Nintendo of America vice president of sales and marketing Scott Moffitt has admitted that the message for Wii U is confusing compared to Wii. Moffitt says that the Wii was easy to demonstrate to the consumer with its motion controls, but Wii U is more difficult due to the action taking place on two separate screens.
“Well, it’s confusing relative to the Wii. With motion control gaming, when you saw Mr. Iwata and Reggie stand up and swing a motion controller, it brought it to life immediately. With a second screen controller, you need to see what’s on the second screen, so by nature it’s a more complex system. It’s less visually easy to understand. As for how we’re planning to make it clear that it’s a new system: well, we want to get it in people’s hands. That’s what E3 is all about and from now until launch. We want consumers to experience it for themselves, whether it’s in a store, at a gaming event, or at a press event. Once they do that, I think people will really start to understand how the GamePad changes the way you can connect with games and other players.”