Tiago Sonobe is a software engineer at Nintendo, and is credited for “environment programming” in Super Mario Odyssey. Sonobe previously worked at Bandai Namco from April 2014 to August 2016. Well, Sonobe’s Twitter has been in the spotlight today, thanks to a tweet that he made. Sonobe says that he worked on the rendering engine that Smash Bros. Switch is built on. However, he left Bandai Namco Studios “before the production on Super Smash Bros began”, implying that Bandai Namco is working on Smash Bros. Switch. Sonobe has since deleted all of his tweets, including the Smash one. Since this is a confirmed Nintendo employee that made the tweet, this isn’t being treated as a rumor. Still, we’ll keep you up to date on things, just in case things change.
A Twitter user took a screenshot of his Smash tweet, so we’ve included that for you down below.