn’t think we needed another release of this title as well, since the prior ones could still stand the test of time.

          WW is on my U due to me buying the Zelda Wii U for the gamepad. (Yep, they got me to buy two Wii U’s, and two 3DSs due to me being a Zelda fanboy).

          These remakes are a huge money grab, and the consumers will keep giving their hard earned cash. I brought up third party as it’s something additional that Nintendo’s consumers don’t believe in.

          WE (you, me) live in the past. We’re a different breed of gamers that know quality, but the current casual market doesn’t match in line with what we want. I’ve accepted it personally, and will likely stop gaming because of it. Pretty shocking to be in this predicament after decades of enjoyment on Nintendo and a few years on Sony/Sega/PC hardware.

          Fully agreed on Amiibo. There shouldn’t be a pay wall for on disc content, but it’s even worse when it’s a PHYSICAL pay wall that’s hard to obtain. It’s a VERY slippery slope, which I dare say is the worst form of DLC that I’ve seen in gaming. I’m sure no one would agree with us tho as they’re too blinded and will somehow spin it on the consumer being cheap/lazy/etc for not buying yet another peripheral

          1. “WE (you, me) live in the past. We’re a different breed of gamers that know quality, but the current casual market doesn’t match in line with what we want. I’ve accepted it personally, and will likely stop gaming because of it. Pretty shocking to be in this predicament after decades of enjoyment on Nintendo and a few years on Sony/Sega/PC hardware.”

            Well I’m still compelled to fight it (for what little good it does). But I’ll prolly hang up my controllers soon, too; if I don’t go retro (I still need a PS2 & still wanna fix my Saturn & expand its library).

            Handhelds might offer hope & keep me in the game for the foreseeable future, but as their specs increase, well, they tend to offer the same home-console experiences, which as we know is what’s driving us away.

            I did want to read more. & while the book industry has also changed in a direction I’m not too happy w/ (Biographies? Non-fiction? Blech.), @ least there, I can still find a huge amount of content, & @ lower cost & w/ out proprietary hardware. Plus, I’m currently writing my own novel, so I’d better invest more in literature.

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