Super Mario 3D World’s holiday release is only a couple of weeks away, and Nintendo is hoping it will strike gold with new consumers and claw back long-term fans of the franchise for the Wii U. But before that happens, series creator Shigeru Miyamoto and producer Yoshiaki Koizumi highlighted just why the cat costume is “the key to this game” in an interview with Eurogamer, as part of a round-table media event.
While Koizumi explains that the cat costume is accessible to both beginners and advance players depending on how they choose to play, Miyamoto speaks about how they managed to smoothly integrate the new costume into the franchise. And this isn’t the first time Koizumi has mentioned the game’s accessibility for other players, previously speaking about the importance of the flagpoles which act as a guide for players. You can check out both Koizumi and Miyamoto’s comments below.
“The cat costume is the key to this game. It makes it easier for beginners to make it through levels and get to the goal posts. But advanced players can use the transformation to perform acrobatic moves and impossible feats. For example, you can perform horizontal jumps from one wall to the other – a new feature that advanced players will enjoy.” – Koizumi
“Super Mario is fundamentally a game about jumping. So this addition might seem strange: the ability for the player to climb seems to challenge the core [of the series]. But I think we’ve found a way to implement that doesn’t cause harm.” – Miyamoto