Japanese magazine Famitsu celebrated the tenth anniversary of Platinum Games by interviewing some of the studio’s staff members in its latest issue. Among those interviewed were Hideki Kamiya, Yusuke Hashimoto, Tatsuya Minami and Atsushi Inaba.
The interview touched upon Bayonetta‘s directing process. Hideki Kamiya’s style in directing was so harsh and tense that many employees felt they didn’t want to work with him again. However, he wasn’t the only one. Most of the directors for Platinum would say similar things.
Star Fox Zero was briefly mentioned when the group discussed about Platinum Games collaborating on existing IPs with others. The IP holders let Platinum handle the action gameplay and this enables the studio to have plenty of freedom in developing the games. Tatsuya Minami said he felt that this is the case because the IP holders trust the developing power that Platinum Games has. The original plan was to make original IPs, but Platinum has gotten so many offers to make collaboration games that they now work on those too. In fact, the interview revealed that they are at work with collaborations that have yet to be announced at this time.
Platinum has four titles lined up for 2016, including the Nintendo Wii U titles Star Fox Zero and Project Guard.