Nintendo Switch

Nintendo Of America President Reiterates That He Doesn’t Think VR Is “Quite There Yet”

Nintendo of America president Reggie Fils-Aime has reiterated that he doesn’t feel that virtual reality is there quite yet. Speaking to technology publication Engadget, Fils-Aime had the following to say:

“Accelerometers were not in the lexicon until it was in a Wii remote and you’re playing Wii Sports,” he added. “So fun, social, mass market are the elements for us. We brought augmented reality to the marketplace with Nintendo 3DS. We made it fun, we made it social. With VR, again, we just continue to put it up against those standards. For us, it’s not quite there yet.”

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62 comments

    1. Any first person really. Space and flight sims, racing, first person adventure… but I’ve yet to experience VR. Maybe I’ll get a headset next year when I build a new rig if people still care about VR.

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      1. Lol nah, its gotten to the point that now more people agree with me on this or just dont say anything. 4 years Ago, I used to get shit for it, a lot.

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      2. I wish I could be so lucky. Every time I make a highly critical opinion of Reggie, he has to come to the rescue & attack me to defend his precious Nintendo idol. Maybe some of these people see my name or see my profile with the word Sony in it & just assume I’m just mindlessly hating on Nintendo because I’m just a “Sony pony.” And some of them have the gall to call some of the Sony fanbase the worst? Pfft. They don’t realize they are all on the same level. The only difference is the company they defend.

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      3. Exactly, fanboys will defend anyone and anything they love to no end. Its just funny though. You can critique what the competition does, but say anything about their console of choice (any plastic box) and holy shit does it hit the fan.

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      4. Such is the burden those of us critical of a company have to bear when we use a site focused mainly around said company. At some point, you’ll have to deal with whiny elitists mad their favorite company isn’t getting it’s ass kissed by you. Some will even scream & shout that YOU are the one that’s whiny. lol

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      5. Tell you what, even after all the fanboys, ass kissers, and those that bendover at command, it still worth it when trolls come around and get everyone russled up 😅

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      6. I’ll admit that I do enjoy it when Thanos trolls his fellow Nintendo fans. lol

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      7. You know, if you’re going to take cheap pot shots at me, you may as well have the balls to outright say it. XD

        I call you out on your bs, not on Reggie ‘being an idol.” His excuses for FF were dumb, but again, he’s just saying what he’s being told to say.

        *Stretches.* But if you want to rant about me or him, rant on. No skin off of my nose.~

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      8. There might be a curse on your name. If I say it, evil wizards will come for me.

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  1. Yes, we all know about Virtual Boy and yes, we all know VR is very overpriced and has very little support. BUT, Nintendo doesn’t need to make a new hardware. Ever seen those plastic googles with big placements for large smartphones? Nintendo can just make a harmless low tech google with a compartment to put the Switch in with lens to envision and emulate VR visuals. BAM. Instant VR support without changing much.

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    1. “. Ever seen those plastic googles with big placements for large smartphones? Nintendo can just make a harmless low tech google with a compartment to put the Switch in with lens to envision and emulate VR visuals. BAM. Instant VR support without changing much.”

      And it would have the same problem as every other current VR format, being an accessory rather than a platform. As an accessory, it will never get anywhere near 100% adoption rate. It’ll be EXTREMELY lucky if it got 50%.So, as a developer, what do you want to make games for? All Switch owners, or less than half Switch owners? So the VR gets no games, so there’s no reason to buy them, so the adoption rate is more like 2-3%, so there’s DEFINITELY not reason to make games for it, so on and so forth.

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      1. Not to mention that the Switch is too slow, with a too low resolution and refresh rate to pull off satisfying VR if you just put the Switch itself in front of your eyes.

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      2. Knowing Nintendo, they can improve VR if they wanted to. They did it with portables, they did it with motion, they could do it for VR. Also, it’s entirely up to the devs and yes there will be some VR games and it’s better than having none of them.

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      1. I honestly thought Sony gave up on it up untill Paris Week. I guess well see how well the adoption recieves those games, if they domt buy them, I can see Sony ignoring it for good. They tend to kill things off rather quickly.

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      2. In Norway, you never seen any commercial… It’s still the 90′ here. If you’re a gamer, you’re socially damaged. Basement dweller, or it is meant for kids. I guess you can see commercials on Cartoon Network or something. So the mainstream media sticks to regular commercials like food and dishwashing stuff. But I have to say: many Norwegian Nintendo fan boys are toxic. They can’t argue at all, they take everything as criticism, and they often grown men. That’s why I’m here with you guys instead. I’m terrible at English, but I rather type and go over my answers a few times than “discuss” gaming with them xD You guys are awesome👍
        … we were talking about VR here, right? lol

        Liked by 1 person

      3. Dang, that’s way different than how it is here. Most fanboys are toxic, generally speaking. At least that has been my experience lol. Your English really isn’t that bad, I’ve never had a problem understanding what you’re saying. Lol yeah VR, but I don’t think there’s a lot more to say about it :p

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  2. The true potential of VR and AR lies in business environments. Not gaming. And AR is going to be an additional interface consumers can use down the line, like a tablet.

    Of course gaming is going to stay part of it (obviously). But right now it doesn’t offer enough to be appealing enough to people beyond a niche group.

    When Nintendo is ready for VR (or VR is ready for Nintendo) they’ll create a dedicated device that let’s you play it as simply as one of their handheld systems. That one person per device type of system is most related and fitting to the technology (just like autostereoscopic 3D was for the 3DS). And like their other handhelds connecting between them to play together will be a important focus.

    It’ll have to be simple, powerful enough to run tether-less VR/AR games with decent (cartoony) graphics and the high framerate that VR/AR requires. And it’ll have to do all that at a introductory price like their other handheld systems (since it’s a personal gaming device like a handheld it needs to be cheaper than a console system). Suffice it to say, it’s going to be a while (a small number of years). And even then it’ll probably have very different goals from what the current VR systems are trying to achieve – akin to the difference between PC-gaming and handheld gaming (and it’ll be undoubtedly be mocked for it even though it’s undoubtedly going to be very fun – if it wouldn’t Nintendo wouldn’t bother).

    Anyway, in the meantime, traditional display technology with the Switch is going to be just fine rather than a likely unsuccessful attempt to make the system do something it wasn’t designed to do..

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  3. He’s right. VR is still too expensive to get into and the phone rigs that are inexpensive don’t have a lot of games for them. Plus all the vr games are just ports of other games or gimmicky games

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  4. VR is only going to get past being a moderately fun gimmick if they include an omnidirectional treadmill, gloves and other accessories to go with it. That would make it insanely expensive, though, and far from something every gamer could afford. Either way, it’s going to be a long while before we can see any proper AAA RPG’s, shooters, etc work for it while not causing nausea, and actually enhancing the experience.

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    1. Everything has to have a beginning point. Gaming in general had similar obstacles and challenges in its evolution. Think of it like a new entertainment source like gaming in its infancy days. VR will make great strides in the years to come.

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      1. I got no doubts about that. *remembers when games costed 80 bucks or more in the US during the NES & SNES days*

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  5. The biggest issue is VR costs as much as a Switch but is an accessory. I refuse to pay over 300 bucks for an accessory that only works with certain games. I can’t play the prequel to Until Dawn (The Inpatient) because PS VR is required & not an option like it was with Resident Evil 7. Guess I’ll have to stream someone’s LP eventually.

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  6. If Nintendo did VR it would be called a “gimmick” , but since all the cool kids are doing it it’s called a “feature” . I see nothing but gimmick so far, cool a couple times but nothing you want to keep doing over and over.

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  7. Soooo, if you go on the website and look at the spec for the switch….both the joycon and the tablet have gyroscopes and accelerometers. I think quite there yet means “we prepared for when it is ready”

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  8. Considering how well the PS VR has sold I don’t see why they’re so hesitant. Perhaps they’re just afraid of trying again. The PS VR is awesome, I absolutely love it. I definitely could see Nintendo titles like Mario Kart, Metroid or Star Fox being on such a device. It wouldn’t work with the Switch so now is probably not the right time but the technology is certainly not going away. They need to stop acting like it’s a failing technology and start working on theirs so Mario Kart VR can be a thing!

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