Renegade Kid co-founder Jools Watsham has explained to Siliconera how the company’s forthcoming Moon Chronicles was inspired by the iconic Super Metroid on the SNES. Watsham shared that the game flow and level design found throughout the game was more from Super Metroid than the first person based Metroid games. However, he says the stylus based controls in Moon Chronicles was inspired by Metroid Prime Hunters on the Nintendo DS.
“My inspiration for the gameplay of Moon Chronicles—specifically in terms to the game flow and level design—was more from Super Metroid than the FPS Metroid games,” Watsham shared. “However, the stylus control method was absolutely inspired by Metroid Prime Hunters on the DS.”
“One of the main ‘Metroid’ aspects that we incorporated into Moon Chronicles is the ‘gates’ or progression blockers that must be returned to once the solution has been acquired. In Super Metroid this is usually accomplished by collecting a new power-up, whereas with Moon Chronicles it is largely story-driven or involves accomplishing a task or collecting a special item to gain access to the new area and progress through the game.”
“Another key element that I love about the Metroid series is the sense of many secret hidden pick-ups scattered all about, requiring the player explore beyond the main path of the game, which improve the player’s attributes in some way,” Watsham continued.
“This is where we utilize the Remote Access Droid (RAD) in Moon Chronicles, enabling the player to navigate the RAD unit into small ducts that Major Kane cannot enter in order to disable force-fields to allow Major Kane access and collect special items or progress into new areas. The RAD also provides a great sense of puzzle solving, which is another key aspect of the Metroid series.”
“There is a chance that each enemy destroyed will drop a pick-up that helps your current situation,” Watsham says. “You’ll find that you will typically get what you need at that moment, whether that is ammo for your Muon Pistol or a health pick-up. This serves as a great way for the player to feel the need and satisfaction from destroying enemies.”

Stupid dumb RIPP OFF OF A GAME
Can you not be that guy?
This game Stinks of your mother’s Hairy balls
What? Being inspired doesn’t mean rip-off. It actually proves how much they liked Metroid and it’s ONLY a 3DS exclusive, stop being an asshole, for fucks’ sake.
An example of an actual rip-off it’s the PS Move or PS All-stars battle royale, there.
Lol so true.
nice.
though im sure Metroid is coming anyway.
(IT BETTER REACH 4 M THIS TIME!)
Dude, Metroid has yet to even reach 3 million. It’s a good series but it doesn’t have wide enough appeal (despite the wishes of the fanbase).
I’m actually looking forward for this game :D
Inspierd by Super Metroid you have my attention.Never played the first game Moon but i will keep an eye on this 1.and while im here … 2D metroid > 3D metroid :)
Can’t wait to play smash bros on October 10 ugh is still along time
Um why October 10th exactly, they haven’t confirmed a release date yet, we still have no idea
Now I want to check this out. I love sci fi stuff. Hugs!
who here has purchased a wiiu recently and lives in north america?
Kamina get your smelly dirty PUSSY off your dog’s lips
You will give the poor little doggy rabbies you dirtbag
Who’s next which other Faggot wants it with me?
Where’s that Faggot wuss Zorbo?
shut up meg
I got interested in this game since they said it was inspired by both Metroid and Lost…
i would like a 3d remake of fusion, metroid II and an hd remake of super metroid, also bringing back that cancelled game, metroid dread was it?
if it’s inspired by super metroid you should be able to sequence break and not have to go trough story
Only certain things were inspired, not all the game…
Wii U just needs games, 3DS doesn’t.
This is really “inspired”, not like that other game being developed wich really is a complete rip-off
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every one be capable of easily know it, Thanks a lot.