Zelda: Breath Of The Wild Developers Discuss The Game’s Development

The Legend of Zelda: Breath of the Wild is a hugely ambitious game which breaks the conventions of previous games in the series. Online gaming publication IGN managed to scoop an interview with three key developers behind the game, game director Hidemaro Fujibayashi, technical director Takuhiro Dohta, and art director Satoru Takizawa, to discuss the highly regarded … Continue reading Zelda: Breath Of The Wild Developers Discuss The Game’s Development

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Nintendo Release An Interview With Rayman Creator Michel Ancel

Rayman Legends was one of the Wii U's best third party games, Ubisoft creating a 2D platformer that could stand alongside Nintendo's Mario series. Recognising this, Ubisoft is bringing Rayman Legends: Definitive Edition to the Switch. To celebrate the game's announcement, Nintendo UK has released an interview with Rayman's creator. Check it out below. https://www.youtube.com/watch?v=22D8qMW6OeI

Nintendo Thinks Their Guerrilla Marketing Campaign Will Sell The Switch

Nintendo is obviously trying to get the Switch to as many people as possible before its launch. With the console's release less than a month away, the company has been hosting loads of Switch demo events and attending various conventions with the device. In an interview with Time, Nintendo's President emphasised how important this was for them … Continue reading Nintendo Thinks Their Guerrilla Marketing Campaign Will Sell The Switch

Nintendo: Switch Has Balance Of Being Able To Create Fun With Graphic Quality That’s Good Enough And Easy To Develop For

Nintendo Director Shinya Takahashi and Switch Producer Yoshiaki Koizumi recently sat down with TIME to discuss the upcoming Nintendo Switch platform. One of the things to take away from the interview is that Nintendo is placing a lot of reliance on fun as the main selling point of the system. They acknowledge that graphics are … Continue reading Nintendo: Switch Has Balance Of Being Able To Create Fun With Graphic Quality That’s Good Enough And Easy To Develop For

A Fully Translated 1992 Link To The Past Interview With Miyamoto Has Surfaced

Shmuplations has been providing translations of rare interviews from the past, and the latest is a 1992 interview with Miyamoto on Zelda: Link To The Past. Miyamoto: We did include alternate paths/solutions for players that are easier, though. Originally, the system in Zelda we envisioned was more open-ended: for example, if there was a rock … Continue reading A Fully Translated 1992 Link To The Past Interview With Miyamoto Has Surfaced

Sun And Moon Developers Talk About The End Of Pokémon Gyms

Pokémon Sun and Moon really broke away from the traditional formula by removing Gyms Leaders. While they have been with the series since Pokémon Red and Blue, the seventh generation seems to tried to mix things up. However, the developers have claimed this was an incredibly difficult thing to do. In an interview with Famitsu, director Shigeru Ohmori … Continue reading Sun And Moon Developers Talk About The End Of Pokémon Gyms

Itagaki Sits Down And Discusses Devil’s Third And Its Problems With Polygon

Polygon has run an extensive interview with Devil's Third developer Tomonobu Itagaki, former leader of Team Ninja and current leader of Valhalla Game Studios, to discuss just went wrong with the action packed third person shooter Devil's Third. As you would expect Itagaki is extremely defensive about his game. You can read the full interview here. … Continue reading Itagaki Sits Down And Discusses Devil’s Third And Its Problems With Polygon

Bethesda Discuss Developing For The Nintendo NX

Bethesda games have rarely come to Nintendo consoles. However, Bethesda's Vice President clearly keeps an eye on the company. In a recent interview with Metro, Pete Hines discussed Bethesda's relations with Nintendo and his thoughts on the upcoming NX console. According to Hines, the reason their games never come to Nintendo consoles is purely hardware … Continue reading Bethesda Discuss Developing For The Nintendo NX

Smash Bros. Brawl Announcer Talks About Cut Content

While he didn't return for the latest instalment, Pat Cashman voiced the iconic Smash Bros announcer in the Wii version of the game. Source Gaming recently got a chance to sit down with Cashman and discuss his role as the game's narrator. Among other things, he discussed recording content for the game that went unused. … Continue reading Smash Bros. Brawl Announcer Talks About Cut Content

Platinum Games Talk Current Business Challenges And The Future

US video game site US Gamer has conducted an extensive interview with the producer of Platinum Games, Atsushi Inaba. During the interview Inaba talked about their business challenges, the various IPs they are currently working on and also about owning their own IPs. Here's a rather handy bulletpoint summary from NeoGAF user Nirolak. Inaba notes that they're … Continue reading Platinum Games Talk Current Business Challenges And The Future