Kotaku caught up with Nintendo’s Yoshihito Ikebata and Kensuke Tanabe to talk about Luigi’s Mansion 3 which is being developed by Next Level Games. The two developers explained to the site that the game was originally in early development for the Wii U system and then the Nintendo Switch. Development commenced shortly after the release of the ill-fated Nintendo 3DS game, Metroid Prime Federation Force.
Luigi’s Mansion has been in development for a while, with early design taking place on the Wii U and development starting in earnest following the completion of Next Level’s multiplayer-centric 2016 3DS game Metroid Prime Federation Force. At E3, Tanabe and Ikebata were heavily pushing two of Luigi’s new moves in the game: a vacuum-powered hop in the air called “burst” and “slam,” the ability to slap a vacuum-tethered ghost around the room and into other ghosts like snapping a wet towel. The slam move was working on the Wii U and seems to be core to making ghost-catching in the game more exciting and satisfying.