Assassin’s Creed IV: Black Flag is set to unfurl its sails on the Wii U this fall, but there’s been concerns that the game’s performance on the console may not be plain sailing – according to framerate drops from its predecessor. However, Ubisoft Quebec’s project manager Robin Lavallée has confirmed in a recent interview that the team has “worked really hard” on improving such drops in both framerate – particularly the crowded battles scenes – and overall performance, many of which were found in the Wii U port of Assassin’s Creed III. Black Flag will be available for the Wii U on October 29 in North America and November 1 in Europe.
“I’m happy you are asking the question, the team worked really hard during the last month to increase the performances on the Wii U version… and one of those points was the crowded battle scenes. So the quick answer is, yes we have worked to improve this on Black Flag.
“The Wii U architecture poses some technical challenges that we’ve been able to thankfully overcome. It hasn’t been easy, but we’re really proud of the final result on this console.”