This months Dengeki PlayStation magazine has revealed that Capcom’s Resident Evil 6 will feature what the developers call a “seamless” conversation system, and dialogue that can change depending on the situation. One of the developers over at Capcom has even questioned whether the team is going overboard with the new conversation system. A Wii U version has yet to be confirmed, but given Capcom and Nintendo’s close relationship, it wouldn’t be too far-fetched to think it will come to the platform.


  1. LOTS! Is this what you get when you cross a movie with a game.

    Eg of this includes

    Dead or alive 3D games

    Resident evil 6

    Metroid Other M


  2. I really don’t like cut scenes that last to long and can’t be skipped. They can really ruin the feel of a game. What if you’ve seen the cutscene before, as in you died and restarted from a checkpoint or this is your second playthrough? It’s not fair to force people to sit through it everytime.


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