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Mario Kart World Nintendo Direct roundup

In today’s Mario Kart World Direct presentation, Nintendo unveiled footage detailing new information on the upcoming game – which is set to be the biggest Mario Kart game in series history – launching exclusively for the Nintendo Switch 2 system on June 5. Additionally, a bundle that includes the Nintendo Switch 2 system and a full game download code for the Mario Kart World game will also be available beginning June 5.

Mario Kart World features a series-first: an interconnected world where you can drive virtually anywhere, including across cities, plains, a desert and even the ocean. Races are held throughout this world’s various regions and feature dynamic weather conditions and a day/night cycle. Start your engines and compete for first place in Grand Prix or the new Knockout Tour mode or simply experience a leisurely drive across a world of diverse locales in Free Roam. The world is your racetrack, and there’s plenty to discover – solo or with friends, locally or online. This is just the starting line!

To view the Mario Kart World Direct presentation in its entirety, visit: https://www.nintendo.com/us/nintendo-direct/4-17-2025/. Read below for more information about everything featured:

  • An Interconnected World: Drift, draft and drive your way around an interconnected world for the first time in a Mario Kart game. In Mario Kart World, the game’s courses are interspersed across the world with roads leading from one to the next – so players can experience navigating roads in between courses!
  • Grand Prix: Bring home the gold in Grand Prix, which consists of four different races to win each Cup – including the Mushroom Cup, Flower Cup, Star Cup and more – held across the game’s world. And for the first time in the series, racers will need to drive from one course to the next as part of the Grand Prix! In Mushroom Cup, for example, you’ll start off racing the Mario Bros. Circuit, then the second race will have you covering the distance from Mario Bros. Circuit to Crown City. Conquer every Grand Prix Cup and you might just unlock a certain colorful course!
  • Knockout Tour: Race from one end of the world to the other in these extended rallies, with checkpoints dotted throughout. If you don’t make the cut, you’re out of the running, so buckle up for these non-stop sprints because you’ll need to keep pace to stay in the race. Your rivals aren’t the only hazards you’ll need to avoid on the road, either. Vehicles that shoot Bullet Bills, Hammer Bros. attacks, and other obstacles will find their way into this mode as well. Drive to survive and keep your eyes on first place!
  • Free Roam: There is plenty to discover in Mario Kart World that goes beyond racing. So when you’re not aiming for first place, take the scenic route in Free Roam! Explore panoramic vistas, go (way) off-road, see the seas and find secrets like hidden coins, or hit P Switches to take on hundreds of missions that can help improve your driving skills outside of races. You can also take in-game photos while free roaming, so take a road trip and strike a pose at the sights.
  • Battle Mode: Battle Mode is back and more hectic than ever! Secure the gold by collecting the most coins in Coin Runners or burst your rivals’ balloons with items in Balloon Battle. If you pop all of your rival’s balloons, they are out!
  • New Techniques: Leap over obstacles and more with the new Charge Jump move. Use it to jump onto rails that you can grind, dodge attacks from your rivals and even jump toward a wall to ride on it for a short time. You can also chain together wall-rides to uncover hidden routes. Miss your mark during Free Roam or single-player mode? Just use Rewind to reset your vehicle to its original position – this is a great way to undo a driving mishap, but keep in mind that your rivals will still move normally while rewinding, so try not to lose your lead!
  • 24 Racers: Mario Kart World features races with up to 24 participants from around the world – the most in Mario Kart series history! Modes like Grand Prix and Knockout Tour allow up to 24 players to compete, filling the game world with friends and familiar faces and plenty of rivals to vie for first place.
  • Fun With Everyone, Anywhere: Mario Kart World offers multiple ways to play together, locally or online. Up to four players can race split screen on the same system. The game also supports local wireless play where up to eight players (with up to two players per Nintendo Switch 2 system) can race together. And players from around the world can join a race or battle in online play. In Free Roam, you can also meet up with your crew anywhere in this game’s world. Drive around, see where your friends are on the map and warp to them instantly. Then race, battle with custom rules or take a road trip to see the sights together.
  • Even More Fun with GameChat: GameChat features an expanded online experience in the Mario Kart World game. Use the Nintendo Switch 2 built-in microphone to voice chat with friends while driving together or take a backseat and watch each other’s game screens. You can enjoy GameChat without needing a Nintendo Switch Online membership until March 31, 2026. After that, a Nintendo Switch Online membership will be required.
  • CameraPlay: If you have a Nintendo Switch 2 Camera (sold separately), your face will show up beside your racer, and you can see your friends’ reactions when you play online! When playing locally with family and friends on the same system, a single camera can detect up to four people’s faces that you can see in-game as well.
  • Courses: Mario Kart World has many races to enjoy across its vast world. Rule the roads on brand new courses like Mario Bros. Circuit, the modern streets of Crown City, the snowy trails of Starview Peak and the spirited Boo Cinema, just to name a few. Nostalgic courses from previous Mario Kart games have also been reimagined to feel at-home within this vast, new world, offering fresh experiences on classics.
  • Characters: Get behind the wheel as familiar Mushroom Kingdom characters like Mario, Luigi, Peach and Bowser. Looking for a racer that’s a little more offbeat? Try taking Goomba, Spike and even Cow for a test drive.
  • New Items: Tear up the track with a selection of new and returning items. Throw a Coin Shell to knock rivals off course and make coins appear that gradually increase the speed of whoever collects them. Chill out the competition (and send ’em spinning) with the Ice Flower. Bring down the Hammer to nail your rival or briefly block their path. Use a Mega Mushroom to grow big and squash your rivals. Leap to new heights with the Feather. Call in Kamek’s magic to transform your rivals into something surprising and cause unexpected chaos on the course. The lower your position, the more likely you’ll receive items that could turn the tables, so when you get something good … go for it!
  • Drive-Thru and Roll-Out: Make a pit stop at Yoshi’s for a local delight: Dash Food! These to-go orders will give you a speed boost and sometimes also unlock outfits that can be donned from the character selection screen. There are plenty of dishes and outfits to find, so drive through when making your way around Mario Kart World.
  • Even More Modes: Whether you want to race or battle, there are even more ways to stoke some friendly competition in Mario Kart World. Race against the clock in Time Trials, where players can also go online to compete against ghost data from racers around the world. And you can customize the rules of the road in VS Race, where drivers can decide if they want to compete with two, three or four teams with a classic three-lap ruleset or by driving from one course to another.
  • Roadside Assistance: Looking for some options to assist you on race day? Features like Smart Steering to keep you on course, Auto-Accelerate and Tilt Controls for motion control steering are available to turn on or off whenever you like. Plus, if you have the Joy-Con 2 Wheel accessory (available as a set of two, sold separately) you can feel like you’re really driving!

Source: Nintendo of America

24 thoughts on “Mario Kart World Nintendo Direct roundup”

  1. Mario Kart but with even better graphics, the average amount of new stages, new characters that are actual characters like Professor E. Gadd, Toadsworth, and King Wart, every Course from Mario Kart 8 Deluxe with updated visuals along with the rest of every remaining missing track from all of Mario Kart History, every Character from every Game including Tour such as Dixie Kong, end every musical track from the entire franchise with the ability to mix and match and set what tracks play on what courses and how little or often. Also a Battle mode featuring the best courses and modes from every entry. That’s an $80 Game.

    1. That just sounds like a “best of” compilation. Wouldn’t have been very exciting considering MK8D already served that purpose after the DLC finished up with 96 tracks. MK needed to reinvent itself in some way, which is thankfully what we’re getting. Literally the last thing I’d want after 11 years of MK8 is even more MK8, lol.

  2. Whatever kiddies, I am more talented than you, more successful than you and I’d bet your entire family, I have more friends than you will ever have. People like you make the world a worse place. All you do is sit around wasting life and trying to bring others down, hence the word being down, because you are lower. So Again, Loser.

  3. Simmer down now, no posting inflammatory comments. … Oh wait it’s Mynintendonews, another day another toxic comment section.

  4. There was literally no new information presented that we didn’t already know, aside from maybe the super jump mechanic (which makes me wonder what the point of the Tanooki Feather item is now when it’s the same jump but higher).

    WASTE of a Direct.

      1. I was expecting lots of new information instead of regurgitated talking points. Almost everything is this Direct was shown off and talked about in the previous Nintendo Switch 2 Direct.

        Open World? Knew that already.

        24 players? Knew that already.

        You drive to each course in Grand Prix? Knew that already.

        Knockout Tour? Character roster and costumes? Free Roam? GameChat functionality? Fucking knew that already!

        Oh, there will be a Rainbow Road track and missions in Free Roam? Well those could have easily been inferred- what kind of Mario Kart wouldn’t have a Rainbow Road? And what’s the point of a free roam if there’s nothing to do but drive around with no goal?

        Even a mention of hidden characters that we haven’t yet seen would’ve made it more worthwhile, because honestly, the roster being so padded with random enemies and NPCs (a crab, a bee, an ostrich, and a dolphin? Really?) is kind of a turn-off for me. Where are the Koopalings? Diddy Kong, Funky Kong, and Dixie Kong? Professor E. Gadd (who has yet to be playable in anything)!? And Kamek got demoted to item status after being playable in MK8D: BCP? You have all these bigger, more-important characters that can be racers and yet enemies that are defeated by jumping on them once are the ones in the drivers’ seats? Goomba and Koopa get passes because they’re so iconic- and the latter has been a racer as far back as Super Mario Kart- but not the crab, or dolphin, or any of the other ones.

        1. Honestly I think the video would have been received better if it hadn’t been labeled as a Direct. Direct branding makes the viewer think of brand new announcements, not what we got here outside of a couple new mechanics and the confirmation of battle mode.
          It should have been a regular video labeled like, “Mario Kart World Overview Trailer” or something.

      2. Retailers aren’t obligated to keep game prices as is.

        I got BotW (the game that changed everything we loved about 3D Zelda games) for $30. Also, Black Friday/Cyber Monday exists.

        The good news is that Mario Kart World will have copies with the full game on the cart.

  5. I think it is 80 because they’re upset they won’t get the wiiu/switch double dip they did with MK8. Like ok they are only going to buy this once so let’s jack up the price.

  6. Looks solid, but not sure they did anything to justify the price increase. I’m still probably getting a Switch 2 if I can get one, but I may hold off until Metroid Prime 4 comes out.

  7. Well, I’m half disappointed about the Direct. There were barely new informations. Most of them were known. It’s mostly about the mood. It looks very cool, but I counted on way more informations and news.

  8. Looking forward to playing this, totally worth it with the bundle. Don’t really understand why it’s $80, otherwise, but thankfully that’s not the price I’ll be paying.

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