Two Tribes has announced its closure in the wake of poor sales from its recently released titles. In a blog post on the official website, the Toki Tori developer regretfully announced the departure of their game development and design staff and said that, although they were proud of their achievements as an indie developer, Toki Tori 2’s delay and its lack of sales led to the company’s downfall.
The indie company’s founders Martijn Reuvers and Collin van Ginkel will remain to handle parent company Two Tribes Publishing, which will continue to publish all previous games such as Toki Tori, Edge, and Rush, as well as any future games. Both Reuvers and Ginkel will reboot game development under a new daughter company with a smaller team, focusing on readily available technology.
“We’ve got a ton of hindsight to work with and we’re going to be applying the lessons we learned to the new Two Tribes. Behind the scenes things will change quite a bit. We’ve decided to move away from creating custom technology and focus on what’s readily available. As a result we’ll be working with a much smaller team on our next game, a 2D side scrolling shooter, which will be re-using the existing Toki Tori 2+ engine.
“Our focus will be on the design of our games, which we plan on making more of in less time than before.”
Two Tribes has announced that it has ditched plans to bring the level editor to the Wii U version of Toki Tori 2 following poor sales. A studio representative told Polygon that they had to ask themselves whether the big update to the game really worth the additional investment. To compensate fans, Two Tribes has said it will issue free copies of the Steam version on PC, which can be requested via Nintendo’s Miiverse.
“We asked ourselves: is this big update really worth the additional investment? We also figured that if we release a level editor, it won’t do much extra to the sales. When we weighed all the options, we unfortunately decided that it was the best option to move on and focus on a new game.”
Two Tribes, the development team behind Toki Tori, has announced via Twitter that sales of the game have risen by an impressive 8027% following the new Toki Tori 2+ update and the eShop sale. The game has received a huge sales spike after releasing the big update for the game and discounting the game’s price. You can view the changes that the new update brings in the video above.
Two Tribes, the development team behind Toki Tori, has announced via Twitter that Toki Tori 2+ is coming to Wii U as a free update on Thursday in Europe and the US regions. Toki Tori 2+ offers a number of improvements on the original. These include reducing the need for backtracking on previous puzzles and the game’s world map is now easier to read. Two Tribes has also upgraded the game’s visuals in the free update.
Developer Two Tribes has announced that its latest puzzle video game, Toki Tori 2, is on sale in the Nintendo eShop on Wii U for a limited time. Originally priced at $14.99, the game can be purchased for $11.24 until next week, on June 6th. Toki Tori 2 was released in April and has since received generally favorable reviews.
European Wii U owners who have been waiting for the Toki Tori 2 patch will be pleased to know that it’s now live and ready to download. The update, which fixes a variety of bugs in the game, is available as of today on the Wii U eShop. The game’s developers Two Tribes say it will be released in North America shortly, but a date is yet to be confirmed.
Game developers Two Tribes has revealed that a patch will be released to address some of the issues in Toki Tori 2 for the Wii U. The platformer – featuring a delightful fluffy bird – has been quietly nesting in the Nintendo eShop for over three weeks, but the developers thought it was high-time to provide an update for those niggling problems players have experienced. The update has been submitted to Nintendo and is said to be coming soon. Here’s a list of the issues that has been fixed or changed:
- Improved the flow of the game after reaching the room with the ‘thing’
- Added another super-secret area
- Fixed a bug where Toki Tori was invisible after returning to the game
- Fades between levels now fade the audio too
- Simplified the puzzle in the underwater passage
- Fixed an issue when the TokiDex was completed in the photo room
- Some back- and foreground elements got a fresh coat of paint
- When all the collectibles in a level (or the entire game) are collected a melody will play to notify the player
- Fixed a rare bug where the player completed the game, but the end scene wouldn’t trigger
- Various level tweaks, based on Miiverse feedback