This week’s UK charts are now in courtesy of GFK Chart-Track. It’s an unsurprising victory for FIFA 15, which claims the first four spots in the chart, while Destiny follows closely behind. Level-5’s Fantasy Life – a cross-over between life simulation and RPG – has managed to nab a place at the tail-end of the individual top 10. For those still uncertain on the game’s potential, make sure you take a look at our Fantasy Life review, which garnered a solid 8 score.
While Fantasy Life grabs a top 10 spot, Hyrule Warriors slips down from last week’s 4 to 15, with Tomodachi Life not far behind at 17. EA’s FIFA 15 makes a surprising debut at 23 for the Nintendo Wii and beats the PC entry which lands at 28. Elsewhere, Mario Kart 8 gears up for a small flurry of movement up the chart and sits at 26. You can take a look at the individual top 40 below.
1. (NE) [PS4] FIFA 15
2. (NE)  FIFA 15
3. (NE) [XBO] FIFA 15
4. (NE) [PS3] FIFA 15
5. (01) [PS4] Destiny
6. (02) [XBO] Destiny
7. (03)  Destiny
8. (08)  Minecraft: Xbox 360 Edition
9. (06) [PC] The Sims 4
10. (NE) [3DS] Fantasy Life
11. (07) [PS3] Destiny
12. (09) [PS3] Minecraft: PlayStation 3 Edition
13. (05)  Disney Infinity 2.0
14. (11) [PS4] The Last of Us: Remastered
15. (04) [WIIU] Hyrule Warriors
16. (12) [PS4] Watch Dogs
17. (14) [3DS] Tomodachi Life
18. (NE) [VITA] FIFA 15
19. (19) [PS4] Call of Duty: Ghosts
20. (16)  Grand Theft Auto V
21. (10) [PS3] Disney Infinity 2.0
22. (18) [XBO] Call of Duty: Ghosts
23. (NE) [WII] FIFA 15
24. (22)  Terraria
25. (23)  Plants vs Zombies: Garden Warfare
26. (28) [WIIU] Mario Kart 8
27. (24)  The LEGO Movie Videogame
28. (NE) [PC] FIFA 15
29. (35) [XBO] Forza Motorsport 5
30. (32) [DS] Frozen: Olaf’s Quest
31. (25) [PS4] Infamous: First Light
32. (26) [XBO] Titanfall
33. (33)  LEGO Marvel Super Heroes
34. (29)  Skate 3
35. (21)  Watch Dogs
36. (31 [PS4] Metro Redux
37. (27) [PS3] Watch Dogs
38. (34) [PS3] Grand Theft Auto V
39. (RE)  Call of Duty: Ghosts
40. (13) [PS4] Disney Infinity 2.0
A dozen lives to lead in a visually stunning world awaits players in Fantasy Life. But while its union between life simulation and RPG is a marriage made in Reveria for some, others may find the simple storyline diminutive and the variation between jobs a little thin.
From the developers behind the logic-prevailing world of Professor Layton and the sports-filled space of Inazuma Eleven, Level-5 brings the previously Japan-only title Fantasy Life to western players for the first time. In a text-rich environment, players can choose up to twelve lives in the vast land of Reveria and exude their prowess in weaponry and magic battles, crafting or healing. But just like reality, it takes time to master your new life as Hunter, Magician, Blacksmith, or Tailor, as well as the other eight lives available in the game, so players will never find themselves at a loss for new objectives.
After customising an avatar, players will be dropped into the beautifully lush world of Reveria, bulging at the seams with Level-5’s trademark charm both in characters and the surrounding scenery. But it’s not until you meet a talking butterfly named Flutter that this seemingly peaceful land will shortly feed itself unknowingly into the jaws of annihilation. A strange phenomenon has corrupted the tame beasts roaming Castele, Port Puerto, and Al Maajik, sending them into a wild craze and attacking humans at will. Charged with saving the land from the plummeting Doom Stones by King Erik of Castele, you’ll buddy up with Flutter to reforge past alliances, fulfilling her Bliss requirements along the way.
Fantasy Life’s main storyline can be completed in around ten hours, chiefly due to its half-baked RPG format with no need for levelling up or grinding. However, it’s no detriment to the storyline which provokes emotion and stimulates character attachment in its seven-part drama. But just when you believe there’s more to come with its comical approach to doomsday, it sits placidly in novella terrain. Though perfect for children or newcomers, it misses its mark among seasoned RPG players.
Those who crank up their 3D slider are rewarded justly when travelling around Reveria. While Castele and Port Puerto are prosperous in allure with historical features, azure oceans and sandy-washed beaches, it’s Al Maajik which truly fascinates the eye. Amidst the desert haze, magic carpet houses, hovering furniture, magical lamps, and rainbow-coloured portals dance across the town as a miniature pop-out Agrabah from Disney’s Aladdin. Since the game’s textures and lighting are perfectly encapsulated within the 3DS screen, tearing your gaze away to read text is solely an afterthought. And coupled with Fantasy Life’s music, it’s a perfect bubble to keep yourself contained within.
With a choice of twelve lives, savvy players should choose three lives for an efficient run. Pick up your sword and shield as a Paladin and venture into the Grassy Plains or caves, then grab your pickaxe as a Miner to chip away at those precious ores, and finally bring those materials to a Blacksmith bench and craft glorious weapons. The game’s ease of switching between lives at various Guild Offices around Reveria is one of the best features in the game, but the many life specific quests received means you’ll be endlessly looping between X, Y and Z for completion, resulting in slightly stale gameplay.
While crafting is largely the same in each life – whether as an Alchemist, Blacksmith, or Cook – and simply requires mashing the A button in quick succession, holding A down, and gently tapping A at the correct moment, beast-slaying requires a little more thought. Enemies can either be defeated by quickly tapping the A button with your equipped weapon, or players can use a range of special attacks and supercharge them to unleash ultimate damage. And with a variety of weapons on offer, buying different items with the in-game currency or “dosh” will certainly provide hours of enjoyment.
For those who choose to kick back and relax in Fantasy Life and let non-player characters join them on any given quest, unfortunate coding within the game will render them more troublesome than they are worth. Other than physically popping out from behind your avatar, NPCs will also stick like glue to walls and corners if too great a distance is travelled, while your avatar can seamlessly walk through them as if they were merely ghostly apparitions. The game also suffers from mild frame rate drops, particularly in the vicinity of large enemies, following NPCs, and trailing bounties. It’s jarring and ultimately brings players out of the gorgeous world when we desperately want to be drawn in.
Though Fantasy Life faces a few pitfalls with occasional NPC slip-ups and repetitive gameplay, its visually worth its weight in Al Maajik gold. If only the game’s well-paced and superbly crafted storyline was just a little longer, Fantasy Life would saddle up and race off into the sunset with a fist full of dosh and a near perfect score.
Nintendo UK has uploaded a new Fantasy Life trailer before its release this upcoming Friday. The near four-minute trailer takes a look at living your life to the full with the ability to switch between twelve different jobs, ranging from Hunter and Magician to Cook and Tailor.
Discover your unique talents and travel around Reveria, slaying monstrous beasts and collecting bounties or materials to use in another life. Spend hours roaming the mountain peaks and forests, or take up a number of quests for your chosen life. Fantasy Life will arrive for the 3DS in Europe on September 26, and October 24 for North America.
NintenDaan has uploaded some footage for the upcoming Fantasy Life on the Nintendo 3DS. The footage comes from the European version which is due for release next week. The videos give you a closer look at the some of the quests and also a look at your starting moments as a tailor. Fantasy Life comes out October 24th in the US.
Nintendo UK has uploaded two new trailers for Fantasy Life for the 3DS and 2DS. The first trailer, which you can see above, shows us how to create your hero and swap between 12 different lives, varying job roles and how you’ll battle enemies in the field. The second half-a-minute trailer – which you can see here – details different parts of Reveria with crafting and gathering in quests. Fantasy Life releases for the Nintendo 3DS in Europe on September 26, while North America must wait until October 24 for the RPG.
Yesterday we heard Nintendo are planning to release day one DLC for Fantasy Life which is called Origin Island. However, it’s been revealed that the DLC has been cut from the Japanese version of the game. The western release of Fantasy Life is based on the re-release called Fantasy Life Link which included the Origin Island content. Fantasy Life launches in the United States on October 24th.
Fantasy Life: available in stores and in the Nintendo eShop on Nintendo 3DS on Oct. 24 (US) and Sept. 26 (EU), Fantasy Life lets players become the masters of their destinies as choices they make help determine their own Fantasy Life.
Players can easily change their Life Class at any time and experience how each offers a new perspective on the world. Local and online multiplayer options let friends share the adventure, the exploration and the bounty.
A downloadable content pack called Origin Island – available for purchase from the Nintendo eShop at launch – will extend the Fantasy Life adventure even further. Origin Island offers a new area that is home to an ancient culture and powerful enemies, additional story content, new ranks to achieve in Life Classes, access to even more powerful equipment and two new varieties of pets to adopt: birds and dragons.