Former head of Team Ninja, Tomonobu Itagaki, has told Famitsu that he wants Devil’s Third to feature unique online elements. Itagaki revealed to the Japanese publication that the game’s online mode will support up to sixteen players and will feature some unique Wii U GamePad support. He also mentioned that the game takes place in North America. Here’s what Itagaki had to say to the magazine.
“It is our policy to make full use of the hardware’s characteristics. I’m currently thinking along the lines of having something other than having you press down on the Wii U GamePad, and something that will make you say, ‘Oh, I see!’”
“Devil’s Third will have up to 16 players for its online mode, and Itagaki also mentioned that they’ll continue building on it after the game is released.”
Thanks, N-Dub Nation
Nintendo of America president Reggie Fils-Aime has told Venture Beat that in the current market, making a multiplayer only title would be a mistake. However, Reggie concedes that on online titles such as the recently announced Splatoon, the majority of time will be spent by gamers on the multiplayer component. But he says it’s important that the game has a campaign mode.
GamesBeat: I’ve seen quite a few games that have multiplayer only, is why I ask. In some ways that seems like a good way for smaller companies to cut budgets and save time. But it also seems like it’s a direction gamers are going in.
Reggie: I’d disagree on that last point. I think gamers want a full-featured experience. I think it’s actually a mistake to cut out modes. Now, certain games, in the way they’re conceptualized, they are what they are. I played Rainbow Six: Siege, Ubi’s five-on-five game. The innovation there is that it’s a one-shot kill. Now there’s strategy to it, which makes that interesting. I don’t know if they’re going to have a mode where all of the other entities are non-playable characters. That doesn’t seem like a lot of fun to me. I think it needs to be that online multiplayer to bring it to life.
So it depends on the game. But in the first-person shooter genre, I would argue that not having a fully featured campaign mode, in this day and age, would be a bit of a mistake. Even though all of the hours played are likely going to be in multiplayer.
Capcom Community Specialist Yuri has confirmed that when Monster Hunter 4 Ultimate releases in the west, players will not be able to play against Japanese gamers. Yuri explains that the Japanese and western releases of the game will be hosted on different servers. The same thing happened with Monster Hunter 3 Ultimate. Monster Hunter 4 Ultimate is exclusive to 3DS and launches early next year.
IGN has revealed that voice chat in Mario Kart 8 is restricted to friend only lobbies. This means that you won’t be able to voice chat with other players in an open online lobby. The publication also says that the game doesn’t provide you with message notifications.
“Chat is restricted to lobbies with friends only. There’s no option to invite friends into a game, and Mario Kart 8 also doesn’t provide message notifications. This is seriously disappointing because you have to use outside means to coordinate friends-only races.”
Smash Bros creator Masahiro Sakurai has revealed that playing Smash Bros 3DS and Wii U online with random opponents grants you two modes: ‘For Fun’ and ‘For Glory’and when you’re playing Smash Bros online with friends, you can set the rules to whatever you want.
Nintendo has confirmed that certain online functionality, including online play, matchmaking and leaderboards for many Wii, Nintendo DS and Nintendo DSi games, will no longer be accessible. The service will be closing on 20th May 2014 worldwide.
The service’s retirement will affect 20 Nintendo published Wii games and Wii Ware titles, including Animal Crossing: Let’s Go to the City, Super Smash Bros. Brawl, Mario Kart Wii and Pokémon Battle Revolution. More than 40 Nintendo published DS and DSi software titles will also be affected, such as Dragon Quest 9: Sentinels of the Starry Skies, Fire Emblem: Shadow Dragon, Pokémon Platinum Version, Professor Layton and the Curious Village and The Legend of Zelda: Phantom Hourglass. The full list of titles are available on the official Nintendo of Australia website
Thanks to everyone who sent this in.
A number of users have contacted me to say that they are having problems accessing the Nintendo eShop on the Nintendo 3DS, 2DS and the Wii U. This issue has probably arisen due to the influx of people receiving Nintendo hardware for Christmas and overwhelming the servers when trying to do a system update and connect to the eShop. Sony’s PSN has also reportedly been temperamental today too, so it’s not just Nintendo that has been affected by Christmas. Have you encountered issues today?
Despite a number of high-profile first party games lacking online play, Nintendo of America President Reggie Fils-Aime has told IGN that online play is always important. However, Reggie revealed that when developers at Nintendo are making a game, they think about the type of experience that they want to see happen. For a game such as Super Mario 3D World on the Wii U they created an experience that was multiplayer in the same room, rather than online.
“Online play is always important. I guess maybe people read into it, when a Nintendo first-party game doesn’t have connected play, that somehow we’re not interested in connected play. The reality is that when our developers are making a game, they think about the type of experience that they want to see happen. And so for Super Mario 3D World the development team wanted people to be in the same space, having that fun enjoyment, that’s the vision that they had in their head. So they created an experience that was multiplayer in the same room. That doesn’t mean that we don’t care about connected gameplay. It’s just that the developers have a vision for what we want to bring to bear. We do exceptionally well in that in-the-same-room multiplayer experience.”
Legendary games designer Shigeru Miyamoto was recently asked by The New York Times what he was most excited about with regards to video game development. Miyamoto replied that online is something that he feels opens up a tremendous amount of possibilities. Despite the lack of online functionality for Nintendo Land and New Super Mario Bros U, it appears as though Nintendo might be ready to embrace online after all.
“For a long time at Nintendo we didn’t focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.”
Nintendo has announced that Capcom’s Monster Hunter 3 Ultimate for Nintendo 3DS will only be able to go online using a special Wii U adapter. The game will require a special LAN adapter that plugs into the Wii U, and a relay download tool is also required. The complex setup means that the Wii U version of the game can’t be played at the same time that the relay tool is being used for the 3DS version. You won’t be able to create a four player lobby, instead you will only be able to join a lobby that has been setup by a Wii U owner. The tool has only been announced for Japan so far.