Skip to content

Digital Foundry examines Red Dead Redemption on Nintendo Switch

Classic Red Dead Redemption on Nintendo Switch (OLED Model)

The acclaimed Red Dead Redemption is now available for the Nintendo Switch family of systems. The open world game was a definite highlight during the Xbox 360 and PlayStation 3 generation, with its depiction of the Wild West combined with some stellar storytelling from the team at Rockstar Games. Thankfully, it seems that the Nintendo Switch port has been a success courtesy of Double Eleven Studios with support from Rebellion North. With Digital Foundry saying that it as good as the Xbox 360 version with its main triumph being the boost to 1080p and a boost to shadow quality. The game does show the occasional sign of uneven frame-pacing, but it’s mostly stable on the Nintendo Switch. Here’s some highlights:

“As you might imagine though, other visual enhancements over the original Xbox 360 code are limited. LOD settings for geometry and plants are identical – meaning buildings pop in at the exact same range as on 360. And beyond this, even the core texture work is identical to that 2010 release, right down to character faces in close-up. This isn’t unexpected given the turnout on PS4, but deploying more modern features could have elevated the presentation. Even adding ambient occlusion under grass would have gone a long way to give the scene some depth.”

“In its defense, just like the PS4 version, there is a boost to shadow quality across the game, resulting in harder shadow outlines under the midday sun – and you might notice a slight change to the presentation of SSR on the water during its opening cut-scene. Otherwise, this Switch effort really is the same game, the main bonus being its 1080p boost while docked, and of course the ability to play it as a portable “

“It’s by no means a luxury treatment though: a game of this high esteem does deserve more. Improved textures, an upgraded HUD, and even perhaps 60fps support on higher-end consoles. Especially for the high asking price, what we’re getting here is surprisingly stripped to only the essentials. But if you’ve yet to play the game or if you want to experience Rockstar’s western classic on the move, it’s undeniable that the Switch version gets the job done, albeit at a relatively hefty price-point.”

Source

3 thoughts on “Digital Foundry examines Red Dead Redemption on Nintendo Switch”

  1. I think the price point is reasonable for anyone who hasn’t played before, it’s like the fanbase criticises the GTA trilogy for being a buggy mess and now with Red Dead Redemption being a decent port the fanbase has to find something else they can complain about “as if the price won’t ever come down or get discounted”

Leave a Reply

Discover more from My Nintendo News

Subscribe now to keep reading and get access to the full archive.

Continue reading