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Aonuma reiterates no DLC for Zelda: Tears of Kingdom saying “we created what we wanted to create”

The Legend of Zelda series producer Eiji Aonuma has recently participated in an interview with the team at Game Informer and has talked about what made the most recent entry The Legend of Zelda: Tears of the Kingdom so successful. Mr. Aonuma said that there won’t be downloadable content for the game as they feel that they have create a content rich game as players can create whatever they wish with the Ultrahand ability which allows Link to manipulate objects and also paste them together. Aonuma feels like they succeeded in creating the game they wanted to create and that they don’t be including Ultrahand in Zelda games going forward.

EA: When you’re talking about Ultrahand, that is a really core idea for Tears of the Kingdom and I think it represents our approach of kind of putting everything we could into this game. You know, first putting all of our ideas in and then being very selective about what we wanted to remain, removing all of the parts that didn’t make sense or didn’t fit perfectly. This game, then, is the result of that selection process. This time, you’ll see that there is no DLC because of that process. We created what we wanted to create and felt that it was complete in that fashion. So from that aspect as well, I think we definitely won’t be including Ultrahand in titles going forward.

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11 thoughts on “Aonuma reiterates no DLC for Zelda: Tears of Kingdom saying “we created what we wanted to create””

  1. I know it’s very unlikely for dlc as there would have been a lot more speculation by now and I imagine the Zelda team are very focused now on the next big upheaval for the series….. but at the least maybe a patch to add hero’s path and master quest. I would feel the game complete with these 2 not very major additions!

    1. That is exactly how I feel! I just want to play through it again on a harder difficulty and have a perfect master sword

  2. Those claiming TotK is “just DLC” reveal they haven’t played the game and their thoughtless opinions are worth nothing.

  3. A damn shame if you ask me. There is still so much that could be added to the game. More dream home options, more than 15 “rooms” to said dream home, a second half of the game including 2 more Depths dungeons & 2 more Sky dungeons, the ability to rebuild some locations that are still ruins (shame Lurelin Village was the only place). I’d gladly pay 25-30 bucks for that. It’s Zelda. More story is never a bad thing.

    I hope the final story scenes make me think differently, though. Probably won’t if Bandit’s disappointment is anything to go by.

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