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Pokken Tournament DX won’t be featured at Pokemon World Championship once 2022 Season concludes

pokken tournament for Nintendo Switch

The official Play Pokemon account has confirmed that the Pokemon fighting game Pokken Tournament DX for the Nintendo Switch will no longer be featured at the Pokemon World Championship going forward. Pokken Tournament originally released on Nintendo’s ill-fated Wii U console before being ported to the Nintendo Switch. It contained more playable Pokemon than the Wii U game including Decidueye joining the roster, plus it feature Team Battle mode and refined controls. The Play Pokemon account has thanked the Pokken Tournament community and fans for “creating great moments and memories with us throughout the years.” A new game in the series hasn’t been announced by The Pokemon Company and Bandai Namco as of yet.

11 thoughts on “Pokken Tournament DX won’t be featured at Pokemon World Championship once 2022 Season concludes”

  1. That kinda sucks but i can see why and I’m not upset at them for doing so, just that people aren’t really interested in it.

  2. Long shot but….maybe because a sequel is in the works? I fudging love Pokken Tournament so a Pokken 2 would be awesome!

        1. Personally, I thought the controls were annoying, the story felt underdeveloped, they didn’t capitalize on the lore, and the roster was just out of place. As a fighting game, the focus should have been on fighting types. Tekken’s roster is characters that use all types of martial arts. In that same regard, hitmonlee, hitmonchan, hitmontop, Haryiyama, Poliwrath, etc, should’ve all been day one picks for the roster. Suicune, Chandelure, Decidueye, Darkrai, just don’t fit. The roster didn’t need 2 pikachus, and it didn’t need unevolved pokemon (Croagunk, Braixen).

          It felt less like an authentic fighting game, and more of a wannabe fighting game. Great concept, poor execution.

          1. +London Wright
            Strange…I’ve played Tekken since the PS1 and I felt Pokken played very similarly aside from the 2 different phases. To each their own I guess.
            I definitely agree on the story, it was very mediocre.
            As for the roster, I’m sort of half-and-half on what you said. I never felt like we needed Hitmonlee because Blaziken was in the game whom was focused onto kicks but also came with the fire element.
            Hitmonchan and Hitmontop I would have liked to see, no disagreements there.
            Hariyama…again can’t anything he do already be covered by Machamp? Not that I’m saying I wouldn’t want Hariyama, I loved that Pokemon, I just feel anything he could do can already be done by Machamp.
            Poliwrath I feel wouldn’t be all that interesting, he’s just a water punching dude, I think choosing Suicune and Empoleon was a much better pick. Not that I don’t like Poliwrath, I do, I just don’t think he’d be interesting.
            I 100% agree we didn’t need 2 Pikachu’s, Mewtwo I feel gets a pass because of the story but Pikachu? Nah, at best Libre should have been an alt like it was in Smash.
            As for the ones that you say “Don’t fit”, I have to admit I don’t properly understand what you mean. The impression I got was to make a fighting game but brings all the unique and creative elements from the Pokemon. Yeah, I don’t deny some are weird like Suicune and Chandelure but I personally like it when they do that. Like before, to each their own I guess.

            1. My choices on the roster reflect the martial arts style. Sure blaziken does kicks and adds fire, but Hitmonlee represents bruce lee & taekwondo. Hariyama and Machamp are drastically different because Hariyama represent sumo wrestling while Machamp represents bodybuilding. Poliwrath is mistaken for punching, when his thing is actually grappling like Grapploct (judo, bjj, etc). And of course, Hitmontop represents caopeira. Then there’s Sawk & Throh who represent Karate, Meinshao is Chinese Kenpo, Medicham is Shaolin kung fu, etc.

              I guess what I’m trying to say, is the roster just feels too unorthodox. The roster feels like the devs never played a fighting game before and just decided to slap whatever pokemon they wanted onto it. In trying to be a fighting game, the controls and mechanics succeed, but everything else makes it look like a failed hybrid.

          2. I’ll never agree that it should have been fighting pokemon focused. Even in main Pokemon games most fighting type fight very similarly. Translate that to an actual fighting game and either every pokemon fights the same or they all fight like the styles thier based off of, both of which make it totally pointless to it being a pokemon fighting game.

            1. What?? It’s a pokemon game, they’re not going to go through the trouble of making moves for every martial arts style that exists. They just generalize it into punching and kicking moves for simplicity. Why would you even try to use the main games as an example lmao.

              How does fighting like the styles they’re based off of make it pointless? Have you never played Street Figher, Tekken, or King of Fighters? The rosters all consist of characters that use different styles. All the fighting types I mentioned are based on different styles. What you said made zero sense.

                1. I’ve always hated Dhalsim so I don’t know for a fact what he’s based off of. If I had to guess, then his inspiration is clearly from African & Indian origin. Probably Hinduism &/or African tribal culture?

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