Nintendo Nintendo Switch

Square Enix Is Still Talking To Nintendo About Bringing Final Fantasy XIV To The Switch

Square Enix game director Naoki Yoshida has confirmed in an interview with GameSpot that the company is in talks with Nintendo, Microsoft and Google to bring Final Fantasy XIV to the Switch, Xbox One and Google Stadia. Yoshida said in the interview that “talks with platform-holders has been going on. The fundamental philosophy with Final Fantasy XIV is we want it on labels with cross-platform play with any devices, hardware possible. So as long as the regulations with the counterpart hardware companies … we can actually pass that, then the possibility, the chance is quite high [of Final Fantasy XIV coming to Xbox and Nintendo systems. So we are talking with Nintendo, Microsoft, and Google, of course; we cannot say anything at the moment because we are still in negotiations, but once we have details we can make an announcement; we can bring the news to everyone. We are currently negotiating will all those platforms.”



  1. _

    I feel like the Switch could use a game like Final Fantasy XIV.

    I think it would make a nice addition.

    Plus, it’s a wonderful mmorpg.

    If approved, people who dig it will have another way to play it.

    And speaking of mmorpgs on Switch, I’m curious about Phantasy Star Online 2 as well.

  2. They ended the PS3 version due to hardware limitations; they’re not gonna regress the game to port it onto even worse hardware lol

    1. True, but not the entire truth. Specifically, PS3 had to be discontinued due to a lack of RAM which was needed for the game to include much needed QoL updates in the UI. The switch has 4gb of ram while the PS3 had 512 mb total so it has the edge regarding that. This is still not as much as the PS4 but I have no idea if 4 gb would be pushing any limits. The game is most likely never going to receive a significant graphical update in the first place so the switch would not be holding the game back regarding that.

  3. The switch can completely run the game flawlessly. The recommended specs for a PC alone are completely within the switch’s specs. As for bringing it to the system I don’t think they should. Nintendo has never been one to allow a monthly paid service on their systems and they shouldn’t start either.

    1. No they’re not.

      Processor: Intel® Core™i5 2.4GHz or higher The Switch has four Arm A57 cores clocked at 1Ghz. Not in the same ballpark.
      Memory: 3 GB RAM That much it has
      Graphics: 1280 x 720: NVIDIA® Geforce® GTX750 or higher, AMD Radeon™ R7 260X or higher both are about 3x more capable than the Switch in docked mode
      Storage: 60 GB available space Exceeds what any Switch comes with by about 2.5x and this will grow with newer expansions.

      Of course, the PS4 also doesn’t have a CPU on-par with an i5 2.4Ghz so that doesn’t mean the game can’t be ported to the Switch but, if it does get it, it’ll be the worst platform to play it on. Frame rates will tank to single digits once there’s a lot of spell effects on screen as-is the case in any raids.

    2. Also

      “Nintendo has never been one to allow a monthly paid service on their systems and they shouldn’t start either.”

      Nintendo has their own, Square Enix already did it with Dragonquest XI on the Wii and Wii U, and there’s streaming version of Resident Evil VII and an Assassin’s Creed game on Switch in Japan that use a subscription model. Of course, Netflix, Hulu, Amazon Instant Video, and Crunchy Roll also have subscriptions.

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