Based on international data, The Washington Post concludes that the use of video games doesn’t relate with an increase in gun violence. And, as a matter of fact, countries where video game consumption is popular have significantly lower firearm-related murder rates. Also, because countries in which video games are popular are most likely stable and developed, countries where video games are popular tend to be the safest in the world.
It’s true that Americans spend billions of dollars on video games every year and that the United States has the highest firearm murder rate in the developed world. But other countries where video games are popular have much lower firearm-related murder rates. In fact, countries where video game consumption is highest tend to be some of the safest countries in the world, likely a product of the fact that developed or rich countries, where consumers can afford expensive games, have on average much less violent crime.
That video game consumption, based on international data, does not seem to correlate at all with an increase in gun violence. That countries where video games are popular also tend to be some of the world’s safest (probably because these countries are stable and developed, not because they have video games). And we also have learned, once again, that America’s rate of firearm-related homicides is extremely high for the developed world.