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Super Mario Games Retain Fundamentals For Accessibility

Takashi Tezuka, the producer of New Super Mario Bros. U, admits that the core gameplay and fundamentals of the Super Mario Bros. games remain practically the same. Nintendo does this to keep fans familiar with the franchise. Each entry to the series contains minor additions and changes but when a longtime fan plays a Super Mario game, he or she does not feel alienated and wants to continue playing.

“Mario games, particularly 2D side-scrolling Mario games have changed little by little over the years,” said Tezuka. “When we’re making these games, we’re always thinking about how to get as many people playing as possible and how to make them accessible.”

54 thoughts on “Super Mario Games Retain Fundamentals For Accessibility”

    1. YEP! This is particularly good for games like Mario Kart! You can easily lend your 3DS to a friend and he’ll understand immediately the controls =) So it’s great to play with people who haven’t played recently or even didn’t buy a recent console ;)

  1. i don’t really know why people hate on the new super mario game so much. i really love them, and new super mario bros. U Is one of the big console sellers for me personally.

    1. Having played it, it’s a lot of fun. But I’m still a little annoyed, I feel like at least an art-style change was in order – this game feels a little like a cash in on the success of it’s predecessor with the only notable design change being the block-building on the touch screen. That’s not as big a step forward as Four Players on the home console when NSMB went over from the DS to the Wii.

      1. i don’t need a drastic change in order to enjoy a mario game. seriously, i think they have it down to a science. as long as they update the visuals and add a new gameplay element here and there,which they have with this game, im totally fine with it.

    2. Well I think technically; the games aren’t bad, but they just seem like lazy cash-ins. There is very little change in music, if any at all (Wah Wah), the graphics, with the exception of U, are all just bland and forgettable, most of the power-ups are unoriginal, there are no different level themes (yeah I know that Mario has been almost everywhere; but they don’t even bother to change the themes from game to game). It seems Nintendo is trying to play the games very, very safe. I mean that was fine for the first time (first 2D mario game in a long time), but after four games, playing it safe isn’t a very good excuse. Its just telling Nintendo they can release the same game over and over again. However, I do understand why people can enjoy the series.

      1. yeah dont get me rong, im dying for something fresh like mario galaxy was, but i don’t mind getting some more traditional mario until that point.

  2. I think Mario games are perfect, however the story is very monotonous: “Princess captured, go save the princess”. But Mario, is Mario, no need for change. Though it would be good the story to have a bit of a change.

    1. Well if you played Skyward Sword you know why Link and Gannon are always kickin each others ass maybe the same curse got put on Mario lol

    2. a detailed narrative isn’t essential to a mario platformer, the mario rpgs on the other hand have great stories which fit their respective games incredibly well

  3. I always loved the gameplay in Mario main games. But personally, I think it would be amazing if the story and plot does a little catching up to at least get on par with the Mario & Luigi spin-offs or Paper Mario spin-offs.

  4. Department of Agriculture

    I like playing them, so keep up the good work. The 3D ones alienate me. I never transitioned fully to 3D platformers. I prefer 2D ones, but I’m not against 2D ones having bonus levels in 3D (reversal Crash Bandicoot).

  5. I think the 3d mario games change a lot every generation it’s more the 2d ones that doesn’t change that much but new super mario brothers U looks different enough to me to keep me interested.

  6. at least they’re aware of the consistency of the franchise. they’re so deep in the success of mario that they can’t afford to let him rest.

  7. I gotta say, I’ve just not been a big fan of the NSMB games. I really am tired of the 2d sidescrolling mario games. I got a great taste of what 3d Mario could be with Mario 64 and haven’t found it again in many games. I loved the “open world” flavor of 64, the fact that you could just go into a painting and mess around for a while and oh yeah, there is a star to get. I just haven gotten that feeling with the other 3d Mario games or at all with the 2d ones. Just my opinion on the matter.

    1. give NSMBU achievements and i wont stop playing until i have them all…otherwise BORING. ill still play/buy it no matter what. the big n has my name on a list of ppl who are going to buy wii u/NSMBW trust me

    2. Although I’ve enjoyed all of the titles since 64 immensely (minus Sunshine and, to an extent, 3D Land), I will agree that 64 has a very unique feel that unfortunately hasn’t been seen since.

  8. For some reason, I feel as if he is talking about casual. Though, almost every side-scroller is like that. But I don’t know what he means by accessible.

  9. Super Mario is the perfect game to introduce someone to gaming. It’s a testament to Nintendo great capabilites and Mario’s staying power that the series can stay alive for so many years and never feel dated. Having this game launch with a console is a very smart business move on Nintendo’s part. Leave luck to heaven.

  10. Good, now just don’t do this with Zelda or it’ll be a jump, hop, skip to beating the bosses and puzzles.

  11. I don’t know, it just seems like Nintendo barely did anything with it to make it “New”. Ironic, considering “New” is in the name. I really didn’t enjoy the Wii version that much, it felt like it wasn’t fun unless played with a lot of people which barely happened. The coin thing in the 3DS game looks like it could be interesting, but still not that much. Oh well, at least Luigi is giving me a new adventure to go on.

  12. That’s understandable. I’m glad they acknowledged that aspect of their Mario games.

    If a person has spent almost a decade playing Mario games, it’s natural at some point he might get tired of them. It doesn’t necessarily mean the games themselves suck. It just means the player has played all that he can play for the moment and that there is nothing wrong with not playing them anymore. I say this because I have played all I could play with the Mario games for the longest time in the world. I really might give Mario U a shot. Here’s hoping.

    1. There was a long drought of 2D Mario games since the last game on the SNES to NSMB on DS, though, you’d think fans would be screaming for it.

  13. This philosophy has been in use by Nintendo for 2D Mario platformers for ages though, well before NSMB debut. The “if it ain’t broke don’t fix it” mindset is a short-term philosophy for video games, you can’t stick to it for so long without people getting annoyed. **No one is saying the games are bad**, they are fine on a technical level. They’re complaining that it’s too similar to previous games, which results in less of reason to actually spend your money on the game being created because you are mentally getting bored of it. Nintendo is not the only company that does this, that doesn’t make it any less worse though.

  14. This “if it ain’t broke, don’t fix it” mentality for the 2D Mario games dates back way before NSMB debut. It’s not a long-term philosophy for video games. No one is complaining that the games are bad, on a technical level they are fine – they’re complaining that they feel too similar BECAUSE it is, and people will mentally get bored of it (if they haven’t already) and Nintendo will find it harder and harder to justify paying full price for such a game.

    They’re not the only company to do this, but they are one of the biggest offenders. I really hope they stop after the 2 they’ve already announced are released. What’s the point of having creative masterminds work for you if you don’t fully take advantage of their ability?

    1. But how do you change 2D Mario, so that it’s interesting, but still a Mario game? The formula is way too simplistic to make something new out of, but keep it a fun Mario game.

      1. New Art Aesthetics. New, crazy enemys for Mario to challenge, creative worlds like the choclate world in Mario World, different approaches to the level design. Their is still a lot of potential for innovation in the 2D Mario games. Brilliance can become more Brilliant.

  15. All I can say is change the storyline a little bit, something that is not about Princess Peach being kidnapped, even though the platformer games are focused on action not story. Otherwise, everything else is fine with me. I do hope they add online co-op.

  16. I’m sure a lot of fans would’ve loved another 3D, the next “Galaxy”. But Mario Bros Wii was well-made and I might just get this one, too.

  17. “Mario games, particularly 2D side-scrolling Mario games have changed little by little over the years,” said Tezuka. “When we’re making these games, we’re always thinking about how to get THEIR MONEY as possible and how to make THEM WASTE THEIR MONEY.”

  18. And this is EXACTLY HOW IT SHOULD BE! If you want to do something very different, make a new franchise!

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