Yesterday, Ubisoft announced that Rayman Legends will not launch until September, and, in addition to releasing on Wii U, the platformer will also be released on the PlayStation 3 and Xbox 360. The Wii U version of the game was previously scheduled to release this month, so why was it delayed to launch toward the end of the year? According to Ubisoft public relations specialist Sarah Irvin, the only reason Rayman Legends was given a seven-month delay is so that the game will simultaneously release on multiple platforms.
“There are no issues with the game development. All of the information was in the press release, the only reason for the delay is to release on multiple platforms.”
“We usually release all of our platforms simultaneously (aside from PC). We’ve made special exception sometimes in the past but it’s definitely just on a case by case basis and not our standard practice.
“In this case, Ubisoft recently decided they wanted to release the game on multiple platforms so the decision was made to launch them all at the same time rather than separately.
“I know it’s not an elaborate, ‘convincing’ answer, but it’s the simple truth.”
-Ubisoft public relations specialist Sarah Irvin