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Wargroove Breaks-Even In First 3 Days On Sale And New Patch Details

Chucklefish has announced that their well-received Wargroove has managed to break-even sales-wise in just three days on sale on PC, Nintendo Switch and Xbox One, which is very impressive. The company also outlined their plans for the near-future which you can see below:

Patch coming soon (patch submitted):

  • Fix bug that caused online multiplayer maps against AI to sometimes go into a broken state.
  • Fix bug that caused spectating online on Fog of War maps to not work correctly.
  • Fix bug that caused issues around resigning on matches.
  • Fix the display of some Japanese and Chinese characters.

The patch after the one above will include these tweaks:

  • The ability to skip battle scenes more quickly. With various options on how this will work.
  • The ability to force fast map movement to โ€˜always onโ€™.
  • Tooltips and more info for the effective/vulnerable charts.
  • In multiplayer, the host will be able to fill open spots with CPU players.
  • Display S rank requirements. (Tip for now, itโ€™s always based on number of turns.)
  • Make it more difficult to accidentally end a turn.
  • Multiplayer Lobby improvements
  • Various bug fixes

5 thoughts on “Wargroove Breaks-Even In First 3 Days On Sale And New Patch Details”

  1. Awesome! I’m greatly enjoying the game, even if I’m not good at it haha. I have accidentally ended my turn more than I’d like to admit, I’m glad they’re changing that. :)

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