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Monolith Soft Talks About What’s Next After Xenoblade Chronicles 2

Monolith Soft will be delivering a huge action RPG for Nintendo Switch on December 1st in the form of Xenoblade Chronicles 2, but some of you are probably wondering what the company’s next move is. Game Informer has just published a huge interview with executive director Tetsuya Takahashi and have asked them that very question. Here’s what Takahashi had to say about the matter:

Time will tell if Xenoblade 2 can surpass its predecessors, but so far it looks promising, with Monolith taking the best elements from its last two entries and packing them into a more contained, story-driven experience. Hopefully, as a December release, it can make waves late in the year and give Switch owners a new big RPG to sink their teeth into.

As for the future, Monolith is already planning. “Moving forward, if we do another story-driven Xenoblade game, I was thinking I’d like to keep the numbering going,” Takahashi says. “Now that we’ve gone through the process of development, we’re in a spot now where I’m beginning to think about what we want to do next,” Kojima adds. “We’ll really be keeping our ears to the ground to see what fans are wanting, what they’re looking forward to. We’ve enjoyed this collaboration with Nintendo so far. We really are thinking about where to go next, and that’s where I’m at right now.”

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14 comments

    1. But remove the mechas. I want to explore the world, and not fly through it. And add a few cities for the different species.

  1. I need Xenoblade X 2. That cliffhanger can’t just sit there forever. I loved the mecha element and a lot of the mechanics so much, I still go back to play it to this day.

  2. XCX ends with a cliffhanger? Ew. Good thing I didn’t get that game after all. Sure. Xenoblade Chronicles had a sequel friendly ending but it’s not the same thing. Anyway, I hope Xenoblade Chronicles 2 either hints at a connection to the first XC game beyond the Nopon or ends with a revelation that it is a sequel of sorts to XC.

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