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Platinum Games Hideki Kamiya Would Love To Work With Capcom Again

UK news publication The Metro has had the opportunity to sit down and speak candidly with Hideki Kamiya, co-founder of Platinum Games. Despite what many people think Kamiya would love the opportunity to work alongside Capcom again as the company holds a special place in his heart. He says that despite the rumours he was never let go, or fired, from the Japanese developer and he left on his own accord. Here’s what he had to say about one of his favourite companies.

“However, I can honestly say that if there’s ever an opportunity, that makes sense for me or the studio, to work with Capcom again I would very much welcome that opportunity. Of all the publishers, not just Japanese publishers or partners, I can say with confidence that Capcom still holds a very, very special place in my heart and I love them dearly. It’s one of my favourite companies.”

“And why I say that is because they really helped shape me to who I am today. I spent a long amount of time with them and they helped me grow into who I am. They are one of the few remaining companies in Japan… you know we’ve seen so many other companies being merged and bought out and acquired but they remain the Capcom that they started out as. So seeing that strength and power that still is Capcom today is very reassuring. And it shows the confidence, it shows the love and passion of what they do. So I really do welcome the opportunity to work with Capcom again. Having said all of that, we are working hard on Scalebound 1. And if it does well, and everyone at Microsoft is excited to work on it, and they come to me and say, “We really want to make Scalebound 2 with you Kamiya-san” then I’m gonna be in a really hard place. Because I don’t know what is gonna help me decide who to work with, with Capcom on the other side.”

“There are people that think I was let go or fired from the team or from the staff at Capcom, but that is not what happened. It was just time for me to work with my partners and friends and colleagues, who I wanted to work with, and start a new venture and create new opportunities for ourselves. So I left of my own will and my own desire, to form Platinum Games with some other colleagues of mine.
So that is the truth, and I actually felt a little bad for leaving. Because Capcom tried to stop me leaving and joining my other partners at Platinum. So there’s a sense that if there’s ever a chance that we can not only work together but help bring new life into maybe a Capcom title, or work on a Capcom partnership, then, again, I would very much welcome the opportunity.”

“Many of us are still very much in touch with some of our old colleagues at Capcom. And in fact, right after I return from Gamescom I am meeting up with Jun Takeuchi [producer of Onimusha 3, Lost Planet, and Resident Evil 5 – GC] at Capcom and we’re gonna talk about what’s been going on. And this is long overdue.And so there are things that we always casually talk about, dreams that we want to realise, and I think it’s not just us. I know that there are fans out there that also want to see… maybe something perhaps happening between Platinum Games and Capcom. So… not alluding to anything or not suggesting anything, but if there is a chance, or if there is an opportunity to work together, that would be something I would proactively lean towards to see what they have in mind.”

Source / Via

14 comments

  1. Do you guys think it’s time for another Nintendo direct? Or, do you think it’s too early?

      1. Yeah, it’s gonna be weird at first not seeing iwata…I think I’ll actually miss him (mostly because I can’t stand reggie)!

  2. Nintendo was stupid to have capcom help with Smash bros and no Resident evil for Wii U. While Smash was in R&D, Nintendo should had broke up with capcom for smash. Yet Nintendo was stupid enough to reject Rareware and let Banjo Kazooie go.

      1. Ignoring Namco had to get permisson to put campcom franchises on smash bros. So therefore Capcom gets some revenue off smash.

    1. Eh… I’m grateful he made the first one, but I’d rather NOT have him work on another DMC game. Hideaki Itsuno did so much better for the series.

  3. While Kamiya is a great designer, I can’t help but wonder how people seek to work with him so much. The only games of his that sold well were RE2 and DMC.

  4. Kamiya’s “but they remain the Capcom that they started out as.” line is fucking hilarious. xD Do they still make difficult games? Yes but that’s as far as “how they started out as” as it gets.

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