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SEGA wants to make Sonic’s “universe & stories more meaningfully connected”

Sonic art

You may recall that, around a week ago, it was confirmed that SEGA was looking for an Associate Manager of Lore for the Sonic the Hedgehog series. As of this post’s writing, the position hasn’t been filled yet, but a little more info about the job position was revealed by Katie, SEGA’s Sonic social media manager.

According to Katie, “in the past few years, we’ve been looking at the entire universe of Sonic and how things tie together canonically for the future. SEGA put together a small team of us internally, and along with Tyson Hesse, Ian Flynn and Evan Stanley, we’re working on making the universe and stories more meaningfully connected”.

Katie also said that Sonic Team is involved with the decisions too. That said, Katie mentions that the role is more of a managerial one, “helping our Director of Lore schedule and collaborate with other teams. You of course will join creative discussions and brainstorms, but these decisions are not a 1-person job”. She concludes by saying that the position is not an entry-level, and that they’re looking for someone that “already has some solid project management experience”.

Source

15 thoughts on “SEGA wants to make Sonic’s “universe & stories more meaningfully connected””

    1. Basically. They’ve already been doing this for a long time, though. I think maybe they’re trying to say is they want to do a BETTER job at storytelling and continuity instead of… you know… what they’ve been doing.

      This reminds me of that Dorkly video “If Sonic was owned by Nintendo” or something like that

  1. I think I understand a few pointers of the Sonic lore. I think they really want to build the Sonic universe more exciting with fantastic stories and characters center around them. If they really eager on finding someone to brainstorm ideas and used other management techniques, then that possibly fit the bill for the Sonic lore. Maybe they should find somebody who work from other gaming companies has much experience with that position. I really don’t know if they are going to pull this off despite the franchise was in a huge struggle since Forces.

  2. While I also think they mean that they want to do a better job at storytelling and continuity I still sure hope this doesn’t mean the movies, cartoons and the comics will be canon somehow, as that would only mess things up more then actually fixing them.

    1. Tangle, a character introduced in the IDW comics, was name dropped by Sonic in one of his monologues in Frontiers. The comics likely aren’t canon, but it appears that at least some of the characters have the potential to be

      1. I’m aware of the name drop (of both her and a certain other character at the story’s end). I always taken that as an easter egg written by Flynn than anything else. Don’t even know for sure if Tangle is mentioned in the JP version of the game.

        1. Eh, I personally don’t think he’d be allowed to make a name drop like that if she weren’t canon. It’d be akin to name dropping Bowser or Mario even though the M&S Olympic Games series isn’t canon

  3. This crap again?

    Not every medium can/should be connected to the video game canon. And it’s going to take more than Sonic mentioning Tangle in Sonic Frontiers as one of the people he’s met to convince everyone. Tangle isn’t a bad character, but the comic is the comic, especially if the writer(s) in question is/are that distant from the Adventure series before it.

    In addition to Tangle, where the hell is anyone supposed to fit Whisper, Jewel, Belle, Rough, Tumble, Starline, Mimic, Mimic’s former comrades, those two radio show hosts, Clutch, Surge, Kit, Sigma, Reformed Mecha Sonic (S3&K), Mecha Knuckles w/ hat, and gender-bent Feels the Rabbit (Miku), in the context of traditional Sonic games, as opposed to downtime filler. And that’s not even getting into the Metal Virus arc and the way everyone behaved during it.

    SEGA, your biggest issue is not multiple continuities, it’s how you handle them own their own. The comic (though not perfect) seem to be the least blemished compared to the main video game series, that you should be focused on. You had good games like Sonic Adventure 1 & 2, the Advance/Rush games were okay, and Sonic Unleashed at least tried. Everything else after SA2 is a mess (plot/writing-wise). Just focus on improving the game series’ writing instead of latching onto other mediums floating around that do their own thing and are lucky enough to gain popularity.

    For example, I still believe in Sonic X’s two universes concept as a framing device for the games that took place between the classic era and after Shadow the Hedgehog (or Unleashed), but I’m not in favor of canonizing the events of Sonic X, along with Chris Thorndyke and other exclusive characters (if legally possible). If Tangle has to be part of the Sonic cast (assuming that reference wasn’t just a light easter egg in the localized version of the game), then make a game that introduces her as a separate character from her IDW counterpart. Heck, if Sally acorn has to be introduced as part of Sonic’s main cast, do so in a way that doesn’t impede with past events or Sonic’s freedom.

    Borrowing and re-introducing concepts in a way that fits within your continuity is okay, so long as you’re not directly connecting to those universes (like a parasite feeding off of several hosts at once)

    1. Pretty much how i feel. I freaking hate game series that expect you to also read comics or books for the whole story. By all means, introduce sally acorn or scratch n grounder, but do them as game universe versions separate from any past version in other media.

      I still say the best story element they could add in a future game is the reveal that Earth and Mobius were 2 separate planets, the Black Arms invaded and conquered Earth, one of Robotniks ancestors helped the governments of that Earth escape a large amount of survivors and Earths cultural history using a series of ARKs, being literal space colonies, and eventually resettled on Mobius which they christened new-Earth, GUN became the united control and protection government of this new adopted homeworld and Dr. Robotnik is the current in a line of industrial developers who constructed various city and industrial “Zones” for further human habitation, but his own ambitious spirit for greatness and to go down in history has warped his mind and instead wants to conquer the world and build his own empire.

    2. I understand you dude. Its going to be a while for them to pull this off. Even so the Sonic Lore games are much different then comics series if you asked me. I think they need a little time to come up with those types of concepts to get one of those characters in on what you mention.

    3. Agreed.

      Sega & Sonic Team already caused enough of a headache by recently confirming Classic Sonic & Mania are from the “main” past (again) instead of an alternate dimension as Forces suggested. This whole thing by “meaningfully connecting” universes will be nothing more then cumbersome, especially if the movies and Prime are gonna be involved too.

    4. The two worlds BS isn’t and never has been canon. I get you think Sega is being loose with the story (and they are) But it isn’t in the same nonsense as KH is. I’m no fan of Flynn, but the story has been all over the place before he came alone game-wise, so lets see how it goes

      1. You say the two worlds (universes/dimensions) concept was never canon, but neither was the ONE world concept, part of why Sonic X was allowed to use that as the framing device of their series without SEGA immediately raising the red flag.

        At most, it made sense compared to a triple A company suddenly introducing modern metropolitan everyday humans out of nowhere, in the first major 3D game of a franchise whose environments up to that point consisted of small animals and one-and-done zones that existed solely to fit the moveset of a fast blue hedgehog. Quite the jump with zero-explanation. Sonic X gave us an explanation, despite not being a thorough one and taking quite a few creative liberties that managed to piss off enough purists and people outside of the fanbase (not casual viewers, but the hardcores of other franchises).

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