Rob Pardo, Executive Vice President of Game Design at Blizzard Entertainment, is under the impression that traditional single player games are now an endangered species as developers fight against things such as piracy, and game rentals. Pardo thinks that developers will have to change the formula, as it’s becoming increasingly difficult for developers to see a return on big budget titles.
“It’s really sad. There’s just a lot of elements out there that conspire to make those games difficult to make now. Between pirating or the ability for people to rent games, it’s hard for publishers to pour millions and millions of dollars into a game and not necessarily see the return they need to make those budgets realistic.”