Capcom’s Monster Hunter series started out on a Sony console – the PlayStation 2. The publisher expanded to Nintendo platforms with the third console installment in the franchise, Monster Hunter Tri for Wii, because it’s apparently unrealistic to keep the series forever bound to one company’s platforms.
“The series did start out on Sony platforms, but it’s just realistic to think that it can’t continue on one platform forever. With Monster Hunter 4, it actually just came down to timing – we were developing a new Monster Hunter and the 3DS hardware had just come out, so we figured it was probably the best platform for us to develop it on. You have two screens, with action on top and menus on the bottom, and there’s the 3D view as well. It just made sense to put it onto 3DS.”
-Monster Hunter creator Ryozo Tsujimoto