Dax Ginn, marketing game manager for Rocksteady, has told NowGamer that the team decided to make Batman Arkham Knight only available on PlayStation 4 and Xbox One because the game wouldn’t function as well on Wii U, Xbox 360 and PlayStation 3 Ginn cites the Batmobile as one of the reasons and says that “it’s highly technical – all of those things can only be done on next-gen,”
“It was the one thing we hadn’t done,” Ginn explained. “Once we decided we were going to commit to the Batmobile, all these other technical decisions were made for us.”
“We knew that we had to do it right – the imagination of the experience of driving the Batmobile that people have is that it’s fast, that it’s destructive, it’s kind of a tank in Gotham City, but it’s also highly technical – all of those things can only be done on next-gen,” said Ginn.
“Not in the way that people imagine it. It’s the power fantasy of driving this legendary vehicle; if it can only do a top speed of 25 mph that’s not the power fantasy and that’s why we couldn’t have done that previously,”
“We have to make our technology choices specifically with reference to the gameplay objectives that we want, so we choose the platforms that are going to give us that,” said Ginn.