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Nintendo: Paper Mario Colour Splash Is An Action Adventure Game

Online gaming publication Kotaku recently had the opportunity to chat with Nintendo’s Rise Tabata on why they have decided to tone down the RPG elements in Paper Mario Colour Splash. Tabata says that Paper Mario Colour Splash for the Wii U will be an action – adventure game as they already have the Mario & Luigi RPG series.

When I asked Tabata back at E3 whether we should think of the new Paper Mario as an RPG, she said: “This game is an action-adventure.” She then explained what many Paper Mario fans have already deduced. “I’m sure you’re aware that, at Nintendo, we also have another series called the Mario & Luigi RPG series,” she said. “And so since we already have that established Mario & Luigi RPG series, in order to differentiate these two series that we have running concurrently, we’ve tried to focus more on the non-RPG elements for the Paper Mario games.”

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42 thoughts on “Nintendo: Paper Mario Colour Splash Is An Action Adventure Game”

  1. Yep, and this is the exact stupid reason why every Paper Mario fan is out of their mind.
    We already have Zelda as action-adventure. You’re gonna tell me that with that stupid fucking illogic reasoning you’re gonna make Paper Mario a soccer simulation next time?

  2. Funny, when the early Mario & Luigi series and Paper Mario and the Thousand Year Door can coexist just fine. Not going to bring Super Paper Mario into this since the game was intentionally different, while it STILL had the story elements that weren’t dumbed down in future titles.

    1. I use to love Super Paper Mario. BUT considering the Paper Mario games that came after it, I now hate that game because that was the start of these non RPG Paper Mario games. If we all knew buying that game would lead to Sticker Star & Color Splash, I doubt we would have bought it. But sadly Nintendo probably would have thought we didn’t want Paper Mario anymore and not made anymore period. But it’s better to have nothing than to get something you don’t want. :/

      1. I think most people are the opposite opinion. I know a lot of people hated Super Paper Mario because it was so different from the older Paper Marios, but now that all these completely shitty games are coming out they’re turning around and saying “Okay, it wasn’t actually that bad.”

        To me, I started with Super and then went back to TYD, and then the computer I used made every n64 rom glitchy af, so I never got to play the original.

  3. Ok can i have the paper mario badge system in Mario and Luigi games then rather than that retarded “attack until they link” crap? I would be much more accepting of it if Mario and Luigi games had the same level of customization as old paper mario games.

  4. Translation: “We didn’t understand what people liked about Paper Mario games in the first place and what differentiated Paper Mario from the Mario & Luigi series, so we pretty much just said ‘fuck it’ and crippled the new Paper Mario games on purpose.

  5. 1. Clickbait headline if I ever saw one.
    2. We already knew this since the March reveal, as it was addressed as such there.
    3. The game does still retain turn-based combat, albeit more in the Sticker Star style. However, it does seem to have a few more layers to it than said “sticker for a move” gameplay, most notably with the “paint the cards” mechanic. The point here is that the game is not a pure action-adventure along the lines of Super Paper Mario, but rather retains a certain Action RPG status.

  6. I decided to separate this comment from the one above because it required its own space.

    There was no need to rework Paper Mario to differentiate it from Mario & Luigi, as the two already had a major difference:

    – Mario & Luigi are a two-button two-character based game.
    – Paper Mario (up to Super) had a team of distinct partner characters and adopted paper mechanics (such as the plane in TTYD).

    Also, in tone, Paper felt more like a Disney adventure whereas Mario & Luigi felt like Warner Bros slapstick with the dialogue to match.

    Miyamoto made a big mistake with the Paper Mario series when he decided to eliminate a story focus and original characters. This, in turn, eliminated the partner system, which led to the flawed sticker system we got on 3DS. This was apparently the result of a Club Nintendo poll where less than 1% of those who answered saying they liked the story, but most claim they’d never encountered that poll. Was it Japan-exclusive? Did those who saw it just assume they were talking about “story in a Mario platformer?” I guess we’ll never know, but we’ve sure felt the consequences.

    1. Don’t worry. I won’t. Now on to complaining about this travesty of a Paper Mario game… in another comment! lol

    2. Not buying that either after remembering how disappointing of a game Sticker Star was. Good thing the game costed me ten bucks instead of full price like the fools who bought it at launch.

  7. lets remove the most important thing from paper mario the rpg elements
    lets remove the most important thing from metroid the Metroidvenia aspects
    lets remove the most important thing from mario party and replace it with a cart

    1. Let’s forget what made Advance Wars charming and make it all dark n’ edgy.

      Oh wait, people loved it. And they think it’s better than the GBA titles too (how sad).

      1. I presume you’re talking about Days of Ruin.

        I don’t know how dark it got compared to the first one (only one I ever played and I haven’t finished- got stuck on Drake) but I like its more lighthearted approach to turn-based strategy war games.

        1. Yes, I was talking about Days of Ruin. If you want to know how dark the game is, it involves a madman that killed his own clones and want to spread a disease that involve parasitic plants growing from your body. It’s a good game in its own right, but I find in the GBA trilogy (including the DS Dual Strike) better than it.

  8. That has got to be one of the most brain-dead reponses I have ever heard of.

    Paper Mario and Mario & Luigi shared next to no similarities outside of both being an RPG. What a stupid reply!

  9. Looks great. I never played a Paper Mario game so I have no preconceived notions of what it should be. I just see how gorgeous it is and it looks like they really put a lot of love into it like Yoshi’s Whooly World and Captain Toad. I love smaller titles like this.

    1. For very clearly being a part of the “New Paper Mario” series, this seems like an improvement over Sticker Star. Going into this wanting to tear it apart, the E3 presentation actually made me curious enough to give it a go come release. I’m still put off by Miyamoto’s decisions with this franchise, but I’ll attempt to enjoy this entry for what it is.

    2. I don’t know if serious or sarcasm because of the bullshit Miyamoto said in a previous article. Oh fuck it! I’ll assume it’s the latter & like this comment!

  10. Loved the original paper Mario way better. I beat super paper Mario and I’ll admit it was fun but sticker star was just horrible. I probly got through half of it and got bored and that was after I picked it up on sale for ten dollars lol

  11. I always thought Paper Mario was a way better RPG series than Mario & Luigi. Even the storybook setting made sense and added so much charm to that world.

    Also even though Super Paper Mario wasn’t awful, I always liked it less than the first two and feared that they would end up making more Paper Mario’s like that instead of the partner driven RPG ones. I had no idea they wouldn’t even be as good as SPM though… Here’s hoping Color Splash isn’t awful… Not sure I wanna buy it yet to be honest though. At least not new/full price. I supoose i’ll wait to see more.

    1. I’d go for a Super Paper Mario 2 right now. At least it had a good story and some Action RPG elements to go along with it’s platforming. It’s got flaws for sure but it was different in a good way.

      1. Yeah I suppose I enjoyed SPM more than Sticker Star, but from the looks of it (and only the looks since I haven’t played it) Color Splash is more like Sticker Star + Super Paper Mario with the best art direction and graphics the series has seen yet. That said neither of those were my favorite entries in the series as they stripped away some of the features I loved most about the series. That said they certainly aren’t the worst games ever made and Color Splash could easily be better than both of them. I won’t know until I at least see more in-depth footage.

    2. A shame not many of us didn’t have this fear about Super Paper Mario back then. Maybe we would still be getting true RPG Paper Mario games if we hadn’t have bought that game or at least voiced our fear to Nintendo so they’d know not to change future Paper Mario games to fit what SPM started.

      1. I was a bit younger then but remember feeling kind of odd about it. Super Paper Mario was funny and somewhat fun but I definitely remember feeling a little bit disappointed. I was waiting for another storybook adventure in the Mushroom Kingdom and that one felt more like a PM spin-off. At the time I thought it had more to do with the controller being different and thought if the next system had more buttons then the next Paper Mario might be normal. Same with Galaxy 1&2 tbh. Although still good games they felt somewhat more constrained (and a lot easier to 100%) than Sunshine and 64- though I know I’m alone on that one.

        1. You’re not alone. I prefer 64 & Sunshine over Galaxy, too. In fact, I never bothered with Galaxy 2. Originally it was because I thought it was just the first game but with an extended story. But once I realized it wasn’t, I still didn’t become interested because Galaxy wasn’t all that great to begin with. Least 64 & Sunshine let you explore a big place. In Galaxy, the hub felt pretty small. I loved exploring Peach’s Castle & the main Delfino Island. Rosalina’s spaceship was just… bleh.

  12. Pingback: Paper Mario: Color Splash is not an RPG, It's a Adventure Game, says Nintendo - PlayerEssence

  13. Pingback: Nintendo Confirms Paper Mario: Color Splash Has A Story – My Nintendo News

  14. I think I’m the only person who’s not outraged by this game. Maybe because I didn’t start playing until Super Paper Mario. Looking forward to it.

    1. Well you are one of the people this development team and Miyamoto are trying to get: people with no preconceived notions of how a franchise worked before the newest game released.

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