Skip to content

Zelda: Twilight Princess unofficially ported to PC with lots of extra features & quality of life

The long-awaited Dusk, which is an unofficial enhanced port of the acclaimed The Legend of Zelda: Twilight Princess, has just been released on PC with iOS and Android coming too. Dusk takes everything from the GameCube, Wii and Wii U versions of The Legend of Zelda: Twilight Princess and adds higher resolution and a whole host of extra features, improvements and quality of life options. Here are just some of the additions mentioned in the trailer:

  • Enhanced Resolution
  • Uncapped Framerate
  • Gyro Aim
  • Console Accuracy (all glitches and speedrun tech function as expected)
  • Bloom Presets:
    • Classic Bloom
    • Dusk Bloom
    • Bloom Disabled
    • Custom Colour/Intensity
  • Shadow Resolution
  • Free Cam (like in the Wii U version)
  • Mirror Mode (like on Wii)
  • Steam Deck Support
  • Android Support
  • iOS Support
  • Custom Model Support
  • Quality of Life Features:
    • Fast Climbing
    • Hold B to skip text
    • Fast Transform (R + Y)
    • Instant Tears of Light
    • Sun’s Song (change time)
    • No Rupee Put Backs
  • Achievements
  • Cheats:
    • Moon Jump (R + A)
    • Super Clawshot
    • Fast Spinner (R button)
    • Fast Iron Boots
  • Texture Pack Support

Thanks to CM30 for sending in the news tip!

25 thoughts on “Zelda: Twilight Princess unofficially ported to PC with lots of extra features & quality of life”

    1. It’s a port, not emulation. Besides, this version of the game has far more features than any official release ever had, so why should I play those when I can play this superior version? Nintendo created this competition for themselves.

    2. And then they’ll come crying when Nintendo takes them to court…
      When will people understand that this is NOT legal?

      1. Fully legal actually. The download does not have ANY copyrighted material making it so that the user has to provide the rom files for the PC port to be created. It’s funny how you can cry “ILLEGAL!” without actually knowing how these processes work

        1. Oh, so you think using the Zelda license without Nintendo’s permission is legal?

          It’s funny how some people see legality everywhere without knowing what they’re talking about…

          1. Sofiona once again Working free for Nintendo, always on every post on this site, always speaking foe and defending Nintendo and attacking anyone and everything that Nintendo doesn’t approve of or like, no matter what it is. Subjects like this are one thing but even other smaller things, like if you speak against any first party Nintendo title and don’t praise it and call it perfect, they will want to burn down y our house for their Glorious Nintendo Overlords.

          2. The funny thing is that they ARE NOT using the Zelda license with any of what they provided. All the code they used is completely their own and without the rom files, it is completely DEVOID of the Zelda IP. You are claiming they are doing one thing, when in reality they are not. The code and application they are providing has nothing to do with Zelda, ergo they are not breaking any laws, ergo they have not caused any injunction against Nintendo.

            Ocarina of Time PC port still hasn’t been taken down nor have the creators of the program been taken to court. Why? Because no one has done anything illegal. Nice try, Sofi, but you don’t know what you’re talking about while trying to morally grandstand the rest of us.

              1. Not only is it free, but it doesn’t have any of Nintendo’s proprietary content in the download. The rom files required to create the port are not provided by the Dusk team; the application that the Dusk team have created simply translates the code from the rom to natively play on a PC. The application is objectively incapable of playing Twilight Princess without the rom file (which again, is NOT provided by the Dusk team) and is useless otherwise. No copyright has been infringed by the Dusk team because of this simple fact.

            1. Excerpt from Nintendo’s user agreement: “Any unauthorized use of Nintendo-licensed hardware and/or software is prohibited.”

              You think Nintendo allows that? And the license isn’t being misused? Seriously, who are you trying to convince? You want a precedent? Look into Bleem and see what Sony did with it.

              So stop talking nonsense, thank you.

              1. They aren’t using the software. It’s as simple as that. Just because you don’t understand how the application works doesn’t mean they are doing anything illegal. Sorry, Sofi, but again you don’t know what you’re talking about.

                1. And using software outside of the Nintendo framework, what do you call that?
                  To make Zelda work on PC, you have to use Nintendo’s ROM, do you think that’s legal too?
                  Since you have to go through that, it makes the use of their software void, period.

                  I’ll repeat myself: look into Bleem and you’ll see what happened. Bleem used the same principle: no source code from the PlayStation while running PlayStation games on PC… and Sony eventually won.

                  So: YOU don’t know what you’re talking about.

                  1. they aren’t using any nintendo licensed software… you can repeat yourself forever but if it’s wrong it’s wrong

                    1. And running software outside the framework authorized by the publisher, what do you think it is?
                      The software itself may not use “anything” illegal but its use makes it so…
                      It’s exactly the same for emulators.
                      You can throw out various arguments but I won’t be surprised if we hear in a while that they will be forced to stop and at that time: I will remember your words, you can believe m.e

                  2. I like how you’re bringing up Bleem as an example when they never lost the legal case in the first place. Sony just did the classic company bullying tactic by keeping the lawsuit going for as long as possible till the creators of Bleem eventually ran out of money to fight back.

                    So yes your only example is irrelevant to the point that the Recomp doesnt use any of Nintendo’s code/assets or provide a ROM copy of the game.
                    Which funny enough the Bleem case and Connectix helped establish precedent regarding emulations and recompilation efforts. Effectively strengthening their legal standing and making it harder for Sony or other companies to do “Legal Attrition” again.

    1. So now I gotta buy a used copy of Twilight Princess for the Gamecube and figure out how to dump the rom onto my laptop that has no disc drive?

      And geez. I just checked the prices for used copies. I can pay $40 for ONLY THE CASE. Everything else seems to be in the hundreds of dollars.

      This PC port is more expensive than regular gaming.

  1. Thought about it a bit more and this whole situation is akin to how pachinko machines are legal despite Japan’s strict gambling laws. Essentially because the processes are divided up between multiple parties, nothing illegal has been done as they circumvent everything by being separated. Plus, pachinko machines are highly profitable. PC recompilation projects are the pachinko machines of video games.

Leave a Reply

Discover more from My Nintendo News

Subscribe now to keep reading and get access to the full archive.

Continue reading