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Trials of Mana Version 1.1.0 coming 14th October

Square Enix has announced that the long-awaited Version 1.1.0 update for the well-received Trials of Mana will be arriving on the Nintendo Switch on 14th October. This particular update adds new difficulty modes to the JRPG along with an assortment of fixes and features. If you manage to accomplish the feat of clearing the “No Future” difficulty setting you will be rewarded with the “Rabite Slippers.” Here’s the full list of changes set to arrive with Version 1.1.0 of Trials of Mana.

  • New difficulty setting “No Future” added.
    • An extremely difficult to clear difficulty in which enemies are stronger, especially bosses.
    • It can only be selected for “New Game+” and returns the player to Level 1.
    • Some abilities cannot be equipped.
    • Up to three items can be used in battle.
    • Boss battles have a time limit.
    • The display of enemy attack range has been shortened for some boss battles.
    • Rainbow item seeds may produce high performance equipment of the same name.
    • Two Chain Abilities added:
      • “Guidance of the Sacred Sword” – Party members not in your control that become unable to fight will have 1 HP remaining.
      • “Guidance of the Sacred Sword II” – When you win a battle, all party members’ HP will recover 100 percent.
  • Other New Feature Additions
    • New difficulty setting “Very Hard” added. It can only be selected for “New Game+.”
    • You can now skip class change cutscenes and the end credits.
    • Fix: Costumes that have been class changed once can now be carried over after a class reset and in “New Game+.” (This only applies to costumes that have been class changed after this update. Costumes can be changed after the first class change.)
    • When selecting “New Game+,” you can choose to return to Level 1.
    • New Goddess Statues added to the map.
  • Other Bug Fixes


2 thoughts on “Trials of Mana Version 1.1.0 coming 14th October”

  1. Oh, that’s awesome! I was really hoping this game would get a new challenge mode, because even on hard, it ended up being rather easy (and a New Game+ of course just made it even easier). That was always a shame since I enjoyed the gameplay so much that I was really interested in a challenging run. Glad it’s coming now. I might give this a try at some point, since I still haven’t completed one of the three story lines.

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