Nintendo has sold about 230,000 Wii U consoles in the U.S. in November, according to a “reliable industry source.” Despite not mentioning how many units it sold during the month, Nintendo said in a recent press release that Wii U hardware sales increased by over 340 percent compared to October. November saw the release of the Wii U-exclusive Super Mario 3D World, which sold more than 215,000 units in its first eight days on the market.
Wii U Sells About 230,000 Units In November?

So it begins?
From neogaf
Wii U calculations:
Originally Posted by Aquamarine
Sales of Wii U hardware increased by more than 340 percent over sales in October.
Remember guys:
50K < Wii U < 50.5K last month.
Originally Posted by shinra-bansho
So Wii U 220K.
http://www.neogaf.com/forum/showthread.php?t=733905
Still bad numbers ,sorry..
http://i.minus.com/i5bkoO2eLB0tS.gif
I don’t think that is a verifiable number from Neograf. Its more like somebodies best guess. They based 50K as the sales for the US for October, and while that number has never been release to the public, they multiplied it by 360%. I get how they got the number but October is still a variable. Cause if it were say 80k or 120k which is could have realistically been and Nintendo wouldn’t have bragged about those numbers either for the time of the year.
This is what the actually numbers and equation should look like:
??????? x 360% (3.60) = ???????
Highly questionable numbers. It sold about 174.000 the Black Friday week only and an average 30.000 the other weeks. It must be somewhere between 250 – 270 k in the U.S. for the month
Did the sales number come from Nintendo?
Yes they did
No, they didn’t. This is a rumor, and the rumor is specific to the U.S.
I wouldn’t doubt it really rumor or no. Vgchartz showed the WiiU selling 156k the last week of Nov so 230k for the whole month sounds reasonable.
I’m not so sure… that must’ve really been a freaky week for them to sell that much and have that little for the month…
Yes, but people buy more during black friday.
Black Friday week
Silly me…
third ;)
Did somebody believe that reaching a high number of sales, the Wii U will win third party support, when the Wii with 100 million units sold almost lost it completely?
Well WiiU can handle third party ports from PS4 and Xbone. Now it just needs an install base willing to buy them and publishers willing to put them on the console
But for how long? And with all the third major support already gone, What is Nintendo doing for winning them back? Sure as fuck Nintendo is not giving the same amount of PR that Microsoft and Sony are giving them.
That’s because Nintendo isn’t tryign to do that now. It knows the Wii U won’t sell with 3rd party multi-plats. They learnt that from the horrendous launch window. Now Nintendo are focussing and simply surviving by showing off the exclusives, which is an ideal move at this stage.
Nintendo won’t make it on multi-plats. It has to survive on niche appeal at this point.
what do you mean…. cod ghosts just came out for the wiiu, and watch dogs still coming out on the wiiu
And wich if the 3 bigs is doing something to tell the public that tose games are on their console? Sure as fuck, Nintendo is not.
I will give you another example
This is a box of a PS4: http://www.geek.com/wp-content/uploads/2013/11/ps4_backbox.jpg
This is a Wii U Box: http://cdn.slashgear.com/wp-content/uploads/2013/08/wii_u_box0-580×455.jpg
Wich box is telling me that, not only their Ip would be there, but also third party Ip will be there? Sure as fuck, Nintendo is not.
And I will stop here, I will not going to link comercial from all the companies because I have not see a comercial<- of Nintendo showing me they have a good third party suport.
Why there’s a LEGO Ganondorf in that PS4 box? LOL! XD -> http://www.geek.com/wp-content/uploads/2013/11/ps4_backbox.jpg
Problem with that. It’s one publishers know.
People into most of these 3rd party games will already have a PS4 or XB1 to play them on. Considering the WIi U ports will be inferior because of hardware and different system architecture from the XB1 and PS4 AND that the Wii U install base is already smaller.
With all this in mind, it’s easy to see why a 3rd party multiplatform game might not make it onto the Wii U.
Got absolutely nothing to do with the power of a console. It’s just developers being lazy and not knowing how to program for a console. Why on earth should Nintendo be penalised for that? It’s the devs fault for not learning.
Just proves that Nintendo’s own stuff is better, and that the 3rd parties are no where as near as creative. The hardware for Wii U is powerful, so stop trying to make it seem that it isn’t.
Did you realise that you have answer your on question as to Why on earth should Nintendo be penalised for that?
What the Nintendo’s IPs are better and designed correctly?
You’re not really explaining yourself very well then mate.
People say Nintendo need to sell a ton of Wii Us to get the third party support back.
People are wrong, Nintendo sell a ton of Wii’s and every third party support left them alone.
People are saying that was for the big diference in power. I agree.
People are saying that the Wii U will not have that problem. I disagree.
The Wii U is already having problems to handle the games that alreay are on the PS4 and the XBO at the same level; and this is the begining of year 1. What would happen in year 4, 5, 6… maybe 7? Would the Wii U be able to handle those games?
People are saying “If the Wii U sell a ton, the developers will cramp their games in the Wii U hardware”.
But that does not work for the Wii, did it? What is Nintendo doing for that to happen? Nothing, absolutly Nothing. Nintendo is doing jack shit to promote third party games on their consoles unlike Microsoft and Sony.
I hope I had explain my concern, and hope an answer from you, mate.
As I say, developers must learn Nintendo’s hardware. What they need to do is learn it to a degree and exploit the hardware – by finding effective ways to put their code in, and really taking full advantage of the hardware to the max, then they will see what kind of power it really has.
You cannot really compare the X1 and PS4 to the Wii U directly, rather indirectly, as the set up is slightly different. X1 and PS4 use x86-64 and Wii U uses a PowerPC 750 based CPU (although it should be noted that it’s highly customised and modified).
You’re not really going to get overly impressive performance from x86 as it’s an old architecture that’s been used in laptops – not to say that’s it’s not impressive. All I am saying is, they’ve had to put in 2 quad cores CPUs to really process the power. Wii PowerPC 750 x3, it’s actually a newer chip set – obviously newer chipsets are supposed to be perform better.
As for the 3rd party stuff, Nintendo are not the ones to promote that, thats their own issue to sort out.
Nintendo need to promote their stuff as in their titles and hardware.
“As for the 3rd party stuff, Nintendo are not the ones to promote that, thats their own issue to sort out.
Nintendo need to promote their stuff as in their titles and hardware.”
That is the actitud that Nintendo seem to stand for, and the reason WHY they are loosing all the third party support.
Arrogant as hell, thinking they do not need to do anything for them beyond giving them a dev kit.
But in the other fence, Microsoft and Sony are doing really good promoting all those game that came from all that third party support.
Yeah, because it’s a wise investment to put more effort and money into the version of the game that’s not gonna sell that much.
And yeah, it’s a fine piece of kit on it’s own merits but don’t act like it’s on par with the PS4 and XB1 because that’s fucking wrong. The PS4 and XB1 are not only more powerful but are easier to develop for and already have bigger install bases.
Nintendo don’t make console’s for 3rd parties. They make system architecture to suit their own needs. If Nintendo doesn’t give a shit about 3rd parties, why the fuck should 3rd parties give a fuck about Nintendo’s system?
That was mainly because “gamers” started switching their attention to the “hardcore” games, which the Wii apparently couldn’t have because it wasn’t powerful enough. Not because of units sold.
And for how long the Wii U will be able to handle the games? The console already is struggle handling games that are multyplatforms with the PS3 and the X Box 360 not only X Box One and PS4.
Like Need for Speed where it looked and ran much better?
It’s a development issue, not a power one. When devs put the time in WiiU is clearly more powerful than the 360/PS3.
Like Need for Speed where it looked and ran much better? Yes, in comparison to LAST gen console, whoop-de-do Congratulation Nintendo, you manage to make a console more powerful than a hardware almost a decade old.
Sarcasm aside, yes, you are right It’s a development issue, not a power one.
BUT it obvious that the X Box One and PS4 are giving to them (the developers) more power to work and less issues to deal.
So, for how long the Wii U will be able to handle the games the same way X Box One and PS4 allow the developers to handle them? It is seem like for not to long when developers for lazynes (of for whatever other reason) can not put the Wii U games at the same level as PS4 and XBO (Ghost and Black Flag for example)
It’s not a matter of if Wii U can handle the games, any hardware can handle anything as long as the programming for the games is done properly, otherwise you’ll get nothing but lag and performance issues.
Take a look at AC3 for Wii U, that hard pretty bad performance because it was running 360 code in which was very stupid and there was not optimisation, The CPU in Wii U is designed for optimised code as it is – but they just kept the Wii U CPU doing all the work, when really the CPU just just be handing the instructions, stages and code, and the GPU should be dealing with the graphics, AI and physics.
Different hardware set ups do different things. That is precisely why developers need to learn the hardware before programming because this kind of thing happens
And what is Nintendo doing to keep the lazy developers to go the extra mile to make a game properly for their console? Because giving to them a underpower device with a different architecture is not a good thing.
Actually that was built on the PC engine and used PC textures not the Xbox360 or PS3. And the PS4 and Xbox 1 are both x86 architecture that is not as powerful as a current PC.
Yes, the Wii U is not as powerful as the two consoles, but they will be able to convert them for a very long time, its just a matter of want to or economically worth while to. The biggest task is building the engine for a PowerPC, but they have Unity and the Cryetek engine as a starting point engine unless they are using something like Unreal 4 and then they there is some more converting to scale the engine down. But there is no major Texture rewriting that has to happen. So its not as big as leap as the Wii was and it will never be that way.
You could actually downgrade stuff to a we for pretty much every xbox360 game BUT, the texture had to totally be redrawn (something that is not going to happen with Wii U) and the engine had to strip out lots of basic things like shaders that the we couldn’t do. It was more economically feasible to either build the game from scratch or make a different game that would sell to the audience for the Wii. SO you can guess what happened.
And I am not totally disagreeing with you. But I think its more of want/money to port than anything.
Let’s agree that in fact the diferece of power between the PS4 and the Wii U is not as big as it was the one of PS3 and Wii, and that even the most demanding games that the developers can came for the PS4 can downgrade it enough to actually make it fit in the Wii U.
And, as you say, let’s see this as purely “matter of want to or economically worth while to”. What is Nintendo doing for third party to make them WANT to of find it ECONOMICALLY WORTH WHILE develop a game for the Wii U?
Let’s see, Nintendo has give them:
1 underpower machine with 1 different architecture to work with and 0 PR to let people know their game exist, also to, in a Nintendo console.
I think behind the scenes Nintendo is pretty on top as far as listening to what the Third Parties are asking for. I don’t think its the case so much as being underpowered cause when making the machine they did go around to companies that supported them in the past and asked what they wanted. Again its not far enough behind to make porting an issue. Texture was the big thing I always heard complaints about from developer friends with the Wii. It takes allot time to redraw the art work and you couldn’t just make an Xbox360 texture and size it down to the Wii resolution and hoped it looked good when mapping to a shape. It just doesn’t. But again, that is not the case with the Wii U noir is shading and lighting so much. I would say graphically draw distance might get hamper or say like Left for Dead 4, the shear amount of character in a large area might be an issue with framerate but it is also on the Xbox1.
There is always balance cost of the machine Vs. how much power, that is why the PS4 and Xbox1 is not more powerful than a computer.
The problem is Nintendo can’t always predict what people want or if a machine is going to sell. What might sound good on paper doesn’t always work, but I don’t think that is completely the case. I think its more on how you promote it. Its like the Wii U does a bunch of cool things beside games (TV remote and TV and sports info, Miiverse, internet etc). and its really only easy to use cause of the Gamepad. But they are really not showing consumers well enough.
The more units they sell the more Third party games they will sell and then some will come back.
But they have to do two things that are not completely happening, 1) show the consumer why they want it and 2) turn the negative press around which has hurt Wii U sales more than anything. Cause nothing will keep a consumer away from something is the smell its going to be discontinued a year later, even if its not. And I know its not its still selling well enough to do something like that (not saying its selling great).
Eitherway some thing are just not in there control right now. But I think it is selling again.
“they did go around to companies that supported them in the past and asked what they wanted.”
No company has said that regarding Nintendo, but many have do it regarding Microsof and Sony.
By the way, thank you for been the first to actually answer my initial question that trigger all this mess.
Again you cannot read in the speeds just like that. Espresso is a very capable CPU. Just because it’s tri-core doesn’t mean it’s not powerful.
Here’s what it can actually do in it’s rather beefy 1.24Ghz clock (fastest PowerPC on the market)
Out-of-order execution PowerPC based cores
45 nanometer process technology
IBM silicon on insulator (SOI) technology
Backward compatible with the Broadway and Gekko processors
The following specifications have not been officially confirmed by either Nintendo nor IBM.
Broadway-based core architecture[13]
Three cores at 1.243125 GHz
Symmetric multiprocessing with MESI/MERSI support[14]
Each core can output up to 3 instructions per clock using superscalar parallelism.
32-bit integer unit
64-bit floating-point (or 2× 32-bit SIMD, often found under the denomination “paired singles”)
A total of 3 MB of Level 2 cache in an unusual configuration.[15]
Core 0: 512 KB, core 1: 2 MB, core 2: 512 KB
Estimated computational performance of at least 14,8356576 GFLOPS[16]
4 stage pipeline
5 Execution Units per core (15 EUs total)
Consider the CPU doing all that in each clock cycle.
Only when the real power is used, then you’ll see what it can do. I personally think that’s very powerful. Don’t think x86-64 is going to outgun by far. Then again I am not sure it can. x86 is known for CISC, and PowerPC RISC.
1.24 is actually and idle speed.
To be honest it isn’t The X1 and PS4 are using relatively low clock speeds – each core it using an Intel Atom clock – 1.6Ghz.
What makes it quicker is that they are all using Out of Order execution, therefore the CPU is NOT sitting there doing buggar all. The CPU looks for code to execute and does the easier parts first. That way game loading will be much smarter. As I have said before, you cannot read into the clock speed.
Plus the 3 cores have got 3Mb of L2 eDRAM cache to share, and eDRAM is very very fast memory.
Xbox 360 and PS3 cores had to be clocked at 3.2 Ghz, as they were all in order, therefore the cores had to be clocked higher to get the code executed, otherwise it would have been slow.
Right now it’s better to have a lower clocked out of order CPU and than it is a higher clocked in order – far more efficient on processing the game code and the power consumption is then greatly reduced.
That’s just a little bit on hardware architecture.
Not to mention PowerPC 750 was originally clocked at 1Ghz (or just under) and Nintendo have been able to couple 3 of them clocking in at 1.24Ghz – it’s a power house. People don’t really care about hardware like this, but for me ins been interesting.
Excuse me? WiiU was constantly the definitive version of games that were released on all 3 platforms. Ran much smoother, quicker, and looked much better.
And now you will give me an example in which the Wii U get the definitive version of a game of this new generation.
With Magic!
Its called optimization, Developers have been porting Xbox 360 games to Wii U instead of building their games from the ground up. Their not using the Wii U’s 32mb of eDRAM or its GPGPU technologies
Well they are not doing it well, and for the look of things, they are not going to go the extra mile to actually do it well; and if they are not going to bother doing it well, they probably don’t bother to do it something at all in the first place… if you know what i´m saying.
People don’t seem to realize a lot of 3rd parties simply just don’t want to do business with Nintendo that’s why they don’t put their games on Wii U. They know they wont sell as well as Nintendo’s games so they stick with where they will sell. The multiplat systems Xbox or Playstation.
It is a good start. Wii U momentum will increase during Christmas. Nintendo needs to release Super Smash Bros and Mario Kart back-to-back in spring 2014.
Finally! Someone agrees!
Back to back? No. What happens when they do that? Only games we know right now is Donkey kong, X, Bayonetta, yoshi yarn, mario kart, and smash. If they release both AA titles back to back boosting sales then what? It will down fall. They need to steady the flow. Mario kart in spring, smash wii u in fall (the lastest). Maybe smash for the 3ds back to back with mario kart (since sakurai clearly said they will release different days)
Mario 3D World and A Link Between Worlds worked.
That’s good news for the Wii U! :)
begin Nintendo hating comments commence in 3…2…1
:(
This is great news! It really does seem like it’s picking up steam. I actually bought mine about a week ago from an eBay daily deal which was the NSMBU/NSLU bundle for $250. The 2000 units they had sold out in about 10 mins. Hopefully, this will attract 3rd parties.
That is awful. This is half of what the Gamecube sold in November 2002 (438k) and it’s only 40k more than Dreamcast sales (190k), by comparison.
This is not really indicative of any turnaround as much as how much the market does not care for the console. The holidays always bring in more sales and, although this is better than expectations, it is not a sign of healthy sales.
If low sales continue, I would not be surprised if Nintendo canned the console sometime after 2015.
These numbers seem way off. According to VGChartz, Wii U sold 241,104 during the week of Black Friday alone. I counted up the November weeks, they sold 484,823 units, so… that’s MORE than those GCN numbers actually.
Vgchartz is an awful website that tries to use things like social media and general buzz to determine sales. If you want concrete numbers, you need to find NPD Group’s monthly numbers which are being reported right now. That’s what the industry goes off of.
For the month of November, black friday included, Nintendo sold about 220k-230k Wii U Systems. They also sold about 770,000 3DS units.
Wrong. Its been WIDELY reported that 3ds sold over 1m units during the Black friday week alone. November total numbers would be marginally higher.
Perhaps worldwide. We’re only looking at numbers from the USA here.
I doubt Nintendo will discontinue it until the end of the generation, even if it falls flat on its face and sells less than 10 million units. If they scrapped it just to make a new “second 8th gen console”, then they would lose consumer faith and the new one would likely perform even worse.
Sega repeatedly made this very mistake, and it led to them dropping out of the hardware business. Obviously, it would take a lot longer for this to happen with Nintendo (they have way more money and rapid handheld system sales backing them up), but killing their child so they can raise a new one with bigger muscles and hope it gets more friends and earns more money is not the way to go.
I don’t WANT them to shelve the console, but it’s a possibility. They did it with the Virtual Boy when they realized the market wasn’t clamoring for it. Granted, that was a bizarre venture.
Losing consumer and developer faith is the biggest reason why they wouldn’t do kill the console. Who would buy a console from them after they prematurely shelve their former product?
Analysts project that Wii U could put up GC-type numbers, which would be okay for the company, and in line with trends in the pre-wii era. However, if it doesn’t… desperate times could call for desperate measures.
Virtual boy was put dow because people was getting hurt by it.
And as a big company what would you do?
Put it dow so that they (people who bought it) wont sue you. That way you wont be loosing more money.
Think about xbox in japan it literally sell hundred systems a week Why is it still selling there when its so low on sales?
And last. the big reason thirparty is so low is because they have to invest on a fifth console and that my friend means extra money spent
Virtual Boy wasn’t canned because it was harming people as much as it simply failed. Sales were abysmal. Projecting 3 million, they got 770,000 in sales and they quietly killed off the console.
3rd parties have been lacking on Nintendo consoles ever since the N64 when the cartridge format made making a profit harder for developers. Developers like Square Enix fled to the Playstation because of it’s disc format, despite the console’s inferior specs. The low install base of the Gamecube didn’t help in the generation after.
Nintendo simply doesn’t have a great historical relationship with 3rd parties. I really wish they had a way to woo them, though. I’d love to see more 3rd parties on Nintendo hardware.
Do you guys realize how ridiculous you sound even teasing the idea that the Wii U will be discontinued? The article says that Nintendo sales went up 340% from October to November. Yeah I imagine Nintendo seeing that and being like “Hmmm, seems like we should just ‘can’ the idea now that we see MORE people have bought it and it isn’t even Christmas yet.” I should really stop reading these comments because they obviously come from uneducated people, who have no business sense whatsoever.
You do realize that this is the worst November in USA that Nintendo has EVER had, right? Even the Gamecube performed better. Here are the past November sales for USA:
764K (N64, November 1997)
718K (N64, November 1998)
465K (N64, November 1999)
275K (N64, November 2000)
424K (GameCube, November 2002)
751K (GameCube, November 2003)
350K (GameCube, November 2004)
272K (GameCube, November 2005)
981K (Wii, November 2007)
2040K (Wii, November 2008)
1260K (Wii, November 2009)
1270K (Wii, November 2010)
863K (Wii, November 2011)
425K (Wii U, November 2012)
230K (Wii U, November 2013)
I love Nintendo and I’m looking forward to purchasing a Wii U in the near future, but this is terrible. Yet, I’m still holding out for GC-level all-time sales.
Mmmm…I didn’t think about that, that can be a good point on why third parties are off the wii u…once the other systems die out (360, PS3, believe it or not…wii) then it can be possible for them to start getting into the new systems alone which includes wii u too…but I doubt it will happen but a man can dream.
I don’t even need to repeat myself on this one but I will I guess just to start a conversations. This is good but lets see where it goes before we call the 3ds effect, the Wii U is picking up and rather well however we need to see after the holidays and after the bigger releases in 2014 on how the Wii U will do.
I wish you luck Nintendo and you had better have something amazing planned soon that makes up for the VGX, im not mad about it anymore, I’m just saying you wasted a lot of people’s time
the 3DS effect would be amazing i mean if wii u started selling like that it would be ridiculous in a good way of course and im sure they would get 3rd party support i mean for third party support most companies know which handheld to go to if wii u could achieve that it would be the best situation imaginable for nintendo
It would, it won’t be to thee extent that the 3ds has gained but yea, the 3ds effect will need to happen and it just might since 3ds started selling like this when 3d land launched
I like the people who actually speak in coherent sentences and don’t insult each other. Hugs!
This seems to contradict VGChartz quite a bit. VGChartz who’s that Wii U sold 241,104 units during the week ending Nov. 30… Black Friday week. I counted up all the November weeks, they sold 484,823 units. That’s more than double the amount this silly article states.
First of all josh the 241K is WORLDWIDE…NPD is only recording American numbers which is around 230K-240K depending on what you believe the sales were for Oct 2013 (last reliable source had it around 55K for October). Though it may not be a great number it is far from the disaster Nintendo haters wanted the Wii U to have (150K or less units). This number is good…not great mind you but shows that the Wii U is on the positve path (way better sales than the Vita and Sony fanboys have not given up on that). December NPD should show at least 400K-500K in sales if my sources are correct (managers I know at some Targets, Best Buys and Gamestop have been telling me Wii U has been selling around double of what it did during Nov). Still hope for the underdog and it has at least outsold the Vita LTD which had nearly a 1 year lead over the Wii U!!! You could shove that to a Sony fanboys face and bet he won’t like it!!!
Vita is simply performing terribly. I love the console itself, with it’s great hardware, but the consumers don’t care for it. In November, sources are saying that it sold… 75k.
That’s terrible. God awful.
Even worse, the system’s game of the year, Tearaway, only sold 14k last month….
That’s purely because the console wasn’t marketed at all, I don’t remember seeing a single add for it, plus I don’t know any killer games for it.
Sure the hardware may be powerful, but it’s the games that sell hardware. 3DS hardware is good, but because it took off after lots of games had come out, the sales started rising again.
That in itself just proves that it’s about the software, and not having overly powerful hardware. No point in having something that’s got powerful hardware, but nothing to really utilize it – that’s how I am seeing X1 and PS4 right now, however the hardware in those consoles are not exactly blistering).
I missed the “In the US” bit. But yes, I was aware that the ones I was reporting were worldwide sales. Whoever keeps saying VGChartz is awful, fine. Still, if they sold 230k in the US alone, they HAD to have sold at least 400k globally. Not great, like you said, but FAR from “disastrous.”
USA is simply the biggest market, and attracts the most attention. Wii U selling 48k in Japan this past week was a very good sign. Selling 400k globally is somewhat likely. With USA and Japan alone, Nintendo sold about 320k consoles in November.
If European sales were decent then it probably broke 400k for November. However, I don’t know any of the numbers for Europe.
It’s doing pretty well here as well…
Around 200K is my guess…
And so the success begins
230,000 a month? … that’s 2.7 million a year.
it would take them 37 years at that pace to match the sales of the Wii … which, they should be aiming higher than the Wii.
But that is 230,000 ONLY in America. Don’t forget about the 120,000 or so in Japan in November.
if they released a whole bunch of NES and SNES games (like all of them), i wouldn’t even complain … i’d be buying WiiUs as gifts for my family … so, don’t mind me … i’m holding in a lot of anger.
At this point it would be unrealistic for Nintendo to aim for Wii numbers or above as I doubt even the PS4 and Xbox One will sell that much they should probably aim for NES numbers (60 million)
So, overall, the system probably sold half a million worldwide in the month of November. While not amazing, it isn’t horrible either. One can only hope that sales go up quite a bit in December, and that the monthly average trends closer to 300K worldwide. As of right now, there is basically no chance whatsoever of the Wii U hitting the 9 million mark by the end of March, which is a shame. However, games like Mario Kart and Super Smash Bros. always do well, and tend to move hardware, so the monthly average should trend up. This time next year, if games like Zelda U hit, we might have much better news. I am really looking forward to X as well.
I don’t think Nintendo is totally screwed, but I would not be surprised if Iwata is asked to step down.
For sure the system will sell at the very least 750K units for the month of Dec 2013!!! It’s almost certain that it is going to sell 450-500K units in North America alone this month. Japan and EU could manage 300K-400K combined this month easily!!!
My guess for Wii U’s fiscal year is 7-7.5 million units. They will sell nearly a million unit this Dec alone bringing their total over 5 mil to nearly 6 mil. It will be close but with proper bundles and new games it should sell 1.5mil total worldwide between Jan2014-March2014. That’s just 500K units worldwide a month for 3 months( 124K a week for all regions)!!! Totally possible getting 7.5 mil if not more by end of March.
Look at it this way, the only games that carried the Wii U throughout the year were only 4 games, Pikmin, SM3DW, Wonderful101 and Party U, the other games didn’t really ring in as much profit as those 4 title now imagine Mario Kart, Zelda U, Smash Bros. Bayonetta and X, I think if those games are not effective for sales, well I don’t know
Problem is, they’re not as big as Zelda, Smash or Mario Kart, plus the advertising wasn’t exactly great now was it. To be honest the sales right now as they are aren’t bad (not to say I was expecting worse, but there you go).
I am sure Zelda U, MK8, FE and all the other games will kick the Wii U into high gear again.
This is fantastic news but is it?
-Nintendomination at 340% and increasing-
more like…
[youtube=http://www.youtube.com/watch?v=SiMHTK15Pik&w=420&h=315]
look at them…heh heh heh…the slaughter….is coming…
This should be our advertising…
Good one man… lol
If I was in charge of our empire’s advertising facility…
Imagine the domination at hand…
well either way, I’m glad the wii u is starting to pick up….those former sony employees are doing their jobs effectively.
The cleansed Sonyans…
indeed :P
Our pure essence cannot be macthed…
*matched…
Stupid malfunctionall cyber brain…
Numbers pick up, but really you have to compare these to dreamcast back in the day and gamecube. Numbers aren’t that great and if they were lower slightly then it would be disaster for company, because it is damn end of the year, its when people buy gifts and holiday season and whatever. In january – february sales will go down A LOT.
The same February Dktf comes out? I don’t know about that one. I abhor the game’s existence, but history shows (twice) that it sells on consoles and handhelds. If you had to make a prediction for Feb sales, downward is not the direction I’d go in.
oh i forgot about donkey kong. then it might be different to see how it will change things. usually sales during january~ until spring are very low everywhere
Reblogged this on Curiosidades na internet.
Wii U outsells the Vita in almost less than half the time since it released!!! I know comparing Wii U to the Vita isn’t saying much since that handheld is all but dead…but still it shows the system isn’t the worse selling next gen hardware out there!!!
Considering those Xbot critters and Sonyan parasites always compare our machines to other systems, so can we…
vita is more than dead. so dead that they even release “vita tv” which is so ridiculous, turning handheld into a home console.. and then so dead that all is left is to advertise it like an addition to ps4 to play remotely.. poor sony. their hope to sell it as handheld is gone so they try to make is as “add on” and home console.sigh
You know what?
MINE is included. YEAH!
An increase is an increase, and though it’s not necessarily a huge one, it’s at least selling a bit more. I’m sure it’s from Super Mario 3D World, but this game alone doesn’t seem like the system seller. If a brand new Zelda game were to come as well as a new IP and a few older IP’s I think they’ll see a lot more of an increase. Hopefully they have some great games coming next year. Mario Kart 8 and Super Smash Bros are gonna be great additions, but if they want to sell this system they really need third party support and some great exclusives. At least things are looking up.
I’m sure Lord Miyamoto’s new game will be revealed…
Yeah, that’s a biiiiiig IF they show it…
Yeah, Miyamoto’s newest and latest IP should be interesting. I hope they reveal that during the next direct, in line with the other newest 2014 releases.
Knowing Miyamoto and his legacy for making games that are classic, I am sure he won’t fail to impress. He may be 61, but as the saying goes “The older the wiser”.
that’s cool. so wii u is again trending.
I see a repeat of 3DS happening… or, at the very least, I see that being Nintendo’s strategy now.
I feel like Super Mario 3D Land was the first big game for the 3DS? I know it and the price drop was what finally sealed the deal for me to purchase… and then we saw a bunch of great games one after the other.
You might say the Wii U has done worse at it had Pikmin 3 and W101 and etc already and it still didn’t sell systems… but really it’s better thing. Once that big game like Mario 3D World or Smash Bros sells a person on the system, thrn they have all these other games like Pikmin and W101 to catch up on.
Plus now that the other consoles have.launhed and people have more grounded expectations, they might hop on a Wii U until PS4 or X1 becomes interesting again.
Issue is, the hardware sales are greatly affected by this. It’s utterly pointless releasing hardware before the top notch software is out.
I cannot really say if the hardware sales would have been any better if it had been released later as that’s not what’s happened, but it’s quite possible.
Anyways, onto the brighter side of things, it looks like it’s selling better now that 3D World is out, and that must mean the advertising must be helping out somewhere.
When they advertise the other games for next year the sales should be hitting their millions, instead of the thousands. Not saying that’s a bad thing, but there is always room for improvement.
Nintendo should release their hardware when the software comes out, and that requires a lot of planning time. If they can get that right, then Nintendo won’t be losing money like they have been recently but I suppose that’s not really made a huge dent since 3DS has been doing very well as of late.
quit stealing news from nintendo world report, you shit head.
And Nintendo world stole from neogaf.
If you into baby games the Wii U is for you. Gone are the good old days when Nintendo was a more diversified company that made all sorts of different games for gamers who aren’t interested in the Mario and whatnot baby games. Baby game this, baby game that. Back when Nintendo had Rare, Silicon Knights, Left Field, the good relationship with Factor 5, etc. All these studios would make other types of games. The one studio they have left now (Retro) is put to work on another baby game, by the brilliants in charge!
Ever since Iwata got in charge Nintendo made the decision to focus on babies. Now all they do are baby games, and just look at all their TV commercials, all focused on babies, grandmas and casuals. I used to be a Nintendo fan but no more. I got tired of missing out on all the triple A games that never get released on Nintendo systems. I never been interested in the Mario and whatnot baby games. The exclusive games on Nintendo systems that I liked when Nintendo was a more diversified company were games like Goldeneye, Perfect Dark, Eternal Darkness, Conker, etc, or even games like Wave Race and 1080°. All these games attracted 3rd party developers to put their games on Nintendo systems. It is a fact that the Gamecube had more 3rd party support on it’s first year than what the Wii U has had in it’s first year.
The Wii U is the Wii all over again, an underpowered console that will continue to miss out on all the triple A 3rd party games, and the output of games from Nintendo is just focused on the babies.
If you into baby ga-
I stopping reading here.
Ignoring the Xbox 360 commercials with kids and baby games for Walmart. Seems someone is coming Nintendo’s advertisment strategy. Why? i don’t know. But Sony proved baby advertisng isn’t where the money is. That’s why we need more platformer games. Like Pikmin 4, That’s an adult game. If you don’t agree with me it’s because you neever played Pikmin 3. It gets you thinking and also can improve your stratgic thinking skills. I hope Nintendo is working on Pikmin 4!!!!!! Pikmin rulz.
Pikmin rulz. It’s better than GTA V. They just assume it’s not a man’s game because it lacks blood. Also, Mario Kart 8 thumbs up before some boring racing game that Icyboy bought from EA with PC like textures. It’s no different than a ordinary racing game hold “A” and steer with anolog.
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Are you asking or telling? And why must we consistently talk about monthly sales numbers, buy the console(s) you like and enjoy them. No matter how bad sales are it would only mean the system dies a year or so earlier than if it did well, so this constant speculation only hurts the U in the market place IMO.
Because we have to win the already long outdrawn war the Xbots created…
I remember when gamers cared more about games than sales figures. Sigh.
I look at it this way. The Toyota Camry is America’s best selling midsized sedan in its class. The Kia Optima is the no. 7 best selling midsize sedan out selling the Malibu and Chrysler 200. Now the Camry is about 30K while the Optima is at 10K a month. Big ass differance in sales just like the PS4 to Wii U. But, years ago the Optima never was at top 20 best sellers. Kia and Hyundai may not be outselling Toyotas globally, but any idiot knows a increase in sales is great. That’s goes for the Wii U as well. The Wii U used to sell like 80K a week globally and now 200K a week.
230K in November in the US? All things considered, pretty respectable.
2014 could be the year that makes (or breaks) the console.
Big deal if Wii U flops it flops. If it doesn’t it doesn’t. People make a big deal of something they ain’t even getting money off of.
And another thing “Sicr” when are you going to find articles about future games about Nintendo and more features. All you post is sales sales sales. I’m sick and tired of sales sales sales. I want a confirmation about Star Fox, Metroid, screenshots of Zelda. I want to know more new characters on Smash Bros. When’s another Nintendo Direct? Shit like that. Nintendo keeps too many secrets and I guess small brained journalist ain’t got nothing better to report about Wii U but it’s sawles. What about unknown features of what Wii U can do.
And another thing, And on earth is the next Nintendo Direct? I’m ready to hear about new Wii U games and see new trailers of X or Bayonetta 2 something.
Noting we can’t save you.