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Indiana Jones and Great Circle Switch 2 targets 1080p docked 720p handheld and 30fps

The developer’s behind the action-packed Indiana Jones and Great Circle have spoken more about the Nintendo Switch 2 version. Machine Games say that they have targeted 1080p when Indiana Jones and Great Circle is played in docked more and 720p when played in handheld mode. The game’s framerate aims for 30fps. Indiana Jones and Great Circle also uses DLSS to try to ensure 1080p and 720p resolution. The team says that one area in the game will feature reduced NPCs.

8 thoughts on “Indiana Jones and Great Circle Switch 2 targets 1080p docked 720p handheld and 30fps”

  1. You guys have really low standards, this is absolutely not good. 1080p only achieved through DLSS at 30FPS? Upscaled 720p in handheld mode? I’d expect at least 1440p if they’re using DLSS. I’m guessing that means it’s actually 540p when docked? That’s like Vita resolution, and that was 960×544, technically four pixels taller. What does that make handheld mode, 360p internal resolution? Ick! Those are the kinds of metrics we would expect out of the Switch 1. Blows my mind it’s been selling well, my Switch 2 mostly collects dust.

    1. This was a game that was designed for the ps5 and Xbox series s/x, and even then it struggled to run on that hardware. this is incredible for being a completely playable, portable version. Framerate and resolution snobs don’t appreciate the incredible ports on the switch 2.

    2. And RE 9 was 1080p on switch 2, beating series s 720p. I wish I had more time in the day to play my switch 2. Having a blast. But keep trying to jerk off to framerates instead of ENJOYING GAMES.

    3. Have you see how the game runs in other systems?? i have a rtx2060 that struggled with everything in low by the single fact that this game mandates ray tracing… the fact that is running on a handheld of 18w with that level of quality is already outstanding.

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