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Developer Renegade Kid Shuts Down

Renegade Kid developed some of the most successful downloadable Nintendo games of the last generation. Games like Mutant Mudds and Xeodrifter made the studio’s name among Nintendo fans. However, after a decade of game development, the company is closing its doors. Co-founders Jools Watsham and Gregg Hargrove have decided to split the assets between their two separate game studios. While it is sad the company is closing, it is nice that both of its founders can continue to make games. The company released a final press release detailing the closure.

Renegade Kid has announced that its co-founders, Jools Watsham and Gregg Hargrove, have made the difficult decision to bring their 10-year partnership of developing games together as Renegade Kid LLC to an end.

With their friendship and respect for each other still very much intact, Watsham and Hargrove will continue developing videogames under the names of their new companies: Atooi and Infitizmo.

The award-winning library of Intellectual Properties that Renegade Kid has created over the past decade will be finding new homes. All of Renegade Kid’s “2D” games, including the Mutant Mudds series and Treasurenauts, will become the property of Atooi. All of Renegade Kid’s “3D” games, including the Dementium series and Moon Chronicles, will become the property of Infitizmo.

We hope you will share in the excitement that both Jools and Gregg feel for their new journeys. You can follow their progress on twitter: @AtooiLLC and @InfitizmoLLC.

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12 comments

    1. Do you have a PC you can run it on? I’m hopeful that it’ll run on a PC with the specs of a modern toaster, in which case I should be able to play it! But yeah, this is a game which has no more natural home than the Wii U and 3DS, so it’s a shame it’s not coming to either!

    2. It’s also possible that Atooi would do the port (seeing that the company has the rights to the more pixelated games).

  1. I was thinking they were shutting down completely. Relieved that they’re just splitting up.

    1. If a game company can split on good terms, then think of the possibilies:

      Konami/Hudson can split back to their original incarnations:

      -Konami – Either the good days of the 90’s or the crapper it is now which deserves to die.
      -Hudson – The return of many lost IPs, plus the localization of many games that never made it to the U.S.

      But why stop there, let the same happen to SEGA:

      -Sonic Team – Sonic, NiGHTS, Samba de Amigo, Billy Hatcher, Puyo Puyo, Ristar, Phantasy Star, Space Channel 5 (acquired IP), Super Monkey Ball (acquired IP), Jet Set Radio (acquired IP), Skies of Arcadia (acquired IP), Amazing Island (acquired IP)
      -SEGA Main – Virtua Fighter, House of the Dead, Outrun, Virtua Cop, Hatsune Miku, Tembo the Badass Elephant, Sakura Wars, Golden Axe, Craxy Taxi, Shenmue, Valkyria, Shining Force, Langrisser, Fighting Vipers, Streets of Rage, Bayonetta, Shin Megami Tensei, other Atlus properties, etc.

  2. One studio becoming two just means More Games. This is only good news … presuming both new studios will succeed in making quality content that sells.

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