Eiji Anouma, series producer of The Legend of Zelda, has revealed that all cutscenes in the upcoming title Breath of The Wild will feature voice acting.
In an interview with Game Kult, Anouma explained that the idea at the beginning was to only include voice acting in major cutscenes, but advised that due to the large number of cutscenes in the game the decision has been made to use voice actors for all of them.
The section of the interview in question was translated from French via Google translate on the Zelda Informer website, so there may be errors, however, you can check it out below:
“What motivated the choice of real dubbing for this episode? Is there a connection to the scenario or has the presence of recorded voices in all the current big games weighed heavier?”
“In fact, we had gone to dub only the major cut-scenes at the start. Characters that speak really in this kind of scene but not in the rest of the game, it may sound weird but in practice, it is not disturbing. Until now, we did not duplicate the other characters because Link never talks and it seemed odd that everybody speaks vocally except him. But since Breath of the Wild contains a large number of cut-scenes , it has been decided to use dubbing actors for all sequences.”