The Legend of Zelda fan and games writer Derek Buck has written an extensive piece on GamesRadar, explaining how big of an impact The Legend of Zelda: Breath of the Wild had on him. Buck says things got so bad to the point where he was on the verge of suicide, but the latest Zelda game helped him cope with depression. You can read a few excerpts from his story below:
I can’t say depression is the scariest thing I’ve ever experienced because I can’t compare it to any other experience. It’s a daily struggle with pain and anxiety you never seem to win, and it consumes everything. Jobs, relationships, friends, dreams – it’s like a blackhole that sucks in all the things that mean something to you and tears them apart on a molecular level.
When you’re depressed, the world around you tightens and constricts until it feels like you’re locked in a closet with a burned-out light. Even though you know what things are around you, you can’t see those things the way you used to. You can’t see anything the way you used to, and the world becomes a dark, suffocatingly small place.
But Hyrule is the opposite. In Hyrule, the light is so bright, it seems to come from everywhere, shooting like beams from each blade of grass. In Hyrule, I was always on the verge of something new, a promise of discovery that freed my spirit from the two-ton anchor of my own thoughts. In Hyrule, if only for a few hours, I could breathe. Breath of the Wild had become very significant to me, and it had nothing to do with gameplay or graphics or any of the things critics like to drool over. Hyrule had become my escape. It provided me with a sanctuary from myself, allowing me to interrupt the pain and anxiety with comfort and peace; the hopelessness and defeat with courage and optimism. And the more time I spent there, the more therapeutic it became. The more I got to know Hyrule, the more it had to teach me.