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Chrono Cross receives a new update with Switch frame rate now set at 60fps

Prominent Japanese developer and publisher Square Enix has announced that Chrono Cross: The Radical Dreamers Edition has received a substantial new update which brings the game’s framerate to 60ps on all platforms, including the Nintendo Switch. The company notes that the only time the frame rate will go far below 60fps on the Nintendo Switch version is during the game’s intense final battle, which the company says will run at 30fps. You can read the full patch notes from Square Enix for Chrono Cross: The Radical Dreamers Edition down below and the game is available right now on the Nintendo eShop.

● Improved performance and optimised the game

  • The frame rate during battles is now set to a maximum of 60 fps* on all platforms.
    • *The final battle on the Switch version will have a maximum frame rate of 30 fps. Please note that the speed of some Element animations may vary by platform, but this has no significant impact on the gameplay.
    • When using the hardware stated in the recommended specs for the Steam version, you can expect the game to run at an average of 60FPS (30FPS maximum outside of battle scenes). However, due to the rendering system used in the game, it is possible that when using certain graphics cards, some scenes with particularly high load may not run at 60FPS. The cards we have observed this occurring with are in the AMD Radeon RX 6000 series.

● Adjusted Pip’s stats/Element Grid settings

  • If Pip obtains a level-growth star after evolving into one of his Devil, Angel, Demonic Beast, Holy Beast, or Divine Beast forms, his stats will grow* in accordance with his form.
    • *This applies from the second level-growth star obtained post-evolution. Pip’s pre-evolution growth rate will still apply on obtaining the first star post-evolution.
  • When starting a Continue+ file, if Pip’s stats in your completed-game save data are better than the selected save data for Continue+, they will be carried over as they are.
  • When starting a Continue+ file, if Pip’s form in your completed-game save data has unlocked more of his Element Grid than it has in the selected save data for Continue+, his Element Grid will be carried over as it is.
  • If a new Element Grid is unlocked later after Pip evolves into a new form, all its levels will be unlocked.
    • Example: If Pip is in his Demonic Beast form in your completed-game save data, he will carry over his Element Grid as it was even if he starts out in Normal form.
    • Example: If you start a Continue+ game with completed-game save data with Pip in Demonic Beast form, evolve him into his Divine Beast form, and obtain level-growth stars, you will unlock the Element Grids for both his Demonic Beast and Divine Beast forms.
  • If Pip is evolved while possessing 99 level-growth stars, the stats for his new form will be applied and his new Element Grid will be unlocked post-battle.
  • If Pip already has 99 level-growth stars and has evolved before you apply the update, the stats for his current form will be applied and his Element Grid will be unlocked when you load your save data post-update.

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