With the rush of games being developed for the Nintendo Switch, including new titles, ports and indie titles, developers have been reflecting on the state of the Switch market.
Some developers, such as Blowfish Studios, have reported a higher rate of sales on the Switch eShop as opposed to Steam and other consoles, “It was definitely a good move to port and publish Morphite on the Switch,” said Ben Lee, of Morphite dev Blowfish Studios. “Our game sales for Morphite on the Nintendo eShop have been much higher than other consoles and Steam. It does require more effort to get games on the Switch, but the sales numbers make up for the cost of that effort.”
Others are also claiming that the Switch has been their most successful console so far such as Lizardcube, the developers of Wonder Boy: The Dragon’s Trap. “It was incredible. The Switch is our most successful platform by far. We went past 100K copies sold on Switch a while ago now.”
Alongside sales being the reasoning for developing games for the Switch, it has also been favored due to it’s portability and unique playing platform. Brian Kwek of Ysbryd Games noted that he wanted to develop for the Switch due to the franchise exclusives paired with the system’s portability, which he said has “really captured a huge swathe of old-school gamers. Momentum is clearly building up for an impressive install base.”
It’s great to see the developers looking at the Switch in a positive light and wanting to market for the platform. Hopefully this will mean that we will see some new titles arriving in the near future, and ports of previous titles from other platforms.