Japanese gaming site Famitsu has published an interesting interview with Platinum Games new CEO, Atsushi Inaba, in which he discusses the company’s approach to building video games going forward. Mr. Inaba says that they are looking to focus on games “that are different from the past” suggesting that Platinum Games is setting their sights on live service games like Destiny and Genshin Impact which “can be enjoyed and loved for a longer period of time”, compared to single player experiences which he sees as “one-off, well-designed” titles. Here’s what Mr. Inaba told Famitsu.
“Oops, I almost blurted out something important about where we are going,” Inaba hinted, when asked about the design philosophy behind GG.
“Project G.G. is still in the stage of testing various things, so I can’t tell you much about it, but when it comes to future game production, we want to focus on creating games that are different from the past. I would like to focus on creating games that can be enjoyed and loved for a longer period of time.”
He added: “Of course, we would like to cherish and create small but brilliantly conceived games such as Sol Cresta, and games in which you can enjoy the process of clearing the game by going through one-off, well-designed stages, such as Bayonetta.
“However, the projects that we are trying to create for the future will be different in terms of their structure. Considering the changes in the market over the next five years or so, I think it is absolutely necessary for us to do this. I’m sorry for being so vague, but I think that’s all I can tell you right now.”
“I want to lead PlatinumGames in a direction that is pure and unadulterated, and never look back. I think that’s my role now.”
Gone soon are the days of games….
Just services you only borrow…
If this means stuff like gacha crap based on the mention of Genshin Impact, then I won’t be playing any of those games. Seriously, gacha is as bad as streaming games.
I just hope enough people loose interest in live service. Developers flocks to this because there are to much money in it. I kind of hope the different companies chokes themselves to the grave by demanding too much playtime of each player, so the gamers doesn’t have time for more than one game, and there isn’t enough time for people to play, and therefore not enough to capitalise on.
Not gonna lie, getting reaaaal tired of all this “live service” crap companies are pushing these days.
Say what you want about Nintendo’s various flaws, but at least they still make ACTUAL games.
If Nintendo didn’t rely on handheld systems I bet they would be doing a live service of their own, or at least be considering one.
Is this the same nitwit that signed of in putting out Sol Cresta with box art that says either Sol Dresta or Sol Presta? Yeah, obviously his standards aren’t the highest.
Don’t like it? Be willing to pay more for standalone full games. People flipped their lids at the $10 price raise on PS5 games, but adjusted for inflation, an N64 game from 1998 would be $102.63 in today’s money. If people will only open their wallets if nickel and dimed for microtransactions, all you’re going to get are games that nickel and dime you on microtransactions.
We vote with our wallets, and we’re getting what we asked for.
If you think that’s bad, games in the genesis era cost over $75, and that’s before taking inflation into consideration, which would be $160. No way your average gamer is going to be playing those games with those price tags though, that’s when consumers start looking into piracy.
issue is, now compare that to wage growth
I don’t know how I’m i gonna respond to this, but some people can get bored with live services base on online games.
So trash then.
Well looks like Bayo3 will be the very last Platinum game I buy. It was just a matter of time before Platinum turned to hot summer trash like the rest.