Legendary Zelda producer Eiji Aonuma has told GamesTM that technical difficulties with hardware doesn’t prevent the team from including new and unique features in Zelda titles. Aonuma cited The Legend of Zelda: Skyward Sword as a prime example of this, as he says the team initially had difficulty making Link’s sword swings match the motion controls.
“Although there may be technical difficulties, we rarely let that be a reason to avoid adding things to the game. In Skyward Sword, it was a technical challenge to make Link’s sword swings match the motion controls completely and I was a little worried whether the users would be happy about this innovation. Enthusiast gamers often have strong attachments to traditional controls, but I believed that in the end many users would enjoy the unique gameplay and we went ahead with it.”