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Mario Kart World’s controls inspired by devs love of extreme sports on their lunch break

It has been revealed that the tight controls of Mario Kart World and its immensely fun grinding and wall riding were all brought about by the development team’s enjoyment of extreme sports on their lunch breaks. Some members of the team brought their skateboards and BMX’s to work with them to play around on when they were on a break as a way to let off some steam.

“We even have some staff members who go skateboarding or ride their bikes outside of the development team’s office building during lunch breaks.” According to Yabuki, the programmer who was in charge of vehicle controls is actually an avid fan of not only cars, but also sports like skateboarding, snowboarding and surfing. Having experienced many of them firsthand, the programmer implemented a lot of the elements of these sports into the game in order to make the character controls feel smooth and satisfying. 

8 thoughts on “Mario Kart World’s controls inspired by devs love of extreme sports on their lunch break”

  1. Honestly, they mentioned this during the game chat interview back in May that the tricks and grind rails concept was inspired by extreme sports and implement into the game.

  2. Hey @Sickr didn’t know where to contact you, but I just found Mario Kart World related news so I’ll just plug it here in comments…. New unreleased LAN party mode coming soon. Source: MKW news, news app, after latest Switch 2 system update.

  3. Really cool behind-the-scenes insight! Love how the devs’ passion for extreme sports like skateboarding, snowboarding, and surfing filtered into the control feel of Mario Kart World – those little touches like grinding rails and wall riding make the gameplay so much more satisfying. It shows how much a game benefits when the creators bring a bit of themselves into the mechanics.

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