During the latest Iwata Asks segment Capcom revealed that they had Resident Evil 5 for the Xbox 360 and PlayStation 3 up and running on Nintendo 3DS hardware. The Resident Evil team said they had the game up and running on the Nintendo 3DS to help bring inspiration for Resident Evil Revelations. Here’s what Capcom had to say about the feat during Iwata Asks.
“What kicked off Resident Evil: The Mercenaries 3D was we needed to actually run a game on a Nintendo 3DS system, so we took Resident Evil 5 and ran it on a Nintendo 3DS, and the impact it made was more than we had imagined.”
“Then we thought, “We can make this into a product.” The difficulties of moving this forwards as its own project aside, there was reason to make it just in terms of experience. In regards to the controls, we were able to make changes to Mercenaries and finish Revealations looking at the players’ feedback.
“And by making Mercenaries first, I feel like we were able to determine the capabilities of Nintendo 3DS. In terms of it being a developmental challenge, I would say that Mercenaries is the one that’s really pushing it hardware-wise.”
“The Resident Evil: Revelations team had experienced making Resident Evil: The Mercenaries 3D, so they were on their second lap of development, allowing them to make it smoothly. Resident Evil: The Mercenaries 3D made use of know-how from Resident Evil: Revelations, and Resident Evil: Revelations drew on feedback from Resident Evil: The Mercenaries 3D, so I feel like we were able to interact with the players.”