The long-awaited Super Mario Run for Apple’s iOS platforms is now available for download from the App Store. No doubt many of you will rush to download it and I would highly recommend that you do so. Super Mario Run is free-to-start but after the first few levels you’ll need to cough up £7.99. You can read our review which will be live shortly.
Super Mario Run Now Available To Download On iOS Platforms
Tags:super mario run
It sucks..
I’d rather play New Super Mario 2 on my 3DS than this garbage.
That’s is your opnion
Yes…. so why reply?
That’s not an opinion. I think it’s a fact that he’d rather play NSMW2 on his 3DS.
I want Mario Run on Android!!!
Patience is a virtue but I do agree.
Why didn’t Apple notify me yet? Also it looks like the app is 173 MB, a bit less than the 205MB that was reported.
I think it downloads a little more as the game starts
Ah it appears you’re right. My phone shows it taking up 343 MB.
I’ll admit I’m impressed with the game now. My concern before was it being a completely lackluster “New Super Mario Bros. iOS”, but it feels a lot better and fluid than I thought it would. My other concern was lack of content in comparison to the high price, but… I’m actually impressed with how much there was to do with just the first level (basically each stage has three different layouts for easy red coins, tougher purple coins, and a bit tougher black coins; collecting them all in one stage got me two Toad Rally tickets, but I’m sure something better happens when you collect them all in every stage).
I’m enjoying it so far.
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Can’t play it on my android thoe