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Fire Emblem Heroes has now surpassed $1 Billion in global player spending

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The hit Fire Emblem mobile game Fire Emblem Heroes for iOS and Android devices has now surpassed over $1 billion in revenue from players worldwide. The game steadily launched in 2017 and continues to be the Kyoto-based company’s biggest mobile game and is followed by Mario Kart Tour at No. 2 ($282 million) and Animal Crossing: Pocket Camp at No. 3 ($281.6 million) Mobile analytics firm Sensor Tower says that Fire Emblem Heroes accounts for 54.5 percent of Nintendo’s total mobile revenue to date. In terms of downloads, Super Mario Run is the most downloaded mobile game from Nintendo with 310.7 million downloads, Mario Kart Tour is No. 2 with 227.2 million, and Animal Crossing: Pocket Camp is No. 3 with 65.4 million downloads. Japan ranks No.1 for player spending in Fire Emblem Heroes and is followed by the United States and Canada.


6 thoughts on “Fire Emblem Heroes has now surpassed $1 Billion in global player spending”

    1. Depends on how much other similar games make. I have no idea btw. I don’t track mobile games in the slightest.

      Although I’ve spent more on Romancing SaGa’s mobile game than I’d care to admit.

      1. I mean, it’s popular enough to the point where you can add up Nintendo’s other mobile games (Pokemon Go not included since they get little money from that), and Fire Emblem Heroes would still eclipse the amount of money they made.

      2. I honestly can’t see myself spending money on micro-transaction games but more power to others my point was how people try to crap on other Nintendo franchises that aren’t Mario, Zelda, Kirby, or pokemon, and how a vocal minority refer to them as a niche market also I’m pretty sure the average amount of money popular mobile game might make is a few millions I believe.

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