Caty McCarthy over at USgamer recently had the opportunity to go hands-on with the upcoming Nintendo Switch exclusive ARMS. After spending some time with the game for the first time, McCarthy says the motion controls hurt her actual arms and left her feeling uncomfortable. Therefore, she wrote a piece titled “Nintendo’s Arms Will Hurt Your Arms.” You can read some excerpts from it below:
“I walked up the tallest hill of my stupid life to reach Nintendo’s Arms event, where I would later punch the air for a few hours. My legs were sore; I could feel blisters forming at my ankles. I wished I wasn’t so cheap and just ordered a Lyft instead of making the twenty minute trek up the steepest hills San Francisco has to offer. But hours later, when I left the event, it wasn’t my legs that hurt anymore: but my literal arms. It all felt like a sick twist of fate.
“But alas, there’s something inherently off about Arms. It’s likely the motion control of the JoyCons, which don’t feel precise enough a fair amount of the time. I’d launch my arms forward in an effort to grab and slam dunk an opponent in Hoops mode (where the goal is dunking your opponents into a hoop rather than hitting them), only for each glove to punch forward one after the other. During my time with the game, I wondered if this was an issue that could be simply remedied with the Pro controller, a gamepad with more precision and without the flimsy unpredictability of the Switch’s motion controls.”